From 4fccaef5696d752319e9e2836a75e1014911937c Mon Sep 17 00:00:00 2001 From: Mordred Date: Thu, 6 Jan 2022 20:44:35 +0100 Subject: [PATCH] Renamed an actor control according to use --- src/common/Network/CommonActorControl.h | 2 +- src/world/Actor/Player.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/common/Network/CommonActorControl.h b/src/common/Network/CommonActorControl.h index fbf12af1..b2f14640 100644 --- a/src/common/Network/CommonActorControl.h +++ b/src/common/Network/CommonActorControl.h @@ -65,7 +65,7 @@ namespace Sapphire::Network::ActorControl ToggleActionUnlock = 0x29, UpdateUiExp = 0x2B, - DmgTakenMsg = 0x2D, + SetFallDamage = 0x2D, SetTarget = 0x32, ToggleNameHidden = 0x36, diff --git a/src/world/Actor/Player.cpp b/src/world/Actor/Player.cpp index d8bb570e..4356f324 100644 --- a/src/world/Actor/Player.cpp +++ b/src/world/Actor/Player.cpp @@ -2206,7 +2206,7 @@ void Sapphire::Entity::Player::setFalling( bool state, const Common::FFXIVARR_PO takeDamage( damage ); } - sendToInRangeSet( makeActorControl( getId(), DmgTakenMsg, damage ), true ); + sendToInRangeSet( makeActorControl( getId(), SetFallDamage, damage ), true ); } } }