diff --git a/src/world/Actor/Player.h b/src/world/Actor/Player.h index 2f33ac73..fc2020e4 100644 --- a/src/world/Actor/Player.h +++ b/src/world/Actor/Player.h @@ -67,7 +67,7 @@ namespace Sapphire::Entity /*! play a subevent */ void playScene( uint32_t eventId, uint32_t scene, uint32_t flags, uint32_t eventParam2, uint32_t eventParam3 ); - void playGilShop( uint32_t eventId, uint32_t flags, uint32_t param, + void playGilShop( uint32_t eventId, uint32_t flags, uint32_t param1, Event::EventHandler::SceneReturnCallback eventCallback ); void directorPlayScene( uint32_t eventId, uint32_t scene, uint32_t flags, uint32_t eventParam3, diff --git a/src/world/Actor/PlayerEvent.cpp b/src/world/Actor/PlayerEvent.cpp index a3d2393f..0303b4fb 100644 --- a/src/world/Actor/PlayerEvent.cpp +++ b/src/world/Actor/PlayerEvent.cpp @@ -130,7 +130,7 @@ void Sapphire::Entity::Player::playScene( uint32_t eventId, uint32_t scene, playScene( eventId, scene, flags, eventParam2, eventParam3, 0, eventCallback ); } -void Sapphire::Entity::Player::playGilShop( uint32_t eventId, uint32_t flags, uint32_t param, +void Sapphire::Entity::Player::playGilShop( uint32_t eventId, uint32_t flags, uint32_t param1, Event::EventHandler::SceneReturnCallback eventCallback ) { auto pEvent = bootstrapSceneEvent( eventId, flags ); @@ -145,7 +145,7 @@ void Sapphire::Entity::Player::playGilShop( uint32_t eventId, uint32_t flags, ui openGilShopPacket->data().eventId = eventId; openGilShopPacket->data().sceneFlags = flags; openGilShopPacket->data().actorId = getId(); - switch( param ) + switch( param1 ) { case 1: {