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Moved and renamed Server_Common, now just src/common

This commit is contained in:
Mordred Admin 2017-12-18 12:36:52 +01:00
parent 48c130472e
commit 764b73b11c
151 changed files with 345 additions and 334 deletions

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@ -23,7 +23,7 @@ set(SAPPHIRE_BOOST_FOLDER_NAME boost_1_60_0)
##########################################################################
# Common and library path
set(SERVER_COMMON_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src/servers/Server_Common")
set(SERVER_COMMON_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src/common")
set(LIBRARY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src/libraries")
##########################################################################
@ -38,8 +38,8 @@ include( "cmake/compiler.cmake" )
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REFSPEC GIT_SHA1)
git_describe(VERSION --tags --dirty=-d)
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/src/servers/Server_Common/Version.cpp.in"
"${CMAKE_CURRENT_SOURCE_DIR}/src/servers/Server_Common/Version.cpp" @ONLY)
configure_file("${SERVER_COMMON_DIR}/Version.cpp.in"
"${SERVER_COMMON_DIR}/Version.cpp" @ONLY)
##########################################################################
# Common include folders
@ -65,6 +65,6 @@ add_subdirectory("src/tools/exd_common_gen")
add_subdirectory("src/tools/exd_struct_gen")
add_subdirectory("src/tools/exd_struct_test")
add_subdirectory("src/tools/quest_parser")
add_subdirectory("src/tools/pcb_reader")
#add_subdirectory("src/tools/pcb_reader")
add_subdirectory("scripts/native")

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@ -1,7 +1,11 @@
cmake_minimum_required(VERSION 2.6)
project(Sapphire)
file(GLOB UTILS_PUBLIC_INCLUDE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/*")
include_directories( ${CMAKE_CURRENT_SOURCE_DIR} )
file(GLOB UTILS_PUBLIC_INCLUDE_FILES
"${CMAKE_CURRENT_SOURCE_DIR}"
"${CMAKE_CURRENT_SOURCE_DIR}/*.h")
file(GLOB UTILS_SOURCE_FILES
"${CMAKE_CURRENT_SOURCE_DIR}*.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/Config/*.cpp"

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@ -0,0 +1,12 @@
#ifndef _DATABASEDEF_H
#define _DATABASEDEF_H
#include "src/libraries/sapphire/mysqlConnector/MySqlConnector.h"
#include <common/Database/DbLoader.h>
#include <common/Database/CharaDbConnection.h>
#include <common/Database/DbWorkerPool.h>
#include <common/Database/PreparedStatement.h>
extern Core::Db::DbWorkerPool< Core::Db::CharaDbConnection > g_charaDb;
#endif

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@ -6,8 +6,7 @@
#include <mutex>
#include <string>
#include <vector>
#include "src/servers/Server_Common/Util/LockedWaitQueue.h"
#include <Server_Common/Util/LockedWaitQueue.h>
#include <common/Util/LockedWaitQueue.h>
#include <boost/scoped_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>

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@ -5,7 +5,7 @@
#include <string>
#include <vector>
#include <ResultSet.h>
#include <Server_Common/Util/LockedWaitQueue.h>
#include <common/Util/LockedWaitQueue.h>
#include "DbConnection.h"
namespace Core
{

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@ -5,7 +5,7 @@
#include <boost/date_time/posix_time/posix_time.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/shared_ptr.hpp>
#include "src/servers/Server_Common/Forwards.h"
#include <common/Forwards.h>
namespace Core
{

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@ -9,7 +9,7 @@
#include <list>
#include <boost/cstdint.hpp>
#include "src/servers/Server_Common/Forwards.h"
#include <common/Forwards.h>
#include "Acceptor.h"

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@ -2,7 +2,7 @@
#define _GAMEPACKET_H_
#include "CommonNetwork.h"
#include "src/servers/Server_Common/Forwards.h"
#include <common/Forwards.h>
#include <stdint.h>
#include <string.h>

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@ -3,7 +3,7 @@
#include <vector>
#include "src/servers/Server_Common/Common.h"
#include <common/Common.h>
#include "CommonNetwork.h"
#include "GamePacket.h"

