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Readded the isHq code in PlayerQuest as suggested by collett

This commit is contained in:
Rey 2023-03-02 12:04:19 -06:00
parent ae06d6e7c9
commit 6f186d8126

View file

@ -1091,6 +1091,14 @@ bool Sapphire::Entity::Player::giveQuestRewards( uint32_t questId, uint32_t opti
}
}
auto isHq = false;
if (optionalChoice > 1000000)
{
optionalChoice -= 1000000;
isHq = true;
}
if( optionalItemCount > 0 )
{
for( uint32_t i = 0; i < optionalItemCount; i++ )
@ -1098,7 +1106,7 @@ bool Sapphire::Entity::Player::giveQuestRewards( uint32_t questId, uint32_t opti
auto itemId = questInfo->optionalItemReward.at( i );
if( itemId > 0 && itemId == optionalChoice )
{
addItem( itemId, questInfo->optionalItemCountReward.at( i ), false, false, true, true );
addItem( itemId, questInfo->optionalItemCountReward.at( i ), isHq, false, true, true );
break;
}
}