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https://github.com/SapphireServer/Sapphire.git
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Merge pull request #380 from NotAdam/develop
item handin, quest abandoning, sql improvements, durability/stain persistance
This commit is contained in:
commit
611a68f50d
16 changed files with 156 additions and 42 deletions
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@ -175,5 +175,13 @@ void Core::Db::CharaDbConnection::doPrepareStatements()
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"INSERT INTO charaglobalitem ( CharacterId, ItemId, catalogId, UPDATE_DATE ) VALUES ( ?, ?, ?, NOW() );",
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CONNECTION_BOTH );
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prepareStatement( CHARA_ITEMGLOBAL_UP,
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"UPDATE charaglobalitem SET stack = ?, durability = ?, stain = ? WHERE ItemId = ?;",
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CONNECTION_BOTH );
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prepareStatement( CHARA_ITEMGLOBAL_DELETE,
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"UPDATE charaglobalitem SET IS_DELETE = 1 WHERE ItemId = ?;",
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CONNECTION_BOTH );
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}
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@ -74,6 +74,8 @@ enum CharaDbStatements :
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CHARA_ITEMINV_INS,
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CHARA_ITEMGLOBAL_INS,
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CHARA_ITEMGLOBAL_UP,
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CHARA_ITEMGLOBAL_DELETE,
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MAX_STATEMENTS
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};
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@ -269,6 +269,10 @@ enum ClientTriggerType
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AchievementComp = 0x203,
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AchievementCatChat = 0x206,
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QuestJournalUpdateQuestVisibility = 0x2BE,
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QuestJournalClosed = 0x2BF,
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AbandonQuest = 0x320,
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DirectorInitFinish = 0x321,
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@ -685,7 +685,7 @@ struct FFXIVIpcInitZone :
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uint8_t bitmask;
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uint16_t unknown5;
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uint16_t festivalId;
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uint16_t unknown7;
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uint16_t additionalFestivalId;
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uint32_t unknown8;
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Common::FFXIVARR_POSITION3 pos;
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};
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@ -969,7 +969,7 @@ struct FFXIVIpcItemInfo :
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uint8_t unknown2;
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uint16_t condition;
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uint16_t spiritBond;
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uint16_t color;
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uint16_t stain;
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uint32_t glamourCatalogId;
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uint16_t materia1;
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uint16_t materia2;
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@ -29,36 +29,31 @@ private:
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// Entities found in the script data of the quest
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static constexpr auto Actor0 = 1000430;
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static constexpr auto Ritem0 = 4552;
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static constexpr uint32_t Ritem0 = 4552;
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static constexpr auto Seq0Actor0 = 0;
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static constexpr auto Seq1Actor0 = 1;
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static constexpr auto Seq1Actor0Npctradeno = 99;
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static constexpr auto Seq1Actor0Npctradeok = 100;
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public:
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SubFst029() :
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EventScript( 65708 )
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{
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};
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SubFst029() : EventScript( 65708 )
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{};
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~SubFst029()
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{
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};
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{};
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
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//NOT SAFE - CRASH
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/*if( actor == SubFst029::Actor0 && !player.hasQuest( getId() ) )
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if( actor == SubFst029::Actor0 && !player.hasQuest( getId() ) )
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{
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Scene00000( player );
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}
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if( actor == SubFst029::Actor0 && player.getQuestSeq ( getId() ) == 255 )
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{
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Scene00001( player );
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}*/
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}
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}
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private:
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@ -80,7 +75,7 @@ private:
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player.playScene( getId(), 1, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.param2 == 1 )
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if( result.param2 == 1 && player.collectHandInItems( { Ritem0 } ) )
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{
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Scene00100( player );
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}
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@ -1590,7 +1590,8 @@ void Core::Entity::Player::sendZonePackets()
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initZonePacket->data().weatherId = static_cast< uint8_t >( getCurrentZone()->getCurrentWeather() );
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initZonePacket->data().bitmask = 0x1;
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initZonePacket->data().unknown5 = 0x2A;
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initZonePacket->data().festivalId = getCurrentZone()->getCurrentFestival();
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initZonePacket->data().festivalId = getCurrentZone()->getCurrentFestival().first;
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initZonePacket->data().additionalFestivalId = getCurrentZone()->getCurrentFestival().second;
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initZonePacket->data().pos.x = getPos().x;
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initZonePacket->data().pos.y = getPos().y;
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initZonePacket->data().pos.z = getPos().z;
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@ -360,6 +360,13 @@ public:
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/*! return the current amount of crystals of type */
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uint32_t getCrystal( uint8_t type ) const;
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/*!
