diff --git a/src/servers/Server_Common/Network/GamePacket.cpp b/src/servers/Server_Common/Network/GamePacket.cpp index a9e54877..c67f4fb6 100644 --- a/src/servers/Server_Common/Network/GamePacket.cpp +++ b/src/servers/Server_Common/Network/GamePacket.cpp @@ -98,5 +98,5 @@ void Core::Network::Packets::GamePacket::savePacket() std::string Core::Network::Packets::GamePacket::toString() const { - return Core::Util::binaryToHexString( const_cast(&m_dataBuf[0]), getSize() ); + return Core::Util::binaryToHexDump( const_cast( &m_dataBuf[0] ), getSize() ); } diff --git a/src/servers/Server_Common/Util/Util.cpp b/src/servers/Server_Common/Util/Util.cpp index 1a505a73..4e0aff5a 100644 --- a/src/servers/Server_Common/Util/Util.cpp +++ b/src/servers/Server_Common/Util/Util.cpp @@ -18,7 +18,7 @@ std::string Core::Util::binaryToHexString(uint8_t* pBinData, uint16_t size) std::string Core::Util::binaryToHexDump( uint8_t* pBinData, uint16_t size ) { int bytesPerLine = 16; - std::string hexChars = "0123456789ABCDEF"; + constexpr char hexChars[] = "0123456789ABCDEF"; int offsetBlock = 8 + 3; int byteBlock = offsetBlock + bytesPerLine * 3 + ( bytesPerLine - 1 ) / 8 + 2; @@ -62,7 +62,7 @@ std::string Core::Util::binaryToHexDump( uint8_t* pBinData, uint16_t size ) uint8_t by = pBinData[i + j]; line[hexColumn] = hexChars[( by >> 4 ) & 0xF]; line[hexColumn + 1] = hexChars[by & 0xF]; - line[charColumn] = by < 32 ? '.' : static_cast(by); + line[charColumn] = by < 32 ? '.' : static_cast( by ); } hexColumn += 3; diff --git a/src/servers/Server_Zone/Network/Handlers/SkillHandler.cpp b/src/servers/Server_Zone/Network/Handlers/SkillHandler.cpp index f2e46f51..e52948ff 100644 --- a/src/servers/Server_Zone/Network/Handlers/SkillHandler.cpp +++ b/src/servers/Server_Zone/Network/Handlers/SkillHandler.cpp @@ -42,9 +42,6 @@ using namespace Core::Network::Packets::Server; void Core::Network::GameConnection::skillHandler( const Packets::GamePacket& inPacket, Entity::PlayerPtr pPlayer ) { - - g_log.debug( inPacket.toString() ); - uint8_t type = inPacket.getValAt< uint32_t >( 0x21 ); uint32_t action = inPacket.getValAt< uint32_t >( 0x24 );