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@ -1,8 +1,8 @@
#ifndef _CORE_NETWORK_PACKETS_CHAT_SERVER_IPC_H
#define _CORE_NETWORK_PACKETS_CHAT_SERVER_IPC_H
#include "src/servers/Server_Common/Common.h"
#include "src/servers/Server_Common/Network/CommonNetwork.h"
#include <common/Common.h>
#include <common/Network/CommonNetwork.h>
namespace Core {
namespace Network {

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@ -1,8 +1,8 @@
#ifndef _CORE_NETWORK_PACKETS_LOBBY_SERVER_IPC_H
#define _CORE_NETWORK_PACKETS_LOBBY_SERVER_IPC_H
#include "src/servers/Server_Common/Common.h"
#include "src/servers/Server_Common/Network/CommonNetwork.h"
#include <common/Common.h>
#include <common/Network/CommonNetwork.h>
namespace Core {
namespace Network {

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@ -7,8 +7,8 @@
#ifndef _CORE_NETWORK_PACKETS_ZONE_SERVER_IPC_H
#define _CORE_NETWORK_PACKETS_ZONE_SERVER_IPC_H
#include "src/servers/Server_Common/Common.h"
#include "src/servers/Server_Common/Network/CommonNetwork.h"
#include <common/Common.h>
#include <common/Network/CommonNetwork.h>
namespace Core {
namespace Network {

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@ -1,7 +1,7 @@
#ifndef _UTILMATH_H
#define _UTILMATH_H
#include "src/servers/Server_Common/Common.h"
#include <common/Common.h>
#define PI 3.14159265358979323846f

10
src/common/Version.cpp Normal file
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@ -0,0 +1,10 @@
#include "Version.h"
namespace Core {
namespace Version {
const std::string GIT_HASH = "1673292b62618715cecd0656402e934709779f0e";
const std::string VERSION = "-128-NOTFOUND";
} /* Version */
} /* Core */

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 2.6)
project (Sapphire_root)
project (Sapphire)
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR})
set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR})
@ -9,7 +9,6 @@ set(PROJECT_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
include_directories("${PROJECT_INCLUDE_DIR}")
include_directories("${PROJECT_SOURCE_DIR}")
add_subdirectory(${PROJECT_SOURCE_DIR}/Server_Common)
add_subdirectory(${PROJECT_SOURCE_DIR}/Server_Lobby)
add_subdirectory(${PROJECT_SOURCE_DIR}/Server_REST)
add_subdirectory(${PROJECT_SOURCE_DIR}/Server_Zone)

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@ -1,12 +0,0 @@
#ifndef _DATABASEDEF_H
#define _DATABASEDEF_H
#include "src/libraries/sapphire/mysqlConnector/MySqlConnector.h"
#include <Server_Common/Database/DbLoader.h>
#include <Server_Common/Database/CharaDbConnection.h>
#include <Server_Common/Database/DbWorkerPool.h>
#include <Server_Common/Database/PreparedStatement.h>
extern Core::Db::DbWorkerPool< Core::Db::CharaDbConnection > g_charaDb;
#endif

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@ -1,12 +1,13 @@
#include <src/servers/Server_Common/Common.h>
#include <src/servers/Server_Common/Network/CommonNetwork.h>
#include <src/servers/Server_Common/Util/Util.h>
#include <src/servers/Server_Common/Logging/Logger.h>
#include <src/servers/Server_Common/Network/GamePacket.h>
#include <src/servers/Server_Common/Network/GamePacketNew.h>
#include <src/servers/Server_Common/Network/PacketDef/Lobby/ServerLobbyDef.h>
#include "Server_Common/Network/GamePacketParser.h"
#include <src/servers/Server_Common/Crypt/md5.h>
#include <common/Common.h>
#include <common/Network/CommonNetwork.h>
#include <common/Util/Util.h>
#include <common/Logging/Logger.h>
#include <common/Network/GamePacket.h>
#include <common/Network/GamePacketNew.h>
#include <common/Network/PacketDef/Lobby/ServerLobbyDef.h>
#include <common/Network/GamePacketParser.h>
#include <common/Crypt/md5.h>
#include <common/Crypt/blowfish.h>
#include <boost/format.hpp>
#include <boost/property_tree/ptree.hpp>
@ -21,7 +22,6 @@
#include "RestConnector.h"
#include "LobbySession.h"
#include "Forwards.h"
#include "src/servers/Server_Common/Crypt/blowfish.h"

