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add isActingAsGm in Player
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2 changed files with 7 additions and 0 deletions
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@ -142,6 +142,11 @@ void Core::Entity::Player::setGmInvis( bool invis )
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m_gmInvis = invis;
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m_gmInvis = invis;
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}
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}
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const bool Core::Entity::Player::isActingAsGm()
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{
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return getOnlineStatus() == OnlineStatus::GameMaster || getOnlineStatus() == OnlineStatus::GameMaster1 || getOnlineStatus() == OnlineStatus::GameMaster2;
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}
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uint8_t Core::Entity::Player::getMode() const
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uint8_t Core::Entity::Player::getMode() const
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{
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{
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return m_mode;
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return m_mode;
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@ -551,6 +551,8 @@ public:
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bool getGmInvis() const;
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bool getGmInvis() const;
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void setGmInvis( bool invis );
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void setGmInvis( bool invis );
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const bool isActingAsGm();
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uint8_t getMode() const;
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uint8_t getMode() const;
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void setMode( uint8_t mode );
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void setMode( uint8_t mode );
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