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createInstanceContent and some minor refactoring

This commit is contained in:
Adam 2018-01-29 19:40:27 +11:00
parent cbefc4cc1f
commit 56c6b38966
7 changed files with 68 additions and 20 deletions

View file

@ -373,7 +373,7 @@ void Core::Entity::Player::setZone( uint32_t zoneId )
bool Core::Entity::Player::setInstance( uint32_t instanceContentId )
{
auto instance = g_territoryMgr.getTerritoryZonePtr( instanceContentId );
auto instance = g_territoryMgr.getInstanceZonePtr( instanceContentId );
if( !instance )
return false;

View file

@ -681,11 +681,14 @@ void Core::DebugCommandHandler::instance( char* data, Entity::Player &player, bo
if( subCommand == "create" || subCommand == "cr" )
{
uint32_t terriId;
sscanf( params.c_str(), "%d", &terriId );
uint32_t instanceContentId;
sscanf( params.c_str(), "%d", &instanceContentId );
auto instance = g_territoryMgr.createTerritoryInstance( terriId );
player.sendDebug( "Created instance with guid: " + std::to_string( instance->getGuId() ) );
auto instance = g_territoryMgr.createInstanceContent( instanceContentId );
if( instance )
player.sendDebug( "Created instance with id: " + std::to_string( instance->getGuId() ) + " -> " + instance->getName() );
else
player.sendDebug( "Failed to create instance with id: " + std::to_string( instanceContentId ) );
}
else if( subCommand == "remove" || subCommand == "rm" )
{

View file

@ -403,7 +403,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac
}
case GmCommand::Teri:
{
if( auto instance = g_territoryMgr.getTerritoryZonePtr( param1 ) )
if( auto instance = g_territoryMgr.getInstanceZonePtr( param1 ) )
{
player.sendDebug( "Found instance: " + instance->getName() + ", id: " + std::to_string( param1 ) );

View file

@ -1,7 +1,11 @@
#include "InstanceContent.h"
Core::InstanceContent::InstanceContent( uint16_t territoryId, uint32_t guId, const std::string& internalName, const std::string& placeName )
: Zone( territoryId, guId, internalName, placeName )
Core::InstanceContent::InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > pInstanceContent,
uint32_t guId,
const std::string& internalName,
const std::string& placeName )
: Zone( pInstanceContent->territoryType, guId, internalName, placeName ),
m_instanceContentRow( pInstanceContent )
{
}

View file

@ -3,6 +3,7 @@
#include "Zone.h"
#include "Forwards.h"
#include <common/Exd/ExdDataGenerated.h>
namespace Core
{
@ -17,11 +18,20 @@ public:
DutyFinished
};
InstanceContent( uint16_t territoryId, uint32_t guId, const std::string& internalName, const std::string& placeName );
InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > pInstanceContent,
uint32_t guId,
const std::string& internalName,
const std::string& placeName );
virtual ~InstanceContent();
boost::shared_ptr< Core::Data::InstanceContent > getInstanceContentRow() const
{
return m_instanceContentRow;
}
private:
Event::DirectorPtr m_pDirector;
boost::shared_ptr< Core::Data::InstanceContent > m_instanceContentRow;
};

