mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-05-08 19:57:46 +00:00
basic BattleNpcScript support
This commit is contained in:
parent
34770bd70f
commit
5503e73352
8 changed files with 209 additions and 74 deletions
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@ -84,10 +84,10 @@ public:
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a2->setFlag( Entity::NoDeaggro );
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a2->setFlag( Entity::NoDeaggro );
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a3->setFlag( Entity::NoDeaggro );
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a3->setFlag( Entity::NoDeaggro );
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a2->hateListAdd( ida, 10000 );
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a2->hateListAddOrUpdate( ida, 10000 );
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a3->hateListAdd( ida, 10000 );
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a3->hateListAddOrUpdate( ida, 10000 );
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a2->hateListAdd( papa, 10000 );
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a2->hateListAddOrUpdate( papa, 10000 );
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a3->hateListAdd( papa, 10000 );
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a3->hateListAddOrUpdate( papa, 10000 );
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auto a4 = instance.createBNpcFromLevelEntry( INIT_POP_ENEMY_A_01, 5, 0, 300, 937,
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auto a4 = instance.createBNpcFromLevelEntry( INIT_POP_ENEMY_A_01, 5, 0, 300, 937,
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@ -98,8 +98,8 @@ public:
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a5->setFlag( Entity::NoDeaggro );
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a5->setFlag( Entity::NoDeaggro );
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auto pPlayer = instance.getPlayerPtr();
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auto pPlayer = instance.getPlayerPtr();
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a4->hateListAdd( pPlayer, 1 );
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a4->hateListAddOrUpdate( pPlayer, 1 );
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a5->hateListAdd( pPlayer, 1 );
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a5->hateListAddOrUpdate( pPlayer, 1 );
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}
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}
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if( pair2Spawnd == 0 && bossHpPercent <= 50 )
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if( pair2Spawnd == 0 && bossHpPercent <= 50 )
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@ -112,10 +112,10 @@ public:
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a2->setFlag( Entity::NoDeaggro );
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a2->setFlag( Entity::NoDeaggro );
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a3->setFlag( Entity::NoDeaggro );
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a3->setFlag( Entity::NoDeaggro );
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a2->hateListAdd( ida, 10000 );
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a2->hateListAddOrUpdate( ida, 10000 );
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a3->hateListAdd( ida, 10000 );
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a3->hateListAddOrUpdate( ida, 10000 );
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a2->hateListAdd( papa, 10000 );
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a2->hateListAddOrUpdate( papa, 10000 );
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a3->hateListAdd( papa, 10000 );
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a3->hateListAddOrUpdate( papa, 10000 );
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auto a4 = instance.createBNpcFromLevelEntry( INIT_POP_ENEMY_A_03, 5, 0, 300, 937,
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auto a4 = instance.createBNpcFromLevelEntry( INIT_POP_ENEMY_A_03, 5, 0, 300, 937,
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instance.getDirectorId(), Common::BNpcType::Enemy );
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instance.getDirectorId(), Common::BNpcType::Enemy );
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@ -125,8 +125,8 @@ public:
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a5->setFlag( Entity::NoDeaggro );
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a5->setFlag( Entity::NoDeaggro );
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auto pPlayer = instance.getPlayerPtr();
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auto pPlayer = instance.getPlayerPtr();
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a4->hateListAdd( pPlayer, 1 );
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a4->hateListAddOrUpdate( pPlayer, 1 );
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a5->hateListAdd( pPlayer, 1 );
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a5->hateListAddOrUpdate( pPlayer, 1 );
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}
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}
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@ -142,8 +142,8 @@ public:
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a5->setFlag( Entity::NoDeaggro );
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a5->setFlag( Entity::NoDeaggro );
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auto pPlayer = instance.getPlayerPtr();
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auto pPlayer = instance.getPlayerPtr();
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a4->hateListAdd( pPlayer, 1 );
