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Merge pull request #434 from DantestyleXD/develop

Want to avoid a client crash on ManFst004
This commit is contained in:
Mordred 2018-11-22 08:10:36 +01:00 committed by GitHub
commit 63644b315c

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@ -223,10 +223,10 @@ private:
[ & ]( Entity::Player& player, const Event::SceneResult& result ) [ & ]( Entity::Player& player, const Event::SceneResult& result )
{ {
// accepting quest "close to home" // accepting quest "close to home"
player.updateQuest( getId(), 1 ); player.updateQuest( getId(), Seq1 );
player.setQuestUI8CH( getId(), 1 ); // receive key item player.setQuestUI8CH( getId(), 1 ); // receive key item
// event is done, need to teleport to real zone. // event is done, need to teleport to real zone.
player.setZone( 132 ); player.forceZoneing( Territorytype0 );
//player.setZone(183); back to starting griania for debug purpose //player.setZone(183); back to starting griania for debug purpose
} ); } );
} }