View file

@ -76,7 +76,8 @@ bool Core::TerritoryMgr::isInstanceContentTerritory( uint32_t territoryTypeId )
pTeri->territoryIntendedUse == TerritoryIntendedUse::OpenWorldInstanceBattle ||
pTeri->territoryIntendedUse == TerritoryIntendedUse::PalaceOfTheDead ||
pTeri->territoryIntendedUse == TerritoryIntendedUse::RaidFights ||
pTeri->territoryIntendedUse == TerritoryIntendedUse::Raids;
pTeri->territoryIntendedUse == TerritoryIntendedUse::Raids ||
pTeri->territoryIntendedUse == TerritoryIntendedUse::TreasureMapInstance;
}
bool Core::TerritoryMgr::isPrivateTerritory( uint32_t territoryTypeId ) const
@ -136,6 +137,9 @@ Core::ZonePtr Core::TerritoryMgr::createTerritoryInstance( uint32_t territoryTyp
if( !isValidTerritory( territoryTypeId ) )
return nullptr;
if( isInstanceContentTerritory( territoryTypeId ) )
return nullptr;
auto pTeri = getTerritoryDetail( territoryTypeId );
auto pPlaceName = g_exdDataGen.getPlaceName( pTeri->placeName );
@ -144,12 +148,7 @@ Core::ZonePtr Core::TerritoryMgr::createTerritoryInstance( uint32_t territoryTyp
g_log.debug( "Starting instance for territory: " + std::to_string( territoryTypeId ) + " (" + pPlaceName->name + ")" );
ZonePtr pZone;
if( isInstanceContentTerritory( territoryTypeId ) )
pZone = ZonePtr( new InstanceContent( territoryTypeId, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
else
pZone = ZonePtr( new Zone( territoryTypeId, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
ZonePtr pZone = ZonePtr( new Zone( territoryTypeId, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
pZone->init();
m_territoryInstanceMap[pZone->getTerritoryId()][pZone->getGuId()] = pZone;
@ -158,10 +157,36 @@ Core::ZonePtr Core::TerritoryMgr::createTerritoryInstance( uint32_t territoryTyp
return pZone;
}
bool Core::TerritoryMgr::removeTerritoryInstance( uint32_t territoryTypeId )
Core::ZonePtr Core::TerritoryMgr::createInstanceContent( uint32_t instanceContentId )
{
auto pInstanceContent = g_exdDataGen.getInstanceContent( instanceContentId );
if( !pInstanceContent )
return nullptr;
if( !isInstanceContentTerritory( pInstanceContent->territoryType ) )
return nullptr;
auto pTeri = getTerritoryDetail( pInstanceContent->territoryType );
auto pPlaceName = g_exdDataGen.getPlaceName( pTeri->placeName );
if( !pTeri || !pPlaceName )
return nullptr;
g_log.debug( "Starting instance for InstanceContent id: " + std::to_string( instanceContentId ) + " (" + pPlaceName->name + ")" );
ZonePtr pZone = ZonePtr( new InstanceContent( pInstanceContent, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
pZone->init();
m_instanceContentToInstanceMap[instanceContentId][pZone->getGuId()] = pZone;
m_instanceIdToZonePtrMap[pZone->getGuId()] = pZone;
return pZone;
}
bool Core::TerritoryMgr::removeTerritoryInstance( uint32_t instanceId )
{
ZonePtr instance;
if( ( instance = getTerritoryZonePtr( territoryTypeId ) ) == nullptr )
if( ( instance = getInstanceZonePtr( instanceId ) ) == nullptr )
return false;
m_instanceIdToZonePtrMap.erase( instance->getGuId() );
@ -170,7 +195,7 @@ bool Core::TerritoryMgr::removeTerritoryInstance( uint32_t territoryTypeId )
return true;
}
Core::ZonePtr Core::TerritoryMgr::getTerritoryZonePtr( uint32_t instanceId ) const
Core::ZonePtr Core::TerritoryMgr::getInstanceZonePtr( uint32_t instanceId ) const
{
auto it = m_instanceIdToZonePtrMap.find( instanceId );
if( it == m_instanceIdToZonePtrMap.end() )
@ -239,6 +264,12 @@ void Core::TerritoryMgr::updateTerritoryInstances( uint32_t currentTime )
for( auto zone : zoneMap.second )
zone.second->runZoneLogic( currentTime );
}
for( auto zoneMap : m_instanceContentToInstanceMap )
{
for( auto zone: zoneMap.second )
zone.second->runZoneLogic( currentTime );
}
}
Core::TerritoryMgr::InstanceIdList Core::TerritoryMgr::getInstanceContentIdList( uint16_t instanceContentId ) const

View file

@ -93,7 +93,7 @@ namespace Core
bool removeTerritoryInstance( uint32_t territoryTypeId );
/*! returns a ZonePtr to the instance or nullptr if not found */
ZonePtr getTerritoryZonePtr( uint32_t instanceId ) const;
ZonePtr getInstanceZonePtr( uint32_t instanceId ) const;
/*! returns the cached detail of a territory, nullptr if not found */
Data::TerritoryTypePtr getTerritoryDetail( uint32_t territoryTypeId ) const;