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a4->hateListAddOrUpdate( pPlayer, 1 );
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a5->hateListAdd( pPlayer, 1 );
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a5->hateListAddOrUpdate( pPlayer, 1 );
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}
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}
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if( instance.getCountEnemyBNpc() == 0 && successCalled == 0 )
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if( instance.getCountEnemyBNpc() == 0 && successCalled == 0 )
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@ -189,24 +189,24 @@ public:
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a3->setFlag( Entity::NoDeaggro );
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a3->setFlag( Entity::NoDeaggro );
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a4->setFlag( Entity::NoDeaggro );
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a4->setFlag( Entity::NoDeaggro );
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a5->setFlag( Entity::NoDeaggro );
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a5->setFlag( Entity::NoDeaggro );
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a1->hateListAdd( a4, 10000 );
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a1->hateListAddOrUpdate( a4, 10000 );
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a1->hateListAdd( a5, 10000 );
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a1->hateListAddOrUpdate( a5, 10000 );
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a2->hateListAdd( player.getAsPlayer(), 1 );
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a2->hateListAddOrUpdate( player.getAsPlayer(), 1 );
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a2->hateListAdd( a4, 10000 );
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a2->hateListAddOrUpdate( a4, 10000 );
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a2->hateListAdd( a5, 10000 );
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a2->hateListAddOrUpdate( a5, 10000 );
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a3->hateListAdd( player.getAsPlayer(), 1 );
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a3->hateListAddOrUpdate( player.getAsPlayer(), 1 );
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a3->hateListAdd( a4, 10000 );
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a3->hateListAddOrUpdate( a4, 10000 );
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a3->hateListAdd( a5, 10000 );
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a3->hateListAddOrUpdate( a5, 10000 );
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a4->hateListAdd( a1, 10000 );
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a4->hateListAddOrUpdate( a1, 10000 );
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a4->hateListAdd( a2, 9999 );
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a4->hateListAddOrUpdate( a2, 9999 );
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a4->hateListAdd( a3, 9999 );
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a4->hateListAddOrUpdate( a3, 9999 );
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a5->hateListAdd( a1, 10000 );
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a5->hateListAddOrUpdate( a1, 10000 );
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a5->hateListAdd( a2, 9999 );
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a5->hateListAddOrUpdate( a2, 9999 );
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a5->hateListAdd( a3, 9999 );
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a5->hateListAddOrUpdate( a3, 9999 );
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}
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}
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};
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};
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@ -33,6 +33,7 @@
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#include "Player.h"
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#include "Player.h"
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#include "BNpc.h"
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#include "BNpc.h"
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#include "BNpcTemplate.h"
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#include "BNpcTemplate.h"
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#include "Script/ScriptMgr.h"
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#include "Common.h"
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#include "Common.h"
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@ -120,6 +121,8 @@ Sapphire::Entity::BNpc::BNpc( uint32_t id, BNpcTemplatePtr pTemplate, float posX
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m_naviTargetReachedDistance = 4.f;
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m_naviTargetReachedDistance = 4.f;
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calculateStats();
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calculateStats();
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auto& scriptMgr = Common::Service< Sapphire::Scripting::ScriptMgr >::ref();
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scriptMgr.onBNpcInit( *this );
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}
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}
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Sapphire::Entity::BNpc::~BNpc() = default;
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Sapphire::Entity::BNpc::~BNpc() = default;
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@ -255,6 +258,15 @@ bool Sapphire::Entity::BNpc::moveTo( const Entity::Chara& targetChara )