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@ -1,17 +1,16 @@
#ifndef GAMECONNECTION_H
#define GAMECONNECTION_H
#include <src/servers/Server_Common/Network/Connection.h>
#include <src/servers/Server_Common/Network/Acceptor.h>
#include <src/servers/Server_Common/Network/CommonNetwork.h>
#include <common/Network/Connection.h>
#include <common/Network/Acceptor.h>
#include <common/Network/CommonNetwork.h>
#include <common/Network/GamePacket.h>
#include <common/Network/PacketContainer.h>
#include <common/Util/LockedQueue.h>
#include <src/servers/Server_Common/Network/GamePacket.h>
#include <src/servers/Server_Common/Network/PacketContainer.h>
#include "LobbyPacketContainer.h"
#include <src/servers/Server_Common/Util/LockedQueue.h>
#include "Forwards.h"
#define DECLARE_HANDLER( x ) void x( Packets::GamePacketPtr pInPacket, Entity::PlayerPtr pPlayer )

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@ -1,7 +1,7 @@
#include "LobbyPacketContainer.h"
#include <src/servers/Server_Common/Network/GamePacket.h>
#include <src/servers/Server_Common/Network/GamePacketNew.h>
#include <src/servers/Server_Common/Crypt/blowfish.h>
#include <common/Network/GamePacket.h>
#include <common/Network/GamePacketNew.h>
#include <common/Crypt/blowfish.h>
namespace Core {
namespace Network {

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@ -4,8 +4,8 @@
#include <vector>
#include <string.h>
#include <src/servers/Server_Common/Network/CommonNetwork.h>
#include <src/servers/Server_Common/Util/Util.h>
#include <common/Network/CommonNetwork.h>
#include <common/Util/Util.h>
#include "Forwards.h"

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@ -1,8 +1,8 @@
#include "RestConnector.h"
#include "LobbySession.h"
#include "ServerLobby.h"
#include <src/servers/Server_Common/Logging/Logger.h>
#include <src/servers/Server_Common/Crypt/base64.h>
#include <common/Logging/Logger.h>
#include <common/Crypt/base64.h>
#include <time.h>
#include <iomanip>

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@ -3,12 +3,12 @@
#include <time.h>
#include <map>
#include <src/servers/Server_Common/Network/Hive.h>
#include <src/servers/Server_Common/Network/Acceptor.h>
#include <common/Network/Hive.h>
#include <common/Network/Acceptor.h>
#include <src/servers/Server_Common/Version.h>
#include <src/servers/Server_Common/Logging/Logger.h>
#include <src/servers/Server_Common/Config/XMLConfig.h>
#include <common/Version.h>
#include <common/Logging/Logger.h>
#include <common/Config/XMLConfig.h>
//#include "LobbySession.h"

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@ -6,7 +6,7 @@
#include <map>
#include <boost/shared_ptr.hpp>
#include <src/servers/Server_Common/Config/XMLConfig.h>
#include <common/Config/XMLConfig.h>
#include "Forwards.h"

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@ -1,10 +1,10 @@
#include "PlayerMinimal.h"
#include <Server_Common/Util/Util.h>
#include <Server_Common/Common.h>
#include <Server_Common/Exd/ExdData.h>
#include <common/Util/Util.h>
#include <common/Common.h>
#include <common/Exd/ExdData.h>
#include <Server_Common/Database/DatabaseDef.h>
#include <common/Database/DatabaseDef.h>
extern Core::Data::ExdData g_exdData;

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@ -1,5 +1,5 @@
#include "SapphireAPI.h"
#include <src/servers/Server_Common/Crypt/base64.h>
#include <common/Crypt/base64.h>
#include "Session.h"
#include "PlayerMinimal.h"
#include <time.h>
@ -11,7 +11,7 @@
#include <boost/foreach.hpp>
#include <boost/shared_ptr.hpp>
#include <Server_Common/Database/DatabaseDef.h>
#include <common/Database/DatabaseDef.h>
#include <boost/make_shared.hpp>
Core::Network::SapphireAPI::SapphireAPI()

