From 62a5bcb8cb4ec48a68c870d39239af3f60d200fb Mon Sep 17 00:00:00 2001 From: Squall Leonhart <43782392+Squall5668@users.noreply.github.com> Date: Mon, 15 Oct 2018 21:38:39 +0300 Subject: [PATCH] Fixes disappearing soul crystals on re-logging. --- src/servers/sapphire_zone/Actor/PlayerSql.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/sapphire_zone/Actor/PlayerSql.cpp b/src/servers/sapphire_zone/Actor/PlayerSql.cpp index 5b6abae1..1f98fa7b 100644 --- a/src/servers/sapphire_zone/Actor/PlayerSql.cpp +++ b/src/servers/sapphire_zone/Actor/PlayerSql.cpp @@ -608,7 +608,7 @@ bool Core::Entity::Player::loadInventory() { uint16_t storageId = res->getUInt16( 1 ); - for( uint32_t i = 1; i <= 13; i++ ) + for( uint32_t i = 1; i <= 14; i++ ) { uint64_t uItemId = res->getUInt64( i + 1 ); if( uItemId == 0 )