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remove reference from LandIdent param
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2 changed files with 2 additions and 2 deletions
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@ -1632,7 +1632,7 @@ Sapphire::Inventory::HousingItemPtr Sapphire::World::Manager::HousingMgr::getHou
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return Inventory::make_HousingItem( tmpItem->getUId(), tmpItem->getId() );
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}
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void Sapphire::World::Manager::HousingMgr::editAppearance( bool isInterior, Sapphire::Entity::Player& player, const Common::LandIdent& landIdent, std::vector< uint16_t > containerList, std::vector< uint8_t> slotList, uint8_t removeFlag )
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void Sapphire::World::Manager::HousingMgr::editAppearance( bool isInterior, Sapphire::Entity::Player& player, Common::LandIdent landIdent, std::vector< uint16_t > containerList, std::vector< uint8_t> slotList, uint8_t removeFlag )
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{
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auto landSetId = toLandSetId( static_cast< uint16_t >( landIdent.territoryTypeId ), static_cast< uint8_t >( landIdent.wardNum ) );
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auto terri = getHousingZoneByLandSetId( landSetId );
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@ -181,7 +181,7 @@ namespace Sapphire::World::Manager
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bool hasPermission( Entity::Player& player, Land& land, uint32_t permission );
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void editAppearance( bool isInterior, Sapphire::Entity::Player& player, const Common::LandIdent& landIdent, std::vector< uint16_t > containerList, std::vector< uint8_t > slotList, uint8_t removeFlag );
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void editAppearance( bool isInterior, Sapphire::Entity::Player& player, Common::LandIdent landIdent, std::vector< uint16_t > containerList, std::vector< uint8_t > slotList, uint8_t removeFlag );
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private:
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