diff --git a/src/servers/Server_Common/Network/PacketDef/Ipcs.h b/src/servers/Server_Common/Network/PacketDef/Ipcs.h index eefd987a..be752a6c 100644 --- a/src/servers/Server_Common/Network/PacketDef/Ipcs.h +++ b/src/servers/Server_Common/Network/PacketDef/Ipcs.h @@ -116,7 +116,7 @@ namespace Packets { ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111 ActorFreeSpawn = 0x0191, // unchanged for sb InitZone = 0x019A, // unchanged for sb - Mount = 0x019F, // unchanged for sb + Mount = 0x019F, WeatherChange = 0x01AF, // updated for sb PlayerTitleList = 0x01BD, // updated for 4.1 Discovery = 0x01BE, // updated for 4.1 diff --git a/src/servers/Server_Zone/Network/PacketWrappers/InitUIPacket.h b/src/servers/Server_Zone/Network/PacketWrappers/InitUIPacket.h index ab88e67b..e28f87e1 100644 --- a/src/servers/Server_Zone/Network/PacketWrappers/InitUIPacket.h +++ b/src/servers/Server_Zone/Network/PacketWrappers/InitUIPacket.h @@ -65,7 +65,7 @@ private: memcpy( m_data.orchestrionMask, player->getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) ); memset( m_data.mountGuideMask, 0xFF, sizeof( m_data.mountGuideMask) ); - memset( m_data.fishingGuideMask, 0xFF, sizeof(m_data.fishingGuideMask) ); + memset( m_data.fishingGuideMask, 0xFF, sizeof( m_data.fishingGuideMask ) ); memcpy( m_data.unlockBitmask, player->getUnlockBitmask(), sizeof( m_data.unlockBitmask ) );