From 6c916d1235f2c813379e634bc20e494b0679d7f5 Mon Sep 17 00:00:00 2001 From: collett Date: Thu, 13 Feb 2020 02:00:40 +0900 Subject: [PATCH] clear job gauge on spawn --- src/world/Network/Handlers/PacketHandlers.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/world/Network/Handlers/PacketHandlers.cpp b/src/world/Network/Handlers/PacketHandlers.cpp index 30149bca..7bbc5bb6 100644 --- a/src/world/Network/Handlers/PacketHandlers.cpp +++ b/src/world/Network/Handlers/PacketHandlers.cpp @@ -424,6 +424,7 @@ void Sapphire::Network::GameConnection::finishLoadingHandler( FrameworkPtr pFw, // spawn the player for himself player.spawn( player.getAsPlayer() ); + player.gaugeClear(); player.sendActorGauge(); // notify the zone of a change in position to force an "inRangeActor" update