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Only for Maruhhuhu :D
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@ -325,7 +325,7 @@ void Core::DebugCommandHandler::set( char * data, Entity::Player& player, boost:
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uint16_t questId;
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uint16_t questId;
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uint8_t questBit;
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uint8_t questBit;
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int8_t BitFlag;
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int8_t BitFlag;
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sscanf( params.c_str(), "%hu %hhu %hu", &BitFlag, &questId, &questBit );
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sscanf( params.c_str(), "%hhu %hu %hhu", &BitFlag, &questId, &questBit );
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if( !player.hasQuest( questId ) )
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if( !player.hasQuest( questId ) )
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{
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{
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