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* Collect real item handins from container
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* @param itemIds a vector of each catalog id to collect
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* @return true if all items were handed in
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*/
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bool collectHandInItems( std::vector< uint32_t > itemIds );
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// Class / Job / Exp
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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/*! returns the level of the currently active class / job */
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@ -318,9 +318,10 @@ void Core::Entity::Player::sendInventory()
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itemInfoPacket->data().slot = itM->first;
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itemInfoPacket->data().quantity = itM->second->getStackSize();
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itemInfoPacket->data().catalogId = itM->second->getId();
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itemInfoPacket->data().condition = 30000;
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itemInfoPacket->data().condition = itM->second->getDurability();
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itemInfoPacket->data().spiritBond = 0;
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itemInfoPacket->data().hqFlag = itM->second->isHq() ? 1 : 0;
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itemInfoPacket->data().stain = itM->second->getStain();
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queuePacket( itemInfoPacket );
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}
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}
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@ -428,15 +429,26 @@ void Core::Entity::Player::writeInventory( InventoryType type )
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void Core::Entity::Player::writeItem( Core::ItemPtr pItem ) const
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{
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auto pDb = g_fw.get< Db::DbWorkerPool< Db::CharaDbConnection > >();
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pDb->execute( "UPDATE charaglobalitem SET stack = " + std::to_string( pItem->getStackSize() ) + " " +
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// TODO: add other attributes
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" WHERE itemId = " + std::to_string( pItem->getUId() ) );
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auto stmt = pDb->getPreparedStatement( Db::CHARA_ITEMGLOBAL_UP );
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// todo: add more fields
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stmt->setInt( 1, pItem->getStackSize() );
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stmt->setInt( 2, pItem->getDurability() );
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stmt->setInt( 3, pItem->getStain() );
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stmt->setInt64( 4, pItem->getUId() );
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pDb->directExecute( stmt );
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}
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void Core::Entity::Player::deleteItemDb( Core::ItemPtr item ) const
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{
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auto pDb = g_fw.get< Db::DbWorkerPool< Db::CharaDbConnection > >();
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pDb->execute( "UPDATE charaglobalitem SET IS_DELETE = 1 WHERE itemId = " + std::to_string( item->getUId() ) );
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auto stmt = pDb->getPreparedStatement( Db::CHARA_ITEMGLOBAL_DELETE );
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stmt->setInt64( 1, item->getUId() );
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pDb->directExecute( stmt );
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}
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@ -464,8 +476,6 @@ Core::ItemPtr Core::Entity::Player::addItem( uint32_t catalogId, uint32_t quanti
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// used for item obtain notification
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uint32_t originalQuantity = quantity;
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// todo: for now we're just going to add any items to main inv
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std::pair< uint16_t, uint8_t > freeBagSlot;
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bool foundFreeSlot = false;
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@ -781,3 +791,37 @@ uint8_t Core::Entity::Player::getFreeSlotsInBags()
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}
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return slots;
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}
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bool Core::Entity::Player::collectHandInItems( std::vector< uint32_t > itemIds )
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{
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// todo: figure out how the game gets the required stack count
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const auto& container = m_storageMap[ HandIn ];
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std::vector< uint8_t > foundItems;
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auto itemMap = container->getItemMap();
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for( auto& item : itemMap )
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{
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for( auto needle : itemIds )
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{
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if( item.second->getId() == needle )
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{
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foundItems.push_back( item.first );
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break;
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}
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}
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}
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// couldn't find all the items required
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if( foundItems.size() != itemIds.size() )
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return false;
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// remove items
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for( auto item : foundItems )
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{
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container->removeItem( item );
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}
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return true;
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}
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@ -313,9 +313,11 @@ void Core::DebugCommandHandler::set( char* data, Entity::Player& player, boost::
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else if( subCommand == "festival" )
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{
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uint16_t festivalId;
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sscanf( params.c_str(), "%hu", &festivalId );
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uint16_t additionalId;
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pTerriMgr->setCurrentFestival( festivalId );
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sscanf( params.c_str(), "%hu %hu", &festivalId, &additionalId );
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pTerriMgr->setCurrentFestival( festivalId, additionalId );
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}
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else if( subCommand == "festivaldisable" )
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{
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@ -12,7 +12,9 @@ Core::Item::Item( uint64_t uId, uint32_t catalogId, uint64_t model1, uint64_t mo
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m_uId( uId ),
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m_model1( model1 ),
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m_model2( model2 ),
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m_isHq( isHq )
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m_isHq( isHq ),
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m_stain( 0 ),
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m_durability( 30000 )
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{
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auto pExdData = g_fw.get< Data::ExdDataGenerated >();
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auto itemInfo = pExdData->get< Core::Data::Item >( catalogId );
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@ -132,3 +134,23 @@ uint32_t Core::Item::getMaxStackSize() const
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{
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return m_maxStackSize;
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}
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uint16_t Core::Item::getDurability() const
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{
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return m_durability;
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}
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void Core::Item::setDurability( uint16_t durability )
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{
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m_durability = durability;
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}
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uint16_t Core::Item::getStain() const
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{
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return m_stain;
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}
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void Core::Item::setStain( uint16_t stain )
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{
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m_stain = stain;
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}
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@ -55,6 +55,12 @@ public:
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uint32_t getMaxStackSize() const;
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uint16_t getDurability() const;