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return false;
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return false;
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}
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}
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void Sapphire::Entity::BNpc::stopMoving()
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{
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auto pNaviProvider = m_pCurrentTerritory->getNaviProvider();
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if( !pNaviProvider )
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return;
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sendPositionUpdate();
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pNaviProvider->updateAgentPosition( *this );
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}
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void Sapphire::Entity::BNpc::sendPositionUpdate()
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void Sapphire::Entity::BNpc::sendPositionUpdate()
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{
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{
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uint8_t unk1 = 0x3a;
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uint8_t unk1 = 0x3a;
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@ -269,13 +281,14 @@ void Sapphire::Entity::BNpc::sendPositionUpdate()
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void Sapphire::Entity::BNpc::hateListClear()
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void Sapphire::Entity::BNpc::hateListClear()
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{
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{
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auto it = m_hateList.begin();
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if( m_hateList.empty() )
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for( auto& listEntry : m_hateList )
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return;
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auto hateListCopy = m_hateList;
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for( auto& listEntry : hateListCopy )
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{
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{
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if( isInRangeSet( listEntry->m_pChara ) )
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deaggro( listEntry->m_pChara );
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deaggro( listEntry->m_pChara );
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}
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}
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m_hateList.clear();
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}
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}
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Sapphire::Entity::CharaPtr Sapphire::Entity::BNpc::hateListGetHighest()
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Sapphire::Entity::CharaPtr Sapphire::Entity::BNpc::hateListGetHighest()
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@ -298,25 +311,11 @@ Sapphire::Entity::CharaPtr Sapphire::Entity::BNpc::hateListGetHighest()
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return nullptr;
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return nullptr;
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}
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}
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void Sapphire::Entity::BNpc::hateListAdd( Sapphire::Entity::CharaPtr pChara, int32_t hateAmount )
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void Sapphire::Entity::BNpc::hateListAddOrUpdate( Sapphire::Entity::CharaPtr pChara, int32_t hateAmount )
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{
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auto hateEntry = std::make_shared< HateListEntry >();
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hateEntry->m_hateAmount = static_cast< uint32_t >( hateAmount );
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hateEntry->m_pChara = pChara;
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m_hateList.insert( hateEntry );
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if( pChara->isPlayer() )
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{
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auto pPlayer = pChara->getAsPlayer();
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pPlayer->hateListAdd( getAsBNpc() );
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}
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}
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void Sapphire::Entity::BNpc::hateListUpdate( Sapphire::Entity::CharaPtr pChara, int32_t hateAmount )
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{
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{
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for( auto listEntry : m_hateList )
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for( auto listEntry : m_hateList )
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{
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{
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if( listEntry->m_pChara == pChara )
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if( listEntry->m_pChara->getId() == pChara->getId() )
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{
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{
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listEntry->m_hateAmount += static_cast< uint32_t >( hateAmount );