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@ -6,21 +6,20 @@
#include <boost/property_tree/xml_parser.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <src/servers/Server_Common/Logging/Logger.h>
#include <src/servers/Server_Common/Config/XMLConfig.h>
#include <common/Logging/Logger.h>
#include <common/Config/XMLConfig.h>
#include <src/servers/Server_Common/Network/Connection.h>
#include <src/servers/Server_Common/Network/Hive.h>
#include <src/servers/Server_Common/Network/Acceptor.h>
#include <common/Network/Connection.h>
#include <common/Network/Hive.h>
#include <common/Network/Acceptor.h>
#include <src/servers/Server_Common/Exd/ExdData.h>
#include <src/servers/Server_Common/Crypt/base64.h>
#include <common/Exd/ExdData.h>
#include <common/Crypt/base64.h>
#include <Server_Common/Database/DbLoader.h>
#include <Server_Common/Database/CharaDbConnection.h>
#include <Server_Common/Database/DbWorkerPool.h>
#include <Server_Common/Database/PreparedStatement.h>
#include <common/Database/DbLoader.h>
#include <common/Database/CharaDbConnection.h>
#include <common/Database/DbWorkerPool.h>
#include <common/Database/PreparedStatement.h>
//Added for the default_resource example
#include <fstream>

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@ -1,6 +1,6 @@
#include "Action.h"
#include <Server_Common/Util/Util.h>
#include <common/Util/Util.h>
Core::Action::Action::Action()

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@ -1,10 +1,11 @@
#ifndef _ACTION_H_
#define _ACTION_H_
#include <Server_Common/Common.h>
#include <common/Common.h>
#include "../Forwards.h"
namespace Core { namespace Action {
namespace Core {
namespace Action {
class Action
{

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@ -1,10 +1,10 @@
#include "ActionCast.h"
#include <Server_Common/Common.h>
#include <Server_Common/Util/Util.h>
#include <Server_Common/Util/UtilMath.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Logging/Logger.h>
#include <common/Common.h>
#include <common/Util/Util.h>
#include <common/Util/UtilMath.h>
#include <common/Exd/ExdData.h>
#include <common/Logging/Logger.h>
#include "Network/PacketWrappers/ActorControlPacket142.h"
#include "Network/PacketWrappers/ActorControlPacket143.h"

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@ -1,6 +1,6 @@
#include <Server_Common/Util/Util.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Util/UtilMath.h>
#include <common/Util/Util.h>
#include <common/Exd/ExdData.h>
#include <common/Util/UtilMath.h>
#include "ActionCollision.h"
#include "Actor/Actor.h"

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@ -1,7 +1,7 @@
#ifndef _ACTIONCOLLISION_H
#define _ACTIONCOLLISION_H
#include <Server_Common/Common.h>
#include <common/Common.h>
#include "Actor/Actor.h"
#include "Action.h"

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@ -1,10 +1,10 @@
#include "ActionMount.h"
#include <Server_Common/Common.h>
#include <Server_Common/Util/Util.h>
#include <Server_Common/Util/UtilMath.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Logging/Logger.h>
#include <common/Common.h>
#include <common/Util/Util.h>
#include <common/Util/UtilMath.h>
#include <common/Exd/ExdData.h>
#include <common/Logging/Logger.h>
#include "Network/PacketWrappers/ActorControlPacket142.h"
#include "Network/PacketWrappers/ActorControlPacket143.h"

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@ -1,8 +1,8 @@
#include "ActionTeleport.h"
#include <Server_Common/Util/Util.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Logging/Logger.h>
#include <common/Util/Util.h>
#include <common/Exd/ExdData.h>
#include <common/Logging/Logger.h>
#include "Network/PacketWrappers/ActorControlPacket142.h"
#include "Network/PacketWrappers/ActorControlPacket143.h"

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@ -1,12 +1,12 @@
#include <Server_Common/Util/Util.h>
#include <Server_Common/Logging/Logger.h>
#include <Server_Common/Exd/ExdData.h>
#include <common/Util/Util.h>
#include <common/Logging/Logger.h>
#include <common/Exd/ExdData.h>
#include "EventAction.h"
#include "Network/PacketWrappers/ActorControlPacket142.h"
#include "Network/PacketWrappers/ActorControlPacket143.h"
#include "Server_Zone/Actor/Player.h"
#include "Server_Zone/Event/Event.h"
#include "Actor/Player.h"
#include "Event/Event.h"
extern Core::Logger g_log;
extern Core::Data::ExdData g_exdData;

