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Added comment to spawn packet indicating field meaning of type
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@ -382,7 +382,7 @@ struct FFXIVIpcPlayerSpawn : FFXIVIpcBasePacket<PlayerSpawn>
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uint8_t spawnIndex;
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uint8_t spawnIndex;
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uint8_t state;
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uint8_t state;
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uint8_t persistantEmote;
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uint8_t persistantEmote;
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uint8_t type;
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uint8_t type; // modelType -> eventSystemDefine
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uint8_t subtype;
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uint8_t subtype;
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uint8_t voice;
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uint8_t voice;
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uint16_t u25c;
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uint16_t u25c;
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