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listEntry->m_hateAmount += static_cast< uint32_t >( hateAmount );
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return;
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return;
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@ -327,21 +326,29 @@ void Sapphire::Entity::BNpc::hateListUpdate( Sapphire::Entity::CharaPtr pChara,
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hateEntry->m_hateAmount = static_cast< uint32_t >( hateAmount );
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hateEntry->m_hateAmount = static_cast< uint32_t >( hateAmount );
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hateEntry->m_pChara = pChara;
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hateEntry->m_pChara = pChara;
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m_hateList.insert( hateEntry );
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m_hateList.insert( hateEntry );
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if( pChara->isPlayer() )
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{
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auto pPlayer = pChara->getAsPlayer();
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pPlayer->hateListAdd( getAsBNpc() );
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}
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auto& scriptMgr = Common::Service< Sapphire::Scripting::ScriptMgr >::ref();
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scriptMgr.onBNpcHateListAdd( *this, *pChara );
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}
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}
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void Sapphire::Entity::BNpc::hateListRemove( Sapphire::Entity::CharaPtr pChara )
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void Sapphire::Entity::BNpc::hateListRemove( Sapphire::Entity::CharaPtr pChara )
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{
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{
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for( auto listEntry : m_hateList )
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for( auto listEntry : m_hateList )
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{
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{
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if( listEntry->m_pChara == pChara )
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if( listEntry->m_pChara->getId() == pChara->getId() )
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{
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{
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m_hateList.erase( listEntry );
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m_hateList.erase( listEntry );
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if( pChara->isPlayer() )
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if( pChara->isPlayer() )
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{
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{
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PlayerPtr tmpPlayer = pChara->getAsPlayer();
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PlayerPtr tmpPlayer = pChara->getAsPlayer();
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tmpPlayer->onMobDeaggro( getAsBNpc() );
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tmpPlayer->onMobDeaggro( getAsBNpc() );
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}
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}
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auto& scriptMgr = Common::Service< Sapphire::Scripting::ScriptMgr >::ref();
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scriptMgr.onBNpcHateListRemove( *this, *pChara );
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return;
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return;
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}
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}
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}
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}
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@ -363,34 +370,28 @@ void Sapphire::Entity::BNpc::aggro( Sapphire::Entity::CharaPtr pChara )
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auto variation = static_cast< uint32_t >( pRNGMgr.getRandGenerator< float >( 500, 1000 ).next() );
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auto variation = static_cast< uint32_t >( pRNGMgr.getRandGenerator< float >( 500, 1000 ).next() );
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m_lastAttack = Util::getTimeMs() + variation;
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m_lastAttack = Util::getTimeMs() + variation;
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hateListUpdate( pChara, 1 );
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changeTarget( pChara->getId() );
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changeTarget( pChara->getId() );
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setStance( Stance::Active );
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setStance( Stance::Active );
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m_state = BNpcState::Combat;
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m_state = BNpcState::Combat;
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleWeapon, 1, 1, 0 ) );
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if( m_hateList.empty() )
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleAggro, 1, 0, 0 ) );
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if( pChara->isPlayer() )
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{
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{
