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Added another trigger def and removed some debug prints
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parent
3c2b45507c
commit
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3 changed files with 1 additions and 3 deletions
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@ -250,6 +250,7 @@ namespace Core {
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RequestChocoboInventory = 0x1C4,
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RequestChocoboInventory = 0x1C4,
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EmoteReq = 0x1F4,
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EmoteReq = 0x1F4,
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EmoteCancel = 0x1F6,
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PersistantEmoteCancel = 0x1F7,
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PersistantEmoteCancel = 0x1F7,
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PoseChange = 0x1F9,
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PoseChange = 0x1F9,
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PoseReapply = 0x1FA,
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PoseReapply = 0x1FA,
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@ -37,7 +37,6 @@ void Core::Cell::init( uint32_t x, uint32_t y, ZonePtr pZone )
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void Core::Cell::addActor( Entity::ActorPtr pAct )
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void Core::Cell::addActor( Entity::ActorPtr pAct )
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{
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{
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auto pLog = g_fw.get< Core::Logger >();
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auto pLog = g_fw.get< Core::Logger >();
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pLog->debug( "Adding actor to cell in " + this->m_pZone->getName() );
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if( pAct->isPlayer() )
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if( pAct->isPlayer() )
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++m_playerCount;
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++m_playerCount;
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@ -47,7 +46,6 @@ void Core::Cell::addActor( Entity::ActorPtr pAct )
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void Core::Cell::removeActor( Entity::ActorPtr pAct )
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void Core::Cell::removeActor( Entity::ActorPtr pAct )
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{
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{
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auto pLog = g_fw.get< Core::Logger >();
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auto pLog = g_fw.get< Core::Logger >();
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pLog->debug( "Removing actor from cell in " + this->m_pZone->getName() );
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if( pAct->isPlayer() )
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if( pAct->isPlayer() )
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--m_playerCount;
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--m_playerCount;
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@ -550,7 +550,6 @@ void Core::Zone::updateActorPosition( Entity::Actor &actor )
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if( pOldCell )
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if( pOldCell )
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{
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{
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auto pLog = g_fw.get< Logger >();
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auto pLog = g_fw.get< Logger >();
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pLog->debug( std::string( __FUNCTION__ ) + " -> removeActor() ...moving cell..." );
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pOldCell->removeActor( actor.shared_from_this() );
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pOldCell->removeActor( actor.shared_from_this() );
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}
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}
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