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Fixed headers in Eventhandlers.cpp
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parent
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commit
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1 changed files with 2 additions and 21 deletions
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@ -1,22 +1,13 @@
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#include <Server_Common/Common.h>
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#include <Server_Common/Common.h>
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#include <Server_Common/CommonNetwork.h>
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#include <Server_Common/CommonNetwork.h>
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#include <Server_Common/Database.h>
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#include <Server_Common/GamePacketNew.h>
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#include <Server_Common/GamePacketNew.h>
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#include <Server_Common/PacketContainer.h>
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#include <Server_Common/PacketContainer.h>
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#include <boost/format.hpp>
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#include <boost/format.hpp>
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#include "GameConnection.h"
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#include "GameConnection.h"
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#include "Session.h"
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#include "Session.h"
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#include "Zone.h"
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#include "ZonePosition.h"
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#include "InitUIPacket.h"
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#include "PingPacket.h"
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#include "MoveActorPacket.h"
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#include "ChatPacket.h"
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#include "ServerNoticePacket.h"
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#include "ServerNoticePacket.h"
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#include "ActorControlPacket142.h"
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#include "ActorControlPacket142.h"
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#include "ActorControlPacket143.h"
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#include "ActorControlPacket143.h"
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@ -24,25 +15,15 @@
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#include "EventStartPacket.h"
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#include "EventStartPacket.h"
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#include "EventFinishPacket.h"
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#include "EventFinishPacket.h"
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#include "PlayerStateFlagsPacket.h"