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PlayerPtr tmpPlayer = pChara->getAsPlayer();
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleWeapon, 1, 1, 0 ) );
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tmpPlayer->onMobAggro( getAsBNpc() );
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleAggro, 1, 0, 0 ) );
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}
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}
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hateListAddOrUpdate( pChara, 1 );
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}
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}
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void Sapphire::Entity::BNpc::deaggro( Sapphire::Entity::CharaPtr pChara )
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void Sapphire::Entity::BNpc::deaggro( Sapphire::Entity::CharaPtr pChara )
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{
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{
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if( !hateListHasActor( pChara ) )
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hateListRemove( pChara );
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hateListRemove( pChara );
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if( pChara->isPlayer() )
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if( m_hateList.empty() )
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{
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{
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PlayerPtr tmpPlayer = pChara->getAsPlayer();
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleWeapon, 0, 1, 1 ) );
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleWeapon, 0, 1, 1 ) );
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleAggro, 0, 0, 0 ) );
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sendToInRangeSet( makeActorControl( getId(), ActorControlType::ToggleAggro, 0, 0, 0 ) );
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tmpPlayer->onMobDeaggro( getAsBNpc() );
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}
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}
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}
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}
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@ -405,9 +406,6 @@ void Sapphire::Entity::BNpc::onTick()
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void Sapphire::Entity::BNpc::update( uint64_t tickCount )
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void Sapphire::Entity::BNpc::update( uint64_t tickCount )
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{
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{
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const uint8_t maxDistanceToOrigin = 40;
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const uint32_t roamTick = 20;
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if( getCurrentAction() && getCurrentAction()->hasCastTime() )
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if( getCurrentAction() && getCurrentAction()->hasCastTime() )
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{
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{
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if( m_pCurrentAction->update() )
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if( m_pCurrentAction->update() )
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@ -415,6 +413,18 @@ void Sapphire::Entity::BNpc::update( uint64_t tickCount )
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return;
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return;
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}
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}
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auto& scriptMgr = Common::Service< Sapphire::Scripting::ScriptMgr >::ref();
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if( !scriptMgr.onBNpcUpdate( *this, tickCount ) )
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doDefaultBNpcUpdate( tickCount );
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Chara::update( tickCount );
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}
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void Sapphire::Entity::BNpc::doDefaultBNpcUpdate( uint64_t tickCount )
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{
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const uint8_t maxDistanceToOrigin = 40;
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const uint32_t roamTick = 20;
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auto pNaviProvider = m_pCurrentTerritory->getNaviProvider();
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auto pNaviProvider = m_pCurrentTerritory->getNaviProvider();
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if( !pNaviProvider )
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if( !pNaviProvider )
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@ -490,13 +500,14 @@ void Sapphire::Entity::BNpc::update( uint64_t tickCount )
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checkAggro();
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checkAggro();
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}
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}
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break;
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case BNpcState::Combat:
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case BNpcState::Combat:
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{
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{
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pNaviProvider->updateAgentParameters( *this );
