mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-26 06:27:45 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
7161de22ac
7 changed files with 43 additions and 50 deletions
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@ -1,4 +1,4 @@
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# Sapphire - FINAL FANTASY XIV Server Emulator
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# Sapphire - FINAL FANTASY XIV Server Emulator
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[](https://discord.gg/KfrZCkx)
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[](https://travis-ci.org/SapphireMordred/Sapphire)
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[](https://ci.appveyor.com/project/SapphireMordred/Sapphire)
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@ -16,7 +16,6 @@ Sapphire requires the following software:
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| CMake 2.6+ and C++14 capable compiler | [Visual Studio 2017](https://www.visualstudio.com/) | `gcc 4.9` and `g++ 4.9` or newer |
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| Boost 1.63.0 | [Win32 precompiled binaries](https://sourceforge.net/projects/boost/files/boost-binaries/1.63.0/boost_1_63_0-msvc-14.0-32.exe/download) | Boost libraries from your distribution's package manager |
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| MySQL Server 5.7 | [Official Site](https://dev.mysql.com/downloads/mysql/) | MySQL server from your distribution's package manager |
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| C# Compiler(used for various tools) | [Visual Studio 2017](https://www.visualstudio.com/) \| [Mono](http://www.mono-project.com/) | [Mono](http://www.mono-project.com/) from your distribution's package manager |
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**Windows**
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Set the environment variables ``BOOST_ROOT_DIR`` and ``BOOST_LIB_DIR`` to ``[boost main folder]`` and ``[boost main folder]/lib32-msvc-14.0`` respectively **or** copy your boost installation into the project's ``src/lib`` folder.
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@ -1,5 +1,7 @@
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#include "CommonGen.h"
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#include <stdint.h>
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namespace Core {
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namespace Common {
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@ -1,5 +1,8 @@
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#ifndef _COMMON_GEN_H_
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#define _COMMON_GEN_H_
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#include <stdint.h>
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/* This file has been automatically generated.
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Changes will be lost upon regeneration.
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To change the content edit tools/exd_common_gen */
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@ -25,7 +28,6 @@ namespace Common {
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Glamour = 13,
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ItemManipulation = 14,
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AdrenalineRush = 15,
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};
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///////////////////////////////////////////////////////////
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@ -41,14 +43,12 @@ namespace Common {
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Honored = 6,
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Sworn = 7,
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Allied = 8,
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};
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///////////////////////////////////////////////////////////
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//BeastTribe.exd
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enum class BeastTribe : uint8_t
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{
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};
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///////////////////////////////////////////////////////////
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@ -91,7 +91,6 @@ namespace Common {
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Astrologian = 33,
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Samurai = 34,
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Redmage = 35,
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};
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///////////////////////////////////////////////////////////
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@ -120,7 +119,6 @@ namespace Common {
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DeepDungeons = 21,
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WondrousTails = 24,
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CustomDeliveries = 25,
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};
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///////////////////////////////////////////////////////////
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@ -130,7 +128,6 @@ namespace Common {
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General = 1,
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Persistent = 2,
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Expressions = 3,
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};
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///////////////////////////////////////////////////////////
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@ -140,7 +137,6 @@ namespace Common {
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ARealmReborn = 0,
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Heavensward = 1,
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Stormblood = 2,
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};
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///////////////////////////////////////////////////////////
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@ -151,7 +147,6 @@ namespace Common {
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Maelstrom = 1,
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OrderoftheTwinAdder = 2,
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ImmortalFlames = 3,
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};
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///////////////////////////////////////////////////////////
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@ -170,7 +165,6 @@ namespace Common {
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NaldthaltheTraders = 10,
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NophicatheMatron = 11,
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AlthyktheKeeper = 12,
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};
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///////////////////////////////////////////////////////////
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@ -277,7 +271,6 @@ namespace Common {
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ScholarsArm = 98,
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FishersSecondaryTool = 99,
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Currency = 100,
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};
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///////////////////////////////////////////////////////////
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@ -369,7 +362,6 @@ namespace Common {
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SamuraisArms = 83,
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RedMagesArms = 84,
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ScholarsArms = 85,
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};
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///////////////////////////////////////////////////////////
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@ -423,7 +415,6 @@ namespace Common {
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FreeCompany = 45,
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GrandCompany = 46,
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Online = 47,
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};
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///////////////////////////////////////////////////////////
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@ -436,7 +427,6 @@ namespace Common {
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Miqote = 4,
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Roegadyn = 5,
