mirror of
https://github.com/SapphireServer/Sapphire.git
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instance scripting stuff
This commit is contained in:
parent
1f40bcf91b
commit
61dfd16d7b
8 changed files with 70 additions and 10 deletions
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@ -13,6 +13,7 @@ namespace Core
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{
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{
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TYPE_FORWARD( Cell );
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TYPE_FORWARD( Cell );
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TYPE_FORWARD( Zone );
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TYPE_FORWARD( Zone );
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TYPE_FORWARD( InstanceContent );
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TYPE_FORWARD( Item );
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TYPE_FORWARD( Item );
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TYPE_FORWARD( ItemContainer );
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TYPE_FORWARD( ItemContainer );
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TYPE_FORWARD( Inventory );
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TYPE_FORWARD( Inventory );
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@ -8,6 +8,7 @@
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#include <Actor/Actor.h>
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#include <Actor/Actor.h>
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#include <Actor/Player.h>
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#include <Actor/Player.h>
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#include <StatusEffect/StatusEffect.h>
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#include <StatusEffect/StatusEffect.h>
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#include <Zone/InstanceContent.h>
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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#define EXPORT __declspec( dllexport )
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#define EXPORT __declspec( dllexport )
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@ -48,7 +49,7 @@ public:
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class StatusEffectScript : public ScriptObject
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class StatusEffectScript : public ScriptObject
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{
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{
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public:
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public:
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StatusEffectScript( uint32_t effectId ) :
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explicit StatusEffectScript( uint32_t effectId ) :
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ScriptObject( effectId, typeid( StatusEffectScript ).hash_code() )
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ScriptObject( effectId, typeid( StatusEffectScript ).hash_code() )
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{ }
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{ }
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@ -66,7 +67,7 @@ public:
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class ActionScript : public ScriptObject
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class ActionScript : public ScriptObject
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{
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{
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public:
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public:
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ActionScript( uint32_t abilityId ) :
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explicit ActionScript( uint32_t abilityId ) :
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ScriptObject( abilityId, typeid( ActionScript ).hash_code() )
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ScriptObject( abilityId, typeid( ActionScript ).hash_code() )
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{ }
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{ }
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@ -79,7 +80,7 @@ public:
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class EventScript : public ScriptObject
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class EventScript : public ScriptObject
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{
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{
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public:
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public:
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EventScript( uint32_t questId ) :
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explicit EventScript( uint32_t questId ) :
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ScriptObject( questId, typeid( EventScript ).hash_code() )
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ScriptObject( questId, typeid( EventScript ).hash_code() )
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{ }
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{ }
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@ -97,7 +98,7 @@ public:
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class BattleNpcScript : public ScriptObject
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class BattleNpcScript : public ScriptObject
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{
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{
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public:
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public:
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BattleNpcScript( uint32_t npcId ) :
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explicit BattleNpcScript( uint32_t npcId ) :
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ScriptObject( npcId, typeid( BattleNpcScript ).hash_code() )
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ScriptObject( npcId, typeid( BattleNpcScript ).hash_code() )
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{ }
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{ }
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};
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};
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@ -105,11 +106,22 @@ public:
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class ZoneScript : public ScriptObject
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class ZoneScript : public ScriptObject
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{
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{
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public:
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public:
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ZoneScript( uint32_t zoneId ) :
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explicit ZoneScript( uint32_t zoneId ) :
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ScriptObject( zoneId, typeid( ZoneScript ).hash_code() )
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ScriptObject( zoneId, typeid( ZoneScript ).hash_code() )
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{ }
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{ }
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virtual void onZoneInit() { }
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virtual void onZoneInit() { }
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};
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};
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class InstanceContentScript : public ScriptObject
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{
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public:
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explicit InstanceContentScript( uint32_t instanceContentId ) :
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ScriptObject( instanceContentId, typeid( InstanceContentScript ).hash_code() )
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{ }
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virtual void onInit( InstanceContent& instance ) { }
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virtual void onUpdate( InstanceContent& instance, uint32_t currTime ) { }
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};
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#endif
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#endif
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@ -332,7 +332,7 @@ bool Core::Scripting::ScriptManager::onStatusTimeOut( Entity::ActorPtr pActor, u
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bool Core::Scripting::ScriptManager::onZoneInit( ZonePtr pZone )
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bool Core::Scripting::ScriptManager::onZoneInit( ZonePtr pZone )
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{
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{
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auto script = m_nativeScriptManager->getScript< ZoneScript >(pZone->getTerritoryId() );
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auto script = m_nativeScriptManager->getScript< ZoneScript >( pZone->getTerritoryId() );
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if( script )
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if( script )
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{
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{
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script->onZoneInit();
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script->onZoneInit();
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@ -342,6 +342,30 @@ bool Core::Scripting::ScriptManager::onZoneInit( ZonePtr pZone )
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return false;
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return false;
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}
