diff --git a/src/servers/sapphire_zone/Network/Handlers/SkillHandler.cpp b/src/servers/sapphire_zone/Network/Handlers/SkillHandler.cpp index 3af720a8..f3ed84d3 100644 --- a/src/servers/sapphire_zone/Network/Handlers/SkillHandler.cpp +++ b/src/servers/sapphire_zone/Network/Handlers/SkillHandler.cpp @@ -83,7 +83,7 @@ void Core::Network::GameConnection::skillHandler( const Packets::GamePacket& inP } // Check if we actually have an actor - if ( targetActor == nullptr ) + if( !targetActor ) { // todo: interrupt a cast. player.sendDebug( "Invalid target." );