From 5f68dcdbd3404286bfcdfa79f6814e032d047744 Mon Sep 17 00:00:00 2001 From: GokuWeedLord Date: Tue, 12 Dec 2017 13:17:55 +1100 Subject: [PATCH] refactor ability to action so it's consistent with the rest --- src/servers/Server_Zone/Script/ScriptManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/Server_Zone/Script/ScriptManager.cpp b/src/servers/Server_Zone/Script/ScriptManager.cpp index 095fbb30..48975cb4 100644 --- a/src/servers/Server_Zone/Script/ScriptManager.cpp +++ b/src/servers/Server_Zone/Script/ScriptManager.cpp @@ -385,7 +385,7 @@ bool Core::Scripting::ScriptManager::onMobKill( Entity::Player& player, uint16_t bool Core::Scripting::ScriptManager::onCastFinish( Entity::Player& player, Entity::ActorPtr pTarget, uint32_t actionId ) { - auto script = m_nativeScriptHandler->getAbilityScript( actionId ); + auto script = m_nativeScriptHandler->getActionScript( actionId ); if( script ) script->onCastFinish( player, *pTarget );