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Fixes disappearing soul crystals on re-logging.

This commit is contained in:
Squall Leonhart 2018-10-15 21:38:39 +03:00
parent b23e723ff6
commit 62a5bcb8cb

View file

@ -608,7 +608,7 @@ bool Core::Entity::Player::loadInventory()
{
uint16_t storageId = res->getUInt16( 1 );
for( uint32_t i = 1; i <= 13; i++ )
for( uint32_t i = 1; i <= 14; i++ )
{
uint64_t uItemId = res->getUInt64( i + 1 );
if( uItemId == 0 )