diff --git a/src/common/Network/CommonActorControl.h b/src/common/Network/CommonActorControl.h index 4d69a966..56bf3a12 100644 --- a/src/common/Network/CommonActorControl.h +++ b/src/common/Network/CommonActorControl.h @@ -395,7 +395,7 @@ namespace Sapphire::Network::ActorControl RequestEventBattle = 0x232C, - Trigger612 = 0x264, + Trigger612 = 0x264, // AutoMoveFinished? QuestJournalUpdateQuestVisibility = 0x2BE, QuestJournalClosed = 0x2BF, diff --git a/src/world/Network/Handlers/EventHandlers.cpp b/src/world/Network/Handlers/EventHandlers.cpp index 9dc97dbb..75cb9746 100644 --- a/src/world/Network/Handlers/EventHandlers.cpp +++ b/src/world/Network/Handlers/EventHandlers.cpp @@ -280,7 +280,9 @@ void Sapphire::Network::GameConnection::eventHandlerMapInteraction( const Packet Entity::Player& player ) { const auto packet = ZoneChannelPacket< Client::FFXIVIpcMapInteractionHandler >( inPacket ); - if( packet.data().action == 0xD4 && player.getRace() == 3 ) // enter dwarf house lalafell only of course + auto action = packet.data().action; + player.sendDebug( "MapInteraction {}", action ); + if( action == 0xD4 && player.getRace() == 3 ) // enter dwarf house lalafell only of course { // looks like shit but IT WORKS. auto x = packet.data().position.x;