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Field in npcspawn adjusted
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@ -480,7 +480,7 @@ struct FFXIVIpcNpcSpawn : FFXIVIpcBasePacket<NpcSpawn>
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uint32_t u18;
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uint32_t u19;
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uint32_t directorId;
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uint32_t ownerId;
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uint32_t spawnerId;
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uint32_t parentActorId;
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uint32_t hPMax;
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uint32_t hPCurr;
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