From 7019e2368bec47a8a73156a290ee82735fa584d9 Mon Sep 17 00:00:00 2001 From: goaaats Date: Sat, 2 Dec 2017 17:49:38 +0100 Subject: [PATCH] * Add def for legacy mark equip flag --- src/servers/Server_Common/Common.h | 1 + src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/src/servers/Server_Common/Common.h b/src/servers/Server_Common/Common.h index 9b1c1126..e16f5035 100644 --- a/src/servers/Server_Common/Common.h +++ b/src/servers/Server_Common/Common.h @@ -792,6 +792,7 @@ namespace Common { HideNothing = 0x0, HideHead = 0x1, HideWeapon = 0x2, + LegacyMark = 0x4, Visor = 0x40, }; diff --git a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp index d4fa75b7..047f58f1 100644 --- a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp +++ b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp @@ -286,6 +286,7 @@ void Core::Network::GameConnection::updatePositionHandler( const Packets::GamePa void Core::Network::GameConnection::reqEquipDisplayFlagsHandler( const Packets::GamePacket& inPacket, Entity::PlayerPtr pPlayer ) { + g_log.info( "[" + std::to_string( pPlayer->getId() ) + "] Setting EquipDisplayFlags to " + std::to_string( inPacket.getValAt< uint8_t >( 0x20 ) ) ); pPlayer->setEquipDisplayFlags( inPacket.getValAt< uint8_t >( 0x20 ) ); }