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Fixed neck and ear being mixed up
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parent
ddb3b69bd6
commit
6eb71b76e4
2 changed files with 13 additions and 17 deletions
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@ -110,8 +110,8 @@ enum GearSetSlot :
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Waist = 5,
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Legs = 6,
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Feet = 7,
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Neck = 8,
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Ear = 9,
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Ear = 8,
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Neck = 9,
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Wrist = 10,
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Ring1 = 11,
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Ring2 = 12,
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@ -358,21 +358,17 @@ void PlayerMinimal::saveAsNew()
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g_charaDb.execute( "INSERT INTO charaitemgearset (storageId, CharacterId, "
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"container_" + std::to_string( GearSetSlot::MainHand ) + ", "
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"container_" +
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std::to_string( GearSetSlot::Body ) + ", "
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"container_" + std::to_string( GearSetSlot::Hands ) + ", "
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"container_" +
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std::to_string( GearSetSlot::Legs ) + ", "
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"container_" + std::to_string( GearSetSlot::Feet ) + ", "
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"container_" +
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std::to_string( GearSetSlot::Neck ) + ", "
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"container_" + std::to_string( GearSetSlot::Ear ) + ", "
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"container_" +
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std::to_string( GearSetSlot::Wrist ) + ", "
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"container_" + std::to_string( GearSetSlot::Ring1 ) + ", "
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"UPDATE_DATE ) "
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"VALUES ( " +
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std::to_string( InventoryType::GearSet0 ) + ", " + std::to_string( m_id ) + ", " +
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"container_" + std::to_string( GearSetSlot::Body ) + ", "
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"container_" + std::to_string( GearSetSlot::Hands ) + ", "
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"container_" + std::to_string( GearSetSlot::Legs ) + ", "
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"container_" + std::to_string( GearSetSlot::Feet ) + ", "
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"container_" + std::to_string( GearSetSlot::Neck ) + ", "
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"container_" + std::to_string( GearSetSlot::Ear ) + ", "
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"container_" + std::to_string( GearSetSlot::Wrist ) + ", "
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"container_" + std::to_string( GearSetSlot::Ring1 ) + ", UPDATE_DATE ) "
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"VALUES ( " +
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std::to_string( InventoryType::GearSet0 ) + ", " +
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std::to_string( m_id ) + ", " +
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std::to_string( uniqueId ) + ", " +
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std::to_string( bodyUid ) + ", " +
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std::to_string( handsUid ) + ", " +
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