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pNaviProvider->updateAgentParameters( *this );
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auto distanceOrig = Util::distance( getPos().x, getPos().y, getPos().z,
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auto distanceOrig = Util::distance( getPos().x, getPos().y, getPos().z,
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m_spawnPos.x, m_spawnPos.y, m_spawnPos.z );
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m_spawnPos.x, m_spawnPos.y, m_spawnPos.z );
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auto pHatedActor = hateListGetHighest();
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auto pHatedActor = hateListGetHighest();
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@ -553,9 +564,6 @@ void Sapphire::Entity::BNpc::update( uint64_t tickCount )
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}
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}
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}
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}
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}
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}
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Chara::update( tickCount );
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}
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}
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void Sapphire::Entity::BNpc::regainHp()
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void Sapphire::Entity::BNpc::regainHp()
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@ -590,6 +598,9 @@ void Sapphire::Entity::BNpc::onDeath()
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m_timeOfDeath = Util::getTimeSeconds();
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m_timeOfDeath = Util::getTimeSeconds();
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setOwner( nullptr );
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setOwner( nullptr );
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auto& scriptMgr = Common::Service< Sapphire::Scripting::ScriptMgr >::ref();
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scriptMgr.onBNpcDeath( *this );
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for( auto& pHateEntry : m_hateList )
|
for( auto& pHateEntry : m_hateList )
|
||||||
{
|
{
|
||||||
// TODO: handle drops
|
// TODO: handle drops
|
||||||
|
@ -647,6 +658,8 @@ void Sapphire::Entity::BNpc::checkAggro()
|
||||||
|
|
||||||
void Sapphire::Entity::BNpc::setOwner( Sapphire::Entity::CharaPtr m_pChara )
|
void Sapphire::Entity::BNpc::setOwner( Sapphire::Entity::CharaPtr m_pChara )
|
||||||
{
|
{
|
||||||
|
if( ( !m_pOwner && !m_pChara ) || ( m_pOwner && m_pChara && m_pOwner->getId() == m_pChara->getId() ) )
|
||||||
|
return;
|
||||||
m_pOwner = m_pChara;
|
m_pOwner = m_pChara;
|
||||||
if( m_pChara != nullptr )
|
if( m_pChara != nullptr )
|
||||||
{
|
{
|
||||||
|
@ -754,4 +767,17 @@ void Sapphire::Entity::BNpc::calculateStats()
|
||||||
m_baseStats.attack = m_baseStats.str;
|
m_baseStats.attack = m_baseStats.str;
|
||||||
m_baseStats.attackPotMagic = m_baseStats.inte;
|
m_baseStats.attackPotMagic = m_baseStats.inte;
|
||||||
m_baseStats.healingPotMagic = m_baseStats.mnd;
|
m_baseStats.healingPotMagic = m_baseStats.mnd;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Sapphire::Entity::BNpc::setCustomVar( uint32_t varId, uint64_t value )
|
||||||
|
{
|
||||||
|
m_customVarMap[ varId ] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint64_t Sapphire::Entity::BNpc::getCustomVar( uint32_t varId )
|
||||||
|
{
|
||||||
|
auto it = m_customVarMap.find( varId );
|
||||||
|
if( it != m_customVarMap.end() )
|
||||||
|
return it->second;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
|
@ -79,6 +79,8 @@ namespace Sapphire::Entity
|
||||||
|
|
||||||
bool moveTo( const Entity::Chara& targetChara );
|
bool moveTo( const Entity::Chara& targetChara );
|
||||||
|
|
||||||
|
void stopMoving();
|
||||||
|
|
||||||
void sendPositionUpdate();
|
void sendPositionUpdate();
|
||||||
|
|
||||||
BNpcState getState() const;
|
BNpcState getState() const;
|
||||||
|
@ -86,8 +88,7 @@ namespace Sapphire::Entity
|
||||||
|
|
||||||
void hateListClear();
|
void hateListClear();
|
||||||
CharaPtr hateListGetHighest();
|
CharaPtr hateListGetHighest();
|
||||||
void hateListAdd( CharaPtr pChara, int32_t hateAmount );
|
void hateListAddOrUpdate( CharaPtr pChara, int32_t hateAmount );
|
||||||
void hateListUpdate( CharaPtr pChara, int32_t hateAmount );
|
|
||||||
void hateListRemove( CharaPtr pChara );
|
void hateListRemove( CharaPtr pChara );
|
||||||
bool hateListHasActor( CharaPtr pChara );
|
bool hateListHasActor( CharaPtr pChara );
|
||||||
|
|
||||||
|
@ -95,6 +96,7 @@ namespace Sapphire::Entity
|
||||||
void deaggro( CharaPtr pChara );
|
void deaggro( CharaPtr pChara );
|
||||||
|
|
||||||
void update( uint64_t tickCount ) override;
|
void update( uint64_t tickCount ) override;
|
||||||
|
void doDefaultBNpcUpdate( uint64_t tickCount );
|
||||||
void onTick() override;
|
void onTick() override;
|
||||||
|
|
||||||
void onActionHostile( CharaPtr pSource ) override;
|
void onActionHostile( CharaPtr pSource ) override;
|
||||||
|
@ -121,6 +123,9 @@ namespace Sapphire::Entity
|
||||||
|
|
||||||
void calculateStats() override;
|
void calculateStats() override;
|
||||||
|
|
||||||
|
void setCustomVar( uint32_t varId, uint64_t value );
|
||||||
|
uint64_t getCustomVar( uint32_t varId );
|
||||||
|
|
||||||
private:
|
private:
|
||||||
uint32_t m_bNpcBaseId;
|
uint32_t m_bNpcBaseId;
|
||||||
uint32_t m_bNpcNameId;
|
uint32_t m_bNpcNameId;
|
||||||
|
@ -155,6 +160,7 @@ namespace Sapphire::Entity
