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createInstanceContent and some minor refactoring
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parent
cbefc4cc1f
commit
56c6b38966
7 changed files with 68 additions and 20 deletions
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@ -373,7 +373,7 @@ void Core::Entity::Player::setZone( uint32_t zoneId )
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bool Core::Entity::Player::setInstance( uint32_t instanceContentId )
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{
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auto instance = g_territoryMgr.getTerritoryZonePtr( instanceContentId );
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auto instance = g_territoryMgr.getInstanceZonePtr( instanceContentId );
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if( !instance )
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return false;
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@ -681,11 +681,14 @@ void Core::DebugCommandHandler::instance( char* data, Entity::Player &player, bo
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if( subCommand == "create" || subCommand == "cr" )
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{
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uint32_t terriId;
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sscanf( params.c_str(), "%d", &terriId );
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uint32_t instanceContentId;
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sscanf( params.c_str(), "%d", &instanceContentId );
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auto instance = g_territoryMgr.createTerritoryInstance( terriId );
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player.sendDebug( "Created instance with guid: " + std::to_string( instance->getGuId() ) );
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auto instance = g_territoryMgr.createInstanceContent( instanceContentId );
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if( instance )
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player.sendDebug( "Created instance with id: " + std::to_string( instance->getGuId() ) + " -> " + instance->getName() );
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else
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player.sendDebug( "Failed to create instance with id: " + std::to_string( instanceContentId ) );
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}
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else if( subCommand == "remove" || subCommand == "rm" )
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{
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@ -403,7 +403,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac
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}
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case GmCommand::Teri:
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{
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if( auto instance = g_territoryMgr.getTerritoryZonePtr( param1 ) )
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if( auto instance = g_territoryMgr.getInstanceZonePtr( param1 ) )
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{
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player.sendDebug( "Found instance: " + instance->getName() + ", id: " + std::to_string( param1 ) );
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@ -1,7 +1,11 @@
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#include "InstanceContent.h"
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Core::InstanceContent::InstanceContent( uint16_t territoryId, uint32_t guId, const std::string& internalName, const std::string& placeName )
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: Zone( territoryId, guId, internalName, placeName )
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Core::InstanceContent::InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > pInstanceContent,
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uint32_t guId,
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const std::string& internalName,
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const std::string& placeName )
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: Zone( pInstanceContent->territoryType, guId, internalName, placeName ),
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m_instanceContentRow( pInstanceContent )
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{
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}
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@ -3,6 +3,7 @@
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#include "Zone.h"
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#include "Forwards.h"
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#include <common/Exd/ExdDataGenerated.h>
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namespace Core
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{
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@ -17,11 +18,20 @@ public:
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DutyFinished
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};
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InstanceContent( uint16_t territoryId, uint32_t guId, const std::string& internalName, const std::string& placeName );
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InstanceContent( boost::shared_ptr< Core::Data::InstanceContent > pInstanceContent,
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uint32_t guId,
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const std::string& internalName,
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const std::string& placeName );
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virtual ~InstanceContent();
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boost::shared_ptr< Core::Data::InstanceContent > getInstanceContentRow() const
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{
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return m_instanceContentRow;
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}
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private:
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Event::DirectorPtr m_pDirector;
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boost::shared_ptr< Core::Data::InstanceContent > m_instanceContentRow;
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};
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@ -76,7 +76,8 @@ bool Core::TerritoryMgr::isInstanceContentTerritory( uint32_t territoryTypeId )
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pTeri->territoryIntendedUse == TerritoryIntendedUse::OpenWorldInstanceBattle ||
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pTeri->territoryIntendedUse == TerritoryIntendedUse::PalaceOfTheDead ||
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pTeri->territoryIntendedUse == TerritoryIntendedUse::RaidFights ||
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pTeri->territoryIntendedUse == TerritoryIntendedUse::Raids;
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pTeri->territoryIntendedUse == TerritoryIntendedUse::Raids ||
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pTeri->territoryIntendedUse == TerritoryIntendedUse::TreasureMapInstance;
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}
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bool Core::TerritoryMgr::isPrivateTerritory( uint32_t territoryTypeId ) const
