diff --git a/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp b/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp index d4db02a5..6f97e473 100644 --- a/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp +++ b/src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp @@ -359,8 +359,7 @@ void Core::Network::GameConnection::clientTriggerHandler( const Packets::FFXIVAR } memcpy( &LandInfoSignPacket->data().landMsg, "Hello World", 11 ); - //memcpy( &LandInfoSignPacket->data().landName, &land->getLandName(), 20 ); - memcpy( &LandInfoSignPacket->data().landName, "Hello World", 11 ); + memcpy( &LandInfoSignPacket->data().landName, land->getLandName().c_str(), 20 ); LandInfoSignPacket->data().houseSize = land->getHouseSize(); LandInfoSignPacket->data().houseState = land->getState(); LandInfoSignPacket->data().landId = land->getLandId(); @@ -397,7 +396,7 @@ void Core::Network::GameConnection::clientTriggerHandler( const Packets::FFXIVAR landRenamePacket->data().wardNum = land->getWardNum(); landRenamePacket->data().worldId = 67; landRenamePacket->data().zoneId = land->getZoneId(); - memcpy( &landRenamePacket->data().landName, &land->getLandName(), 20 ); + memcpy( &landRenamePacket->data().landName, land->getLandName().c_str(), 20 ); player.queuePacket( landRenamePacket );