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@ -1,7 +1,7 @@
#ifndef _EVENTACTION_H_
#define _EVENTACTION_H_
#include <Server_Common/Common.h>
#include <common/Common.h>
#include "../Forwards.h"
#include "Action.h"

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@ -1,8 +1,8 @@
#include "EventItemAction.h"
#include <Server_Common/Util/Util.h>
#include <Server_Common/Util/UtilMath.h>
#include <Server_Common/Logging/Logger.h>
#include <common/Util/Util.h>
#include <common/Util/UtilMath.h>
#include <common/Logging/Logger.h>
#include <string.h>

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@ -1,8 +1,8 @@
#include <Server_Common/Util/Util.h>
#include <Server_Common/Util/UtilMath.h>
#include <Server_Common/Network/PacketContainer.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Network/GamePacket.h>
#include <common/Util/Util.h>
#include <common/Util/UtilMath.h>
#include <common/Network/PacketContainer.h>
#include <common/Exd/ExdData.h>
#include <common/Network/GamePacket.h>
#include "Forwards.h"
#include "Action/Action.h"

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@ -1,7 +1,7 @@
#ifndef _ACTOR_H_
#define _ACTOR_H_
#include <Server_Common/Common.h>
#include <common/Common.h>
#include <boost/enable_shared_from_this.hpp>
#include "Forwards.h"

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@ -4,10 +4,10 @@
#include <stdint.h>
#include <cmath>
#include <Server_Common/Logging/Logger.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Util/Util.h>
#include <Server_Common/Util/UtilMath.h>
#include <common/Logging/Logger.h>
#include <common/Exd/ExdData.h>
#include <common/Util/Util.h>
#include <common/Util/UtilMath.h>
#include "Player.h"
#include "BattleNpc.h"

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@ -1,11 +1,11 @@
#include <Server_Common/Common.h>
#include <Server_Common/Util/Util.h>
#include <Server_Common/Util/UtilMath.h>
#include <Server_Common/Config/XMLConfig.h>
#include <Server_Common/Network/GamePacket.h>
#include <Server_Common/Logging/Logger.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Network/PacketContainer.h>
#include <common/Common.h>
#include <common/Util/Util.h>
#include <common/Util/UtilMath.h>
#include <common/Config/XMLConfig.h>
#include <common/Network/GamePacket.h>
#include <common/Logging/Logger.h>
#include <common/Exd/ExdData.h>
#include <common/Network/PacketContainer.h>
#include "Session.h"
#include "Player.h"

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@ -3,7 +3,7 @@
#include "Forwards.h"
#include <Server_Common/Common.h>
#include <common/Common.h>
#include "Actor.h"
#include "Inventory/Inventory.h"

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@ -1,8 +1,8 @@
#include <Server_Common/Common.h>
#include <Server_Common/Network/GamePacket.h>
#include <Server_Common/Logging/Logger.h>
#include <Server_Common/Network/PacketContainer.h>
#include <Server_Common/Config/XMLConfig.h>
#include <common/Common.h>
#include <common/Network/GamePacket.h>
#include <common/Logging/Logger.h>
#include <common/Network/PacketContainer.h>
#include <common/Config/XMLConfig.h>
#include "Player.h"

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@ -1,7 +1,7 @@
#include <Server_Common/Common.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Network/GamePacket.h>
#include <Server_Common/Logging/Logger.h>
#include <common/Common.h>
#include <common/Exd/ExdData.h>
#include <common/Network/GamePacket.h>
#include <common/Logging/Logger.h>
#include "Player.h"

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@ -1,8 +1,8 @@
#include <Server_Common/Common.h>
#include <Server_Common/Network/PacketDef/Zone/ServerZoneDef.h>
#include <Server_Common/Network/GamePacket.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Network/PacketContainer.h>
#include <common/Common.h>
#include <common/Network/PacketDef/Zone/ServerZoneDef.h>
#include <common/Network/GamePacket.h>
#include <common/Exd/ExdData.h>
#include <common/Network/PacketContainer.h>
#include "Network/GameConnection.h"