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@ -136,6 +137,9 @@ Core::ZonePtr Core::TerritoryMgr::createTerritoryInstance( uint32_t territoryTyp
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if( !isValidTerritory( territoryTypeId ) )
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return nullptr;
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if( isInstanceContentTerritory( territoryTypeId ) )
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return nullptr;
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auto pTeri = getTerritoryDetail( territoryTypeId );
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auto pPlaceName = g_exdDataGen.getPlaceName( pTeri->placeName );
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@ -144,12 +148,7 @@ Core::ZonePtr Core::TerritoryMgr::createTerritoryInstance( uint32_t territoryTyp
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g_log.debug( "Starting instance for territory: " + std::to_string( territoryTypeId ) + " (" + pPlaceName->name + ")" );
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ZonePtr pZone;
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if( isInstanceContentTerritory( territoryTypeId ) )
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pZone = ZonePtr( new InstanceContent( territoryTypeId, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
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else
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pZone = ZonePtr( new Zone( territoryTypeId, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
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ZonePtr pZone = ZonePtr( new Zone( territoryTypeId, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
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pZone->init();
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m_territoryInstanceMap[pZone->getTerritoryId()][pZone->getGuId()] = pZone;
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@ -158,10 +157,36 @@ Core::ZonePtr Core::TerritoryMgr::createTerritoryInstance( uint32_t territoryTyp
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return pZone;
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}
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bool Core::TerritoryMgr::removeTerritoryInstance( uint32_t territoryTypeId )
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Core::ZonePtr Core::TerritoryMgr::createInstanceContent( uint32_t instanceContentId )
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{
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auto pInstanceContent = g_exdDataGen.getInstanceContent( instanceContentId );
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if( !pInstanceContent )
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return nullptr;
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if( !isInstanceContentTerritory( pInstanceContent->territoryType ) )
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return nullptr;
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auto pTeri = getTerritoryDetail( pInstanceContent->territoryType );
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auto pPlaceName = g_exdDataGen.getPlaceName( pTeri->placeName );
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if( !pTeri || !pPlaceName )
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return nullptr;
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g_log.debug( "Starting instance for InstanceContent id: " + std::to_string( instanceContentId ) + " (" + pPlaceName->name + ")" );
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ZonePtr pZone = ZonePtr( new InstanceContent( pInstanceContent, getNextInstanceId(), pTeri->name, pPlaceName->name ) );
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pZone->init();
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m_instanceContentToInstanceMap[instanceContentId][pZone->getGuId()] = pZone;
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m_instanceIdToZonePtrMap[pZone->getGuId()] = pZone;
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return pZone;
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}
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bool Core::TerritoryMgr::removeTerritoryInstance( uint32_t instanceId )
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{
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ZonePtr instance;
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if( ( instance = getTerritoryZonePtr( territoryTypeId ) ) == nullptr )
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if( ( instance = getInstanceZonePtr( instanceId ) ) == nullptr )
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return false;
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m_instanceIdToZonePtrMap.erase( instance->getGuId() );
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@ -170,7 +195,7 @@ bool Core::TerritoryMgr::removeTerritoryInstance( uint32_t territoryTypeId )
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return true;
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}
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Core::ZonePtr Core::TerritoryMgr::getTerritoryZonePtr( uint32_t instanceId ) const
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Core::ZonePtr Core::TerritoryMgr::getInstanceZonePtr( uint32_t instanceId ) const
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{
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auto it = m_instanceIdToZonePtrMap.find( instanceId );
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if( it == m_instanceIdToZonePtrMap.end() )
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@ -239,6 +264,12 @@ void Core::TerritoryMgr::updateTerritoryInstances( uint32_t currentTime )
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for( auto zone : zoneMap.second )
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zone.second->runZoneLogic( currentTime );
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}
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for( auto zoneMap : m_instanceContentToInstanceMap )
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{
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for( auto zone: zoneMap.second )
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zone.second->runZoneLogic( currentTime );
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}
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}
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Core::TerritoryMgr::InstanceIdList Core::TerritoryMgr::getInstanceContentIdList( uint16_t instanceContentId ) const
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@ -93,7 +93,7 @@ namespace Core
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bool removeTerritoryInstance( uint32_t territoryTypeId );
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/*! returns a ZonePtr to the instance or nullptr if not found */
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ZonePtr getTerritoryZonePtr( uint32_t instanceId ) const;
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ZonePtr getInstanceZonePtr( uint32_t instanceId ) const;
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/*! returns the cached detail of a territory, nullptr if not found */
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Data::TerritoryTypePtr getTerritoryDetail( uint32_t territoryTypeId ) const;
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