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https://github.com/SapphireServer/Sapphire.git
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classLevel cleanup, now check EXD
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parent
31333dea49
commit
4da346bedd
2 changed files with 14 additions and 24 deletions
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@ -66,15 +66,21 @@ void PlayerMinimal::load( uint32_t charId )
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m_contentId = res->getUInt64( "ContentId" );
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m_zoneId = res->getUInt16( "TerritoryId" );
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res.reset();
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// SELECT ClassIdx, Exp, Lvl
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auto stmtClass = g_charaDb.getPreparedStatement( Db::ZoneDbStatements::CHARA_SEL_MINIMAL );
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auto stmtClass = g_charaDb.getPreparedStatement( Db::ZoneDbStatements::CHARA_CLASS_SEL );
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stmtClass->setInt( 1, m_id );
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auto resClass = g_charaDb.query( stmt );
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auto resClass = g_charaDb.query( stmtClass );
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while( resClass->next() )
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{
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m_classMap[ resClass->getUInt( 1 ) ] = resClass->getUInt( 3 );
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auto classIdx = resClass->getUInt( 1 );
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auto lvl = resClass->getUInt( 3 );
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m_classMap[ classIdx ] = lvl;
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m_classLevel = getClassLevel();
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}
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}
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@ -120,7 +126,7 @@ std::string PlayerMinimal::getModelString()
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std::string PlayerMinimal::getInfoJson()
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{
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std::string charDetails = "{\"content\":[\"" + std::string( getName() ) + "\"," +
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"[\"0\",\"0\",\"0\",\"0\",\"" + std::to_string( getClassLevel( m_class ) ) +
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"[\"0\",\"0\",\"0\",\"0\",\"" + std::to_string( m_classLevel ) +
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"\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\",\"0\"],"
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"\"0\",\"0\",\"0\",\"" +
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std::to_string( getBirthMonth() ) +
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@ -138,26 +144,10 @@ std::string PlayerMinimal::getInfoJson()
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return charDetails;
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}
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uint16_t PlayerMinimal::getClassLevel(uint8_t classId)
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uint8_t PlayerMinimal::getClassLevel()
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{
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auto stmtClass = g_charaDb.getPreparedStatement( Db::ZoneDbStatements::CHARA_CLASS_SEL );
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stmtClass->setInt( 1, m_id );
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auto resClass = g_charaDb.query( stmtClass );
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while( resClass->next() )
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{
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auto classIdx = resClass->getUInt16( 1 );
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auto lvl = resClass->getUInt8( 3 );
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if( classIdx == classId ) {
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m_classLevel = lvl;
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break;
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}
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}
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return m_classLevel;
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uint8_t classJobIndex = g_exdDataGen.get< Core::Data::ClassJob >( static_cast< uint8_t >( m_class ) )->expArrayIndex;
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return static_cast< uint8_t >( m_classMap[ classJobIndex ] );
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}
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std::string PlayerMinimal::getClassString()
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@ -31,7 +31,7 @@ public:
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std::string getClassString();
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uint16_t getClassLevel( uint8_t classId );
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uint8_t getClassLevel();
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// return the id of the actor
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uint32_t getId() const
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