From 71cedf27e8e5a5b0ff53a2e6b461bf9ca8965079 Mon Sep 17 00:00:00 2001 From: Lucy <44952533+Skyliegirl33@users.noreply.github.com> Date: Sat, 25 Feb 2023 19:58:47 +0100 Subject: [PATCH] Fix slot/container being swapped for action requests --- src/world/Network/Handlers/ActionHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/world/Network/Handlers/ActionHandler.cpp b/src/world/Network/Handlers/ActionHandler.cpp index cc573787..f25760cc 100644 --- a/src/world/Network/Handlers/ActionHandler.cpp +++ b/src/world/Network/Handlers/ActionHandler.cpp @@ -25,8 +25,8 @@ void Sapphire::Network::GameConnection::actionRequest( const Packets::FFXIVARR_P const auto actionId = packet.data().ActionKey; const auto sequence = packet.data().RequestId; const auto targetId = packet.data().Target; - const auto itemSourceSlot = packet.data().Arg & 0xFFFF0000; - const auto itemSourceContainer = packet.data().Arg & 0x0000FFFF; + const auto itemSourceSlot = packet.data().Arg & 0x0000FFFF; + const auto itemSourceContainer = packet.data().Arg & 0xFFFF0000; PlayerMgr::sendDebug( player, "Skill type: {0}, sequence: {1}, actionId: {2}, targetId: {3}", type, sequence, actionId, targetId );