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@ -1,13 +1,13 @@
#include <Server_Common/Common.h>
#include <Server_Common/Network/GamePacket.h>
#include <Server_Common/Util/Util.h>
#include <Server_Common/Util/UtilMath.h>
#include <Server_Common/Config/XMLConfig.h>
#include <Server_Common/Logging/Logger.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Network/PacketContainer.h>
#include <Server_Common/Common.h>
#include <Server_Common/Database/DatabaseDef.h>
#include <common/Common.h>
#include <common/Network/GamePacket.h>
#include <common/Util/Util.h>
#include <common/Util/UtilMath.h>
#include <common/Config/XMLConfig.h>
#include <common/Logging/Logger.h>
#include <common/Exd/ExdData.h>
#include <common/Network/PacketContainer.h>
#include <common/Common.h>
#include <common/Database/DatabaseDef.h>
#include <set>
#include <stdio.h>

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@ -13,7 +13,7 @@ file(GLOB SERVER_PUBLIC_INCLUDE_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
Event/*.h
Inventory/*.h
Linkshell/*.h
Math/*.h
Math/*.h
Network/*.h
Network/Handlers/*.h
Network/PacketWrappers/*.h
@ -29,7 +29,7 @@ file(GLOB SERVER_SOURCE_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}
Event/*.c*
Inventory/*.c*
Linkshell/*.c*
Math/*.c*
Math/*.c*
Network/*.c*
Network/Handlers/*.c*
Network/PacketWrappers/*.c*

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@ -1,7 +1,7 @@
#ifndef _GAMECOMMAND_H_
#define _GAMECOMMAND_H_
#include <Server_Common/Common.h>
#include <common/Common.h>
#include "Actor/Player.h"
#include "Forwards.h"

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@ -1,14 +1,14 @@
#include <boost/lexical_cast.hpp>
#include <Server_Common/Common.h>
#include <Server_Common/Version.h>
#include <Server_Common/Network/GamePacketNew.h>
#include <Server_Common/Network/CommonNetwork.h>
#include <Server_Common/Util/UtilMath.h>
#include <Server_Common/Network/PacketContainer.h>
#include <Server_Common/Logging/Logger.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Database/DatabaseDef.h>
#include <common/Common.h>
#include <common/Version.h>
#include <common/Network/GamePacketNew.h>
#include <common/Network/CommonNetwork.h>
#include <common/Util/UtilMath.h>
#include <common/Network/PacketContainer.h>
#include <common/Logging/Logger.h>
#include <common/Exd/ExdData.h>
#include <common/Database/DatabaseDef.h>
#include "DebugCommand.h"
#include "DebugCommandHandler.h"

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@ -4,7 +4,7 @@
#include <map>
#include "DebugCommand.h"
#include <Server_Common/Common.h>
#include <common/Common.h>
#include "Forwards.h"
namespace Core {

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@ -1,7 +1,7 @@
#include "EventHelper.h"
#include "Event.h"
#include <Server_Common/Common.h>
#include <Server_Common/Exd/ExdData.h>
#include <common/Common.h>
#include <common/Exd/ExdData.h>
extern Core::Data::ExdData g_exdData;

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@ -1,7 +1,8 @@
#include <Server_Common/Network/PacketDef/Zone/ServerZoneDef.h>
#include <Server_Common/Common.h>
#include <Server_Common/Exd/ExdData.h>
#include <Server_Common/Logging/Logger.h>
#include <common/Network/PacketDef/Zone/ServerZoneDef.h>
#include <common/Common.h>
#include <common/Exd/ExdData.h>
#include <common/Logging/Logger.h>
#include <common/Database/DatabaseDef.h>
#include "Inventory.h"
@ -18,7 +19,6 @@
#include "../Forwards.h"
#include "Network/PacketWrappers/ActorControlPacket143.h"
#include <Server_Common/Database/DatabaseDef.h>
extern Core::Logger g_log;
extern Core::Data::ExdData g_exdData;

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@ -1,7 +1,7 @@
#ifndef INVENTORY_H_
#define INVENTORY_H_
#include <map>
#include <Server_Common/Common.h>
#include <common/Common.h>
#include "../Forwards.h"
namespace Core

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