From 4cecf791f63f71509d1a8e07e3e7597446b711b8 Mon Sep 17 00:00:00 2001 From: Alice Ogeda Date: Mon, 10 Jan 2022 19:34:51 -0300 Subject: [PATCH] remove test line for multiple source effects in one cast; --- src/world/Action/Action.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/world/Action/Action.cpp b/src/world/Action/Action.cpp index 21b5a441..d6a923c0 100644 --- a/src/world/Action/Action.cpp +++ b/src/world/Action/Action.cpp @@ -562,7 +562,6 @@ void Action::Action::buildEffects() if( m_actionData->data().ComboContinue ) // we need something like m_actionData->hasNextComboAction { m_effectBuilder->startCombo( m_pSource, getId() ); // this is on all targets hit - m_effectBuilder->restoreMP( actor, m_pSource, m_pSource->getMaxMp() ); } } }