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Add TradeMultipleReturnEventHander, seen in quests where the player trade more than 1 item to an npc.

This commit is contained in:
collett 2020-06-21 19:49:52 +09:00
parent 6a27421447
commit 570eb19b18
2 changed files with 2 additions and 0 deletions

View file

@ -361,6 +361,7 @@ namespace Sapphire::Network::Packets
ReturnEventHandler = 0x00BB, // updated 5.25 ReturnEventHandler = 0x00BB, // updated 5.25
TradeReturnEventHandler = 0x03B6, // updated 5.25 TradeReturnEventHandler = 0x03B6, // updated 5.25
TradeMultipleReturnEventHander = 0x02B0, // updated 5.25
LinkshellEventHandler = 0x016B, // updated 4.5 LinkshellEventHandler = 0x016B, // updated 4.5
LinkshellEventHandler1 = 0x016C, // updated 4.5 LinkshellEventHandler1 = 0x016C, // updated 4.5

View file

@ -103,6 +103,7 @@ Sapphire::Network::GameConnection::GameConnection( Sapphire::Network::HivePtr pH
setZoneHandler( ClientZoneIpcType::ReturnEventHandler, "EventHandlerReturn", &GameConnection::eventHandlerReturn ); setZoneHandler( ClientZoneIpcType::ReturnEventHandler, "EventHandlerReturn", &GameConnection::eventHandlerReturn );
setZoneHandler( ClientZoneIpcType::TradeReturnEventHandler, "EventHandlerReturn", setZoneHandler( ClientZoneIpcType::TradeReturnEventHandler, "EventHandlerReturn",
&GameConnection::eventHandlerReturn ); &GameConnection::eventHandlerReturn );
setZoneHandler( ClientZoneIpcType::TradeMultipleReturnEventHander, "EventHandlerReturn", &GameConnection::eventHandlerReturn );
setZoneHandler( ClientZoneIpcType::ShopEventHandler, "ShopEventHandler", setZoneHandler( ClientZoneIpcType::ShopEventHandler, "ShopEventHandler",
&GameConnection::eventHandlerShop ); &GameConnection::eventHandlerShop );