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Update GMCommand 1 and 2 Defs
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parent
3060c10264
commit
72fde12b0c
2 changed files with 28 additions and 12 deletions
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@ -15,16 +15,22 @@ struct FFXIVIpcGmCommand1 :
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/* 0000 */ uint32_t commandId;
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/* 0004 */ uint32_t param1;
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/* 0008 */ uint32_t param2;
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/* 000C */ uint8_t unknown_C[0xC];
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/* 0018 */ uint32_t param3;
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/* 000C */ uint32_t param3;
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/* 0010 */ uint32_t param4;
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/* 0014 */ uint32_t unknown1;
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/* 0018 */ uint32_t target;
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};
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struct FFXIVIpcGmCommand2 :
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FFXIVIpcBasePacket< GMCommand2 >
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{
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/* 0000 */ uint32_t commandId;
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/* 0004 */ char unk_4[0x10];
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/* 0014 */ char param1[0x20];
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/* 0004 */ uint32_t param1;
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/* 0008 */ uint32_t param2;
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/* 000C */ uint32_t param3;
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/* 0010 */ uint32_t param4;
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/* 0014 */ char target[0x20];
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/* 0034 */ uint32_t unknown1;
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};
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struct FFXIVIpcClientTrigger :
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@ -98,16 +98,19 @@ void Core::Network::GameConnection::gm1Handler( const Packets::FFXIVARR_PACKET_R
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const auto& param1 = packet.data().param1;
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const auto& param2 = packet.data().param2;
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const auto& param3 = packet.data().param3;
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const auto& param4 = packet.data().param4;
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const auto& target = packet.data().target;
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auto pLog = g_fw.get< Logger >();
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pLog->debug( player.getName() + " used GM1 commandId: " + std::to_string( commandId ) +
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", params: " + std::to_string( param1 ) + ", " +
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std::to_string( param2 ) + ", " + std::to_string( param3 ) );
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std::to_string( param2 ) + ", " + std::to_string( param3 ) + ", " + std::to_string( param4 ) +
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", target: " + std::to_string( target ) );
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Core::Entity::ActorPtr targetActor;
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if( player.getId() == param3 )
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if( player.getId() == target )
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{
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targetActor = player.getAsPlayer();
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}
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@ -116,7 +119,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::FFXIVARR_PACKET_R
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auto inRange = player.getInRangeActors();
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for( auto& actor : inRange )
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{
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if( actor->getId() == param3 )
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if( actor->getId() == target )
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targetActor = actor;
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}
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}
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@ -506,11 +509,18 @@ void Core::Network::GameConnection::gm2Handler( const Packets::FFXIVARR_PACKET_R
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const auto packet = ZoneChannelPacket< Client::FFXIVIpcGmCommand2 >( inPacket );
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const auto& commandId = packet.data().commandId;
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const auto& param1 = std::string( packet.data().param1 );
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const auto& param1 = packet.data().param1;
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const auto& param2 = packet.data().param2;
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const auto& param3 = packet.data().param3;
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const auto& param4 = packet.data().param4;
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const auto& target = std::string( packet.data().target );
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pLog->debug( player.getName() + " used GM2 commandId: " + std::to_string( commandId ) + ", params: " + param1 );
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pLog->debug( player.getName() + " used GM2 commandId: " + std::to_string( commandId ) +
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", params: " + std::to_string( param1 ) + ", " +
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std::to_string( param2 ) + ", " + std::to_string( param3 ) + ", " + std::to_string( param4 ) +
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", target: " + target );
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auto targetSession = pServerZone->getSession( param1 );
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auto targetSession = pServerZone->getSession( target );
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Core::Entity::CharaPtr targetActor;
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if( targetSession != nullptr )
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@ -519,13 +529,13 @@ void Core::Network::GameConnection::gm2Handler( const Packets::FFXIVARR_PACKET_R
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}
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else
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{
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if( param1 == "self" )
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if( target == "self" )
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{
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targetActor = player.getAsPlayer();
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}
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else
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{
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player.sendUrgent( "Player " + param1 + " not found on this server." );
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player.sendUrgent( "Player " + target + " not found on this server." );
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return;
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}
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}
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