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void setDurability( uint16_t durability );
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uint16_t getStain() const;
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void setStain( uint16_t stain );
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protected:
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uint32_t m_id;
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@ -78,6 +84,8 @@ protected:
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uint16_t m_weaponDmg;
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float m_autoAttackDmg;
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uint16_t m_itemLevel;
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uint16_t m_durability;
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uint16_t m_stain;
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};
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@ -256,6 +256,11 @@ void Core::Network::GameConnection::clientTriggerHandler( const Packets::FFXIVAR
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player.exitInstance();
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break;
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}
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case ClientTriggerType::AbandonQuest:
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{
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player.removeQuest( static_cast< uint16_t >( param1 ) );
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break;
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}
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default:
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@ -417,18 +417,18 @@ Core::ZonePtr Core::TerritoryMgr::getLinkedInstance( uint32_t playerId ) const
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return nullptr;
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}
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const uint16_t Core::TerritoryMgr::getCurrentFestival() const
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const std::pair< uint16_t, uint16_t >& Core::TerritoryMgr::getCurrentFestival() const
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{
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return m_currentFestival;
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}
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void Core::TerritoryMgr::setCurrentFestival( uint16_t festivalId )
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void Core::TerritoryMgr::setCurrentFestival( uint16_t festivalId, uint16_t additionalFestival )
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{
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m_currentFestival = festivalId;
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m_currentFestival = { festivalId, additionalFestival };
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for( const auto& zone : m_zoneSet )
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{
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zone->setCurrentFestival( m_currentFestival );
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zone->setCurrentFestival( festivalId, additionalFestival );
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}
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}
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@ -123,11 +123,23 @@ public:
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/*! returns an instancePtr if the player is still bound to an isntance */
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ZonePtr getLinkedInstance( uint32_t playerId ) const;
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void setCurrentFestival( uint16_t festivalId );
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/*!
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* @brief Sets the current festival for every zone
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* @param festivalId A valid festival id from festival.exd
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* @param additionalFestival A valid festival id from festival.exd, this is shown in addition to the first festival
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*/
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void setCurrentFestival( uint16_t festivalId, uint16_t additionalFestival = 0 );
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/*!
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* @brief Disables the current festival(s) in every zone
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*/
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void disableCurrentFestival();
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const uint16_t getCurrentFestival() const;
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/*!
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* @brief Gets the current festival set on the server
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* @return a pair with the 2 festivals currently active
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*/
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const std::pair< uint16_t, uint16_t >& getCurrentFestival() const;
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private:
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using TerritoryTypeDetailCache = std::unordered_map< uint16_t, Data::TerritoryTypePtr >;
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@ -165,8 +177,10 @@ private:
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/*! set of ZonePtrs for quick iteration*/
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std::set< ZonePtr > m_instanceZoneSet;
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/*! id of current festival to set for public zones from festival.exd */
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uint16_t m_currentFestival;
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/*! current festival(s) to set for public zones from festival.exd */
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std::pair< uint16_t, uint16_t > m_currentFestival;
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public:
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/*! returns a list of instanceContent InstanceIds currently active */
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@ -52,7 +52,6 @@ Core::Zone::Zone() :
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m_currentWeather( Weather::FairSkies ),
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m_weatherOverride( Weather::None ),
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m_lastMobUpdate( 0 ),
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m_currentFestivalId( 0 ),
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m_nextEObjId( 0x400D0000 )
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{
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}
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@ -129,20 +128,20 @@ Weather Core::Zone::getCurrentWeather() const
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return m_currentWeather;
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}
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uint16_t Core::Zone::getCurrentFestival() const
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const Core::FestivalPair& Core::Zone::getCurrentFestival() const
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{
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return m_currentFestivalId;
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return m_currentFestival;
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}
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void Core::Zone::setCurrentFestival( uint16_t festivalId )
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void Core::Zone::setCurrentFestival( uint16_t festivalId, uint16_t additionalFestivalId )
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{
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m_currentFestivalId = festivalId;
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m_currentFestival = { festivalId, additionalFestivalId };
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for( const auto& playerEntry : m_playerMap )
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{
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auto player = playerEntry.second;
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auto enableFestival = makeActorControl143( player->getId(), SetFestival, m_currentFestivalId );
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auto enableFestival = makeActorControl143( player->getId(), SetFestival, festivalId, additionalFestivalId );
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playerEntry.second->queuePacket( enableFestival );
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}
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}
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@ -23,6 +23,8 @@ class Session;
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class ZonePosition;
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using SessionSet = std::set< SessionPtr >;
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using FestivalPair = std::pair< uint16_t, uint16_t >;
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namespace Data {
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struct InstanceContent;
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struct TerritoryType;
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@ -48,7 +50,8 @@ protected:
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uint64_t m_lastMobUpdate;
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uint16_t m_currentFestivalId;
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FestivalPair m_currentFestival;
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boost::shared_ptr< Data::TerritoryType > m_territoryTypeInfo;
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std::map< uint8_t, int32_t > m_weatherRateMap;
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@ -67,9 +70,9 @@ public:
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Common::Weather getCurrentWeather() const;
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uint16_t getCurrentFestival() const;
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const FestivalPair& getCurrentFestival() const;
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void setCurrentFestival( uint16_t festivalId );
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void setCurrentFestival( uint16_t festivalId, uint16_t additionalFestivalId = 0 );
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virtual bool init();
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