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Some aoe work

This commit is contained in:
Lucy 2023-03-12 16:45:52 +01:00
parent 293c281eba
commit 49486f5d02
3 changed files with 3 additions and 9 deletions

View file

@ -1872,8 +1872,8 @@ namespace Sapphire::Common
{
SingleTarget = 1,
CircularAOE = 2,
Type3 = 3, // another single target? no idea how to call it
RectangularAOE = 4,
RectangularAOE = 3,
ConeAOE = 4,
CircularAoEPlaced = 7
};

View file

@ -193,6 +193,7 @@ namespace Sapphire::World::Action
uint8_t m_cooldownGroup{};
int8_t m_range{};
uint8_t m_effectRange{};
uint8_t m_effectWidth{};
uint8_t m_xAxisModifier{};
Common::ActionAspect m_aspect;
Common::CastType m_castType;

View file

@ -71,13 +71,6 @@ void ActionMgr::handleTargetedPlayerAction( Entity::Player& player, uint32_t act
if( !action->init() )
return;
// cancel any aoe actions casted with this packet
if( actionData->data().EffectRange )
{
action->interrupt();
return;
}
bootstrapAction( player, action, actionData );
}