diff --git a/src/world/Action/EffectBuilder.cpp b/src/world/Action/EffectBuilder.cpp index 2313c4e9..41881071 100644 --- a/src/world/Action/EffectBuilder.cpp +++ b/src/world/Action/EffectBuilder.cpp @@ -67,7 +67,7 @@ void EffectBuilder::selfHeal( Entity::CharaPtr& target, Entity::CharaPtr& source resultList->push_back( std::move( nextResult ) ); } -void EffectBuilder::restoreMP( Entity::CharaPtr& target, Entity::CharaPtr& source, uint32_t amount, Common::ActionHitSeverityType severity ) +void EffectBuilder::restoreMP( Entity::CharaPtr& target, Entity::CharaPtr& source, uint32_t amount ) { auto resultList = getResultList( target ); assert( resultList ); diff --git a/src/world/Action/EffectBuilder.h b/src/world/Action/EffectBuilder.h index 9a616e06..c0a090fd 100644 --- a/src/world/Action/EffectBuilder.h +++ b/src/world/Action/EffectBuilder.h @@ -18,8 +18,7 @@ namespace Sapphire::World::Action void selfHeal( Entity::CharaPtr& target, Entity::CharaPtr& source, uint32_t amount, Common::ActionHitSeverityType severity = Common::ActionHitSeverityType::NormalHeal ); - void restoreMP( Entity::CharaPtr& target, Entity::CharaPtr& source, uint32_t amount, - Common::ActionHitSeverityType severity = Common::ActionHitSeverityType::NormalHeal ); + void restoreMP( Entity::CharaPtr& target, Entity::CharaPtr& source, uint32_t amount ); void damageTarget( Entity::CharaPtr& target, uint32_t amount, Common::ActionHitSeverityType severity = Common::ActionHitSeverityType::NormalDamage );