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}
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bool Core::Scripting::ScriptManager::onInstanceInit( InstanceContent& instance )
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{
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auto script = m_nativeScriptManager->getScript< InstanceContentScript >( instance.getInstanceContentId() );
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if( script )
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{
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script->onInit( instance );
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return true;
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}
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return false;
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}
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bool Core::Scripting::ScriptManager::onInstanceUpdate( InstanceContent& instance, uint32_t currTime )
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{
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auto script = m_nativeScriptManager->getScript< InstanceContentScript >( instance.getInstanceContentId() );
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if( script )
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{
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script->onUpdate( instance, currTime );
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return true;
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}
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return false;
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}
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Scripting::NativeScriptManager& Core::Scripting::ScriptManager::getNativeScriptHandler()
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Scripting::NativeScriptManager& Core::Scripting::ScriptManager::getNativeScriptHandler()
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{
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{
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return *m_nativeScriptManager;
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return *m_nativeScriptManager;
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@ -59,6 +59,8 @@ namespace Core
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bool onEventHandlerReturn( Entity::Player& player, uint32_t eventId, uint16_t subEvent, uint16_t param1, uint16_t param2, uint16_t param3 );
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bool onEventHandlerReturn( Entity::Player& player, uint32_t eventId, uint16_t subEvent, uint16_t param1, uint16_t param2, uint16_t param3 );
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bool onEventHandlerTradeReturn( Entity::Player& player, uint32_t eventId, uint16_t subEvent, uint16_t param, uint32_t catalogId );
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bool onEventHandlerTradeReturn( Entity::Player& player, uint32_t eventId, uint16_t subEvent, uint16_t param, uint32_t catalogId );
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bool onInstanceInit( InstanceContent& instance );
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bool onInstanceUpdate( InstanceContent& instance, uint32_t currTime );
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void loadDir( const std::string& dirname, std::set<std::string> &files, const std::string& ext );
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void loadDir( const std::string& dirname, std::set<std::string> &files, const std::string& ext );
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@ -39,7 +39,7 @@ foreach(_scriptDir ${children})
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endforeach()
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endforeach()
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add_library("script_${_name}" MODULE "${SCRIPT_FILES}" "${SCRIPT_INCLUDE_FILES}" "${_scriptDir}/ScriptLoader.cpp")
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add_library("script_${_name}" MODULE "${SCRIPT_FILES}" "${SCRIPT_INCLUDE_FILES}" "${_scriptDir}/ScriptLoader.cpp")
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target_link_libraries("script_${_name}" sapphire_zone)
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target_link_libraries("script_${_name}" sapphire_zone ${Boost_LIBRARIES})
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if(MSVC)
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if(MSVC)
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set_target_properties("script_${_name}" PROPERTIES
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set_target_properties("script_${_name}" PROPERTIES
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@ -1,8 +1,5 @@
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#include <vector>
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#include <Script/NativeScriptApi.h>
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#include <Script/NativeScriptApi.h>
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class ScriptObject;
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@ScriptIncludes@
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@ScriptIncludes@
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const ScriptObject* ptrs[] =
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const ScriptObject* ptrs[] =
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@ -0,0 +1,19 @@
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#include <ScriptObject.h>
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#include <Zone/InstanceContent.h>
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class TheNavel : public InstanceContentScript
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{
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public:
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TheNavel() : InstanceContentScript( 20002 )
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{ }
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void onInit( InstanceContent& instance ) override
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{
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}
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void onUpdate( InstanceContent& instance, uint32_t currTime ) override
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{
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}
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};
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@ -8,6 +8,7 @@
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#include <common/Network/PacketDef/Zone/ServerZoneDef.h>
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#include <common/Network/PacketDef/Zone/ServerZoneDef.h>
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#include "Event/Director.h"
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#include "Event/Director.h"
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#include "Script/ScriptManager.h"
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#include "Actor/Player.h"
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#include "Actor/Player.h"
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@ -15,6 +16,7 @@
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#include "Network/PacketWrappers/ActorControlPacket143.h"
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#include "Network/PacketWrappers/ActorControlPacket143.h"
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extern Core::Logger g_log;
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extern Core::Logger g_log;
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extern Core::Scripting::ScriptManager g_scriptMgr;
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using namespace Core::Common;
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using namespace Core::Common;
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using namespace Core::Network::Packets;
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using namespace Core::Network::Packets;
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@ -31,6 +33,7 @@ Core::InstanceContent::InstanceContent( boost::shared_ptr< Core::Data::InstanceC
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m_instanceContentId( instanceContentId ),
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m_instanceContentId( instanceContentId ),
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m_state( Created )
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m_state( Created )
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{
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{
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g_scriptMgr.onInstanceInit( *this );
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}
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}
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Core::InstanceContent::~InstanceContent()
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Core::InstanceContent::~InstanceContent()
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@ -119,6 +122,8 @@ void Core::InstanceContent::onUpdate( uint32_t currTime )
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case DutyFinished:
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case DutyFinished:
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break;
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break;
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}
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}
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g_scriptMgr.onInstanceUpdate( *this, currTime );
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}
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}
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void Core::InstanceContent::onFinishLoading( Entity::PlayerPtr pPlayer )
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void Core::InstanceContent::onFinishLoading( Entity::PlayerPtr pPlayer )
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