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Fixes disappearing soul crystals on re-logging.
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1 changed files with 1 additions and 1 deletions
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@ -608,7 +608,7 @@ bool Core::Entity::Player::loadInventory()
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{
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{
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uint16_t storageId = res->getUInt16( 1 );
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uint16_t storageId = res->getUInt16( 1 );
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for( uint32_t i = 1; i <= 13; i++ )
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for( uint32_t i = 1; i <= 14; i++ )
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{
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{
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uint64_t uItemId = res->getUInt64( i + 1 );
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uint64_t uItemId = res->getUInt64( i + 1 );
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if( uItemId == 0 )
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if( uItemId == 0 )
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