From 60c80ca0c4d7fa98beb6280db50798bae964a6b2 Mon Sep 17 00:00:00 2001 From: Dantestyle Date: Sat, 4 Aug 2018 03:56:46 +0200 Subject: [PATCH] SubWil028 and Sub029 added --- .../quest/subquest/uldah/SubWil028.cpp | 103 +++++++++++++++ .../quest/subquest/uldah/SubWil029.cpp | 120 ++++++++++++++++++ 2 files changed, 223 insertions(+) create mode 100644 src/servers/Scripts/quest/subquest/uldah/SubWil028.cpp create mode 100644 src/servers/Scripts/quest/subquest/uldah/SubWil029.cpp diff --git a/src/servers/Scripts/quest/subquest/uldah/SubWil028.cpp b/src/servers/Scripts/quest/subquest/uldah/SubWil028.cpp new file mode 100644 index 00000000..f356d7b6 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/uldah/SubWil028.cpp @@ -0,0 +1,103 @@ +#include +#include +#include + +// Quest Script: SubWil028_00389 +// Quest Name: Fantastic Voyage +// Quest ID: 65925 +// Start NPC: 1001678 +// End NPC: 1001497 + +class SubWil028 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + // GetQuestUI8BH + + enum Sequence : uint8_t + { + Seq0 = 0, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 100; + static constexpr auto RewardGil = 122; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1001678; + static constexpr auto Actor1 = 1001497; + static constexpr auto Item0 = 2000241; + + public: + SubWil028() : EventScript( 65925 ){}; + ~SubWil028(){}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 ) + { + Scene00000( player ); + } + else if( actor == Actor1 ) + { + Scene00001( player ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), SeqFinish ); + player.setQuestUI8BH( getId(), 1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + Scene00002( player ); + } + else return; + } ); + } + + void Scene00002( Entity::Player& player ) + { + player.playScene( getId(), 2, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if( player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } + } ); + } + + void Scene00003( Entity::Player& player ) + { + player.playScene( getId(), 3, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } +}; + diff --git a/src/servers/Scripts/quest/subquest/uldah/SubWil029.cpp b/src/servers/Scripts/quest/subquest/uldah/SubWil029.cpp new file mode 100644 index 00000000..9ddfdf64 --- /dev/null +++ b/src/servers/Scripts/quest/subquest/uldah/SubWil029.cpp @@ -0,0 +1,120 @@ +#include +#include +#include + +// Quest Script: SubWil029_00390 +// Quest Name: Catch Your Breath +// Quest ID: 65926 +// Start NPC: 1001313 +// End NPC: 1001992 + +class SubWil029 : public EventScript +{ + private: + // Basic quest information + // Quest vars / flags used + // GetQuestUI8AL + // GetQuestUI8BH + + enum Sequence : uint8_t + { + Seq0 = 0, + Seq1 = 1, + SeqFinish = 255, + }; + + // Quest rewards + static constexpr auto RewardExpFactor = 100; + uint16_t RewardItemOptional[3] = { 2999, 3010, 5824 }; + uint16_t RewardItemOptionalCount[3] = { 1, 1, 1 }; + + // Entities found in the script data of the quest + static constexpr auto Actor0 = 1001313; + static constexpr auto Actor1 = 1001390; + static constexpr auto Actor2 = 1001992; + static constexpr auto Item0 = 2000410; + + public: + SubWil029() : EventScript( 65926 ){}; + ~SubWil029(){}; + + void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override + { + auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ); + + if( actor == Actor0 ) + { + Scene00000( player ); + } + else if( actor == Actor1 ) + { + Scene00001( player ); + } + else if( actor == Actor2 ) + { + Scene00002( player ); + } + } + + private: + + void Scene00000( Entity::Player& player ) + { + player.playScene( getId(), 0, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + player.updateQuest( getId(), Seq1 ); + } + } ); + } + + void Scene00001( Entity::Player& player ) + { + player.playScene( getId(), 1, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + player.updateQuest( getId(), SeqFinish ); + player.setQuestUI8BH( getId(), 1 ); + player.sendQuestMessage( getId(), 0, 2, 0, 0 ); + } ); + } + + void Scene00002( Entity::Player& player ) + { + player.playScene( getId(), 2, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + Scene00003( player ); + } + else return; + } ); + } + + void Scene00003( Entity::Player& player ) + { + player.playScene( getId(), 3, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + if( result.param2 == 1 ) + { + if( player.giveQuestRewards( getId(), 0 ) ) + { + player.finishQuest( getId() ); + } + } + } ); + } + + void Scene00004( Entity::Player& player ) + { + player.playScene( getId(), 4, HIDE_HOTBAR, + [&]( Entity::Player& player, const Event::SceneResult& result ) + { + } ); + } +}; +