|
||||||
|
|
||||||
CharaPtr m_pOwner;
|
CharaPtr m_pOwner;
|
||||||
|
|
||||||
|
std::unordered_map< uint32_t, uint64_t > m_customVarMap;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -374,6 +374,8 @@ Change the current target and propagate to in range players
|
||||||
*/
|
*/
|
||||||
void Sapphire::Entity::Chara::changeTarget( uint64_t targetId )
|
void Sapphire::Entity::Chara::changeTarget( uint64_t targetId )
|
||||||
{
|
{
|
||||||
|
if( m_targetId == targetId )
|
||||||
|
return;
|
||||||
setTargetId( targetId );
|
setTargetId( targetId );
|
||||||
FFXIVPacketBasePtr packet = makeActorControlTarget( m_id, SetTarget, 0, 0, 0, 0, targetId );
|
FFXIVPacketBasePtr packet = makeActorControlTarget( m_id, SetTarget, 0, 0, 0, 0, targetId );
|
||||||
sendToInRangeSet( packet );
|
sendToInRangeSet( packet );
|
||||||
|
|
|
@ -172,6 +172,26 @@ namespace Sapphire::ScriptAPI
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BattleNpcScript::onInit( Entity::BNpc& bnpc )
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void BattleNpcScript::onUpdate( Entity::BNpc& bnpc, uint64_t tickCount )
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void BattleNpcScript::onHateListAdd( Entity::BNpc& bnpc, Entity::Chara& target )
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void BattleNpcScript::onHateListRemove( Entity::BNpc& bnpc, Entity::Chara& target )
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void BattleNpcScript::onDeath( Entity::BNpc& bnpc )
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
ZoneScript::ZoneScript( uint32_t zoneId ) :
|
ZoneScript::ZoneScript( uint32_t zoneId ) :
|
||||||
|
|
|
@ -201,6 +201,16 @@ namespace Sapphire::ScriptAPI
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
explicit BattleNpcScript( uint32_t npcId );
|
explicit BattleNpcScript( uint32_t npcId );
|
||||||
|
|
||||||
|
virtual void onInit( Entity::BNpc& bnpc );
|
||||||
|
|
||||||
|
virtual void onUpdate( Entity::BNpc& bnpc, uint64_t tickCount );
|
||||||
|
|
||||||
|
virtual void onHateListAdd( Entity::BNpc& bnpc, Entity::Chara& target );
|
||||||
|
|
||||||
|
virtual void onHateListRemove( Entity::BNpc& bnpc, Entity::Chara& target );
|
||||||
|
|
||||||
|
virtual void onDeath( Entity::BNpc& bnpc );
|
||||||
};
|
};
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "Territory/QuestBattle.h"
|
#include "Territory/QuestBattle.h"
|
||||||
#include "Territory/PublicContent.h"
|
#include "Territory/PublicContent.h"
|
||||||
#include "Actor/Player.h"
|
#include "Actor/Player.h"
|
||||||
|
#include "Actor/BNpc.h"
|
||||||
#include "Actor/EventObject.h"
|
#include "Actor/EventObject.h"
|
||||||
#include "ServerMgr.h"
|
#include "ServerMgr.h"
|
||||||
#include "Event/EventHandler.h"
|
#include "Event/EventHandler.h"
|
||||||
|
@ -651,4 +652,64 @@ bool Sapphire::Scripting::ScriptMgr::onPublicContentEnterTerritory( PublicConten
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Sapphire::Scripting::ScriptMgr::onBNpcInit( Entity::BNpc& bnpc )
|
||||||
|
{
|
||||||
|
auto script = m_nativeScriptMgr->getScript< Sapphire::ScriptAPI::BattleNpcScript >( bnpc.getBNpcBaseId() );
|
||||||
|
if( script )
|
||||||
|
{
|
||||||
|
script->onInit( bnpc );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sapphire::Scripting::ScriptMgr::onBNpcUpdate( Entity::BNpc& bnpc, uint64_t tickCount )
|
||||||
|
{
|
||||||
|
auto script = m_nativeScriptMgr->getScript< Sapphire::ScriptAPI::BattleNpcScript >( bnpc.getBNpcBaseId() );
|
||||||
|
if( script )
|
||||||
|
{
|
||||||
|
script->onUpdate( bnpc, tickCount );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sapphire::Scripting::ScriptMgr::onBNpcHateListAdd( Entity::BNpc& bnpc, Entity::Chara& target )
|
||||||
|
{
|
||||||
|
auto script = m_nativeScriptMgr->getScript< Sapphire::ScriptAPI::BattleNpcScript >( bnpc.getBNpcBaseId() );
|
||||||
|
if( script )
|
||||||
|
{
|
||||||
|
script->onHateListAdd( bnpc, target );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sapphire::Scripting::ScriptMgr::onBNpcHateListRemove( Entity::BNpc& bnpc, Entity::Chara& target )
|
||||||
|
{
|
||||||
|
auto script = m_nativeScriptMgr->getScript< Sapphire::ScriptAPI::BattleNpcScript >( bnpc.getBNpcBaseId() );
|
||||||
|
if( script )
|
||||||
|
{
|
||||||
|
script->onHateListRemove( bnpc, target );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Sapphire::Scripting::ScriptMgr::onBNpcDeath( Entity::BNpc& bnpc )
|
||||||
|
{
|
||||||
|
auto script = m_nativeScriptMgr->getScript< Sapphire::ScriptAPI::BattleNpcScript >( bnpc.getBNpcBaseId() );
|
||||||
|
if( script )
|
||||||
|
{
|
||||||
|
script->onDeath( bnpc );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
|
@ -130,6 +130,16 @@ namespace Sapphire::Scripting
|
||||||
|
|
||||||
bool onPublicContentEnterTerritory( PublicContentPtr instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 );
|
bool onPublicContentEnterTerritory( PublicContentPtr instance, Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 );
|
||||||
|
|
||||||
|
bool onBNpcInit( Entity::BNpc& bnpc );
|
||||||
|
|
||||||
|
bool onBNpcUpdate( Entity::BNpc& bnpc, uint64_t tickCount );
|
||||||
|
|
||||||
|
bool onBNpcHateListAdd( Entity::BNpc& bnpc, Entity::Chara& target );
|
||||||
|
|
||||||
|
bool onBNpcHateListRemove( Entity::BNpc& bnpc, Entity::Chara& target );
|
||||||
|
|
||||||
|
bool onBNpcDeath( Entity::BNpc& bnpc );
|
||||||
|
|
||||||
bool loadDir( const std::string& dirname, std::set< std::string >& files, const std::string& ext );
|
bool loadDir( const std::string& dirname, std::set< std::string >& files, const std::string& ext );
|
||||||
|
|
||||||
NativeScriptMgr& getNativeScriptHandler();
|
NativeScriptMgr& getNativeScriptHandler();
|
||||||
|
|
Loading…
Add table
Reference in a new issue