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Bump more constants for 6.x

This commit is contained in:
Maple 2023-01-26 03:15:07 -03:00
parent 4c0087e09a
commit 4c473969ca

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@ -25,17 +25,18 @@ namespace Sapphire::Common
const uint16_t MAX_PLAYER_LEVEL = 90; const uint16_t MAX_PLAYER_LEVEL = 90;
const uint8_t CURRENT_EXPANSION_ID = 4; const uint8_t CURRENT_EXPANSION_ID = 4;
const uint8_t CLASSJOB_TOTAL = 38; const uint8_t CLASSJOB_TOTAL = 40;
const uint8_t CLASSJOB_SLOTS = 30; const uint8_t CLASSJOB_SLOTS = 30;
const uint8_t TOWN_COUNT = 6; const uint8_t TOWN_COUNT = 7;
/*! /*!
* @brief The maximum length (in ms) of a combo before it is canceled/voided. * @brief The maximum length (in ms) of a combo before it is canceled/voided.
* *
* The client has a combo timer of about 12 seconds, with a 0.5 second grace on top for latency considerations. * The client has a combo timer of about 12 seconds, with a 0.5 second grace on top for latency considerations.
* Changed to 15 seconds in Shadowbringers, then 30 seconds in Endwalker.
*/ */
const uint16_t MAX_COMBO_LENGTH = 12500; const uint16_t MAX_COMBO_LENGTH = 30000;
struct FFXIVARR_POSITION3_U16 struct FFXIVARR_POSITION3_U16
{ {