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AuRa = 6,
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};
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///////////////////////////////////////////////////////////
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@ -455,7 +445,6 @@ namespace Common {
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Hellsguard = 10,
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Raen = 11,
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Xaela = 12,
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};
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///////////////////////////////////////////////////////////
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@ -468,7 +457,6 @@ namespace Common {
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Uldah = 3,
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Ishgard = 4,
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Kugane = 7,
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};
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///////////////////////////////////////////////////////////
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@ -565,9 +553,7 @@ namespace Common {
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Thunder3 = 88,
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DimensionalDisruption3 = 89,
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FairSkies9 = 90,
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};
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}
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}
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#endif
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@ -174,7 +174,7 @@ namespace Core {
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float x, y, z, o;
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int32_t startTown = 0;
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switch( m_class )
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switch( static_cast< Core::Common::ClassJob >( m_class ) )
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{
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case Core::Common::ClassJob::Conjurer:
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case Core::Common::ClassJob::Lancer:
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@ -48,7 +48,7 @@ Core::StatusEffect::StatusEffectContainer::~StatusEffectContainer()
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void Core::StatusEffect::StatusEffectContainer::addStatusEffect( StatusEffectPtr pEffect )
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{
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uint8_t nextSlot = getFreeSlot();
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int8_t nextSlot = getFreeSlot();
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// if there is no slot left, do not add the effect
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if( nextSlot == -1 )
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return;
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@ -1,5 +1,9 @@
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[14:21:11][info] Setting up EXD data
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[14:21:12][info] /* This file has been automatically generated.
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#ifndef _COMMON_GEN_H_
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#define _COMMON_GEN_H_
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#include <stdint.h>
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/* This file has been automatically generated.
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Changes will be lost upon regeneration.
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To change the content edit tools/exd_common_gen */
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namespace Core {
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@ -7,7 +11,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//ActionCategory.exd
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enum ActionCategory : uint8_t
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enum class ActionCategory : uint8_t
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{
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Autoattack = 1,
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Spell = 2,
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@ -28,7 +32,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//BeastReputationRank.exd
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enum BeastReputationRank : uint8_t
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enum class BeastReputationRank : uint8_t
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{
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None = 0,
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Neutral = 1,
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@ -43,21 +47,13 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//BeastTribe.exd
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enum BeastTribe : uint8_t
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enum class BeastTribe : uint8_t
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{
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Amaljaa = 1,
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Sylphs = 2,
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Kobolds = 3,
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Sahagin = 4,
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Ixal = 5,
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VanuVanu = 6,
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Vath = 7,
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Moogles = 8,
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};
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///////////////////////////////////////////////////////////
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//ClassJob.exd
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enum ClassJob : uint8_t
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enum class ClassJob : uint8_t
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{
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Adventurer = 0,
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Gladiator = 1,
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@ -99,7 +95,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//ContentType.exd
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enum ContentType : uint8_t
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enum class ContentType : uint8_t
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{
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DutyRoulette = 1,
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Dungeons = 2,
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@ -122,11 +118,12 @@ namespace Common {
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GoldSaucer = 19,
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DeepDungeons = 21,
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WondrousTails = 24,
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CustomDeliveries = 25,
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};
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///////////////////////////////////////////////////////////
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//EmoteCategory.exd
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enum EmoteCategory : uint8_t
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enum class EmoteCategory : uint8_t
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{
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General = 1,
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Persistent = 2,
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@ -135,7 +132,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//ExVersion.exd
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enum ExVersion : uint8_t
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enum class ExVersion : uint8_t
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{
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ARealmReborn = 0,
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Heavensward = 1,
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@ -144,7 +141,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//GrandCompany.exd
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enum GrandCompany : uint8_t
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enum class GrandCompany : uint8_t
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{
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None = 0,
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Maelstrom = 1,
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@ -154,7 +151,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//GuardianDeity.exd
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enum GuardianDeity : uint8_t
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enum class GuardianDeity : uint8_t
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{
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HalonetheFury = 1,
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MenphinatheLover = 2,
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@ -172,7 +169,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//ItemUICategory.exd
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enum ItemUICategory : uint8_t
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enum class ItemUICategory : uint8_t
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{
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PugilistsArm = 1,
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GladiatorsArm = 2,
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@ -273,11 +270,12 @@ namespace Common {
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RedMagesArm = 97,
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ScholarsArm = 98,
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FishersSecondaryTool = 99,
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Currency = 100,
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};
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///////////////////////////////////////////////////////////
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//ItemSearchCategory.exd
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enum ItemSearchCategory : uint8_t
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enum class ItemSearchCategory : uint8_t
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{
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PrimaryArms = 1,
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PrimaryTools = 2,
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@ -368,7 +366,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//OnlineStatus.exd
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enum OnlineStatus : uint8_t
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enum class OnlineStatus : uint8_t
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{
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Producer = 1,
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GameMaster = 2,
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@ -421,7 +419,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//Race.exd
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enum Race : uint8_t
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enum class Race : uint8_t
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{
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Hyur = 1,
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Elezen = 2,
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@ -433,7 +431,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//Tribe.exd
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enum Tribe : uint8_t
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enum class Tribe : uint8_t
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{
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Midlander = 1,
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Highlander = 2,
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@ -451,7 +449,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//Town.exd
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enum Town : uint8_t
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enum class Town : uint8_t
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{
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Nowheresville = 0,
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LimsaLominsa = 1,
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@ -463,7 +461,7 @@ namespace Common {
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///////////////////////////////////////////////////////////
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//Weather.exd
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enum Weather : uint8_t
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enum class Weather : uint8_t
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{
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ClearSkies = 1,
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FairSkies = 2,
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@ -554,7 +552,9 @@ namespace Common {
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Quicklevin = 87,
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Thunder3 = 88,
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DimensionalDisruption3 = 89,
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FairSkies9 = 90,
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};
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}
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}
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#endif
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@ -21,7 +21,7 @@ Core::Data::ExdData g_exdData;
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//const std::string datLocation( "/opt/sapphire_3_15_0/bin/sqpack" );
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const std::string datLocation( "C:\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack\\ffxiv" );
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const std::string datLocation( "C:\\Data\\Games\\Final Fantasy XIV\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack\\ffxiv" );
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std::string generateEnum( const std::string& exd, int8_t nameIndex, const std::string& type, bool useLang = true )
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{
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@ -46,7 +46,7 @@ std::string generateEnum( const std::string& exd, int8_t nameIndex, const std::s
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auto test = boost::get< std::string >( &fields.at( nameIndex ) );
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if( !test )
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continue;
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auto str = *test ;
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auto str = *test;
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str.erase( boost::remove_if( str, boost::is_any_of(",_-':!(){} \x02\x1f\x01\x03") ), str.end() );
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if( str.empty() )
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continue;
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@ -66,9 +66,13 @@ std::string generateEnum( const std::string& exd, int8_t nameIndex, const std::s
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result += " " + str + " = " + std::to_string( id ) + ",\n";
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}
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/*
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result +=
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" bool operator==( const " + exd + "& t, const " + type + "& g ) { return static_cast< " + type + " >( t ) == g; }\n"
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" bool operator==( const " + type + "& g, const " + exd + "& t ) { return static_cast< " + type + " >( t ) == g; }\n";
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*/
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result += " };\n";
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return result;
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@ -85,11 +89,13 @@ int main()
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|||
if( !g_exdData.init( datLocation ) )
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{
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g_log.fatal( "Error setting up EXD data " );
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return 0;
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return 1;
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}
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std::string result = "#ifndef _COMMON_GEN_H_\n#define _COMMON_GEN_H_\n";
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||||
result += "\n#include <stdint.h>\n\n";
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||||
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||||
result +=
|
||||
"/* This file has been automatically generated.\n Changes will be lost upon regeneration.\n To change the content edit tools/exd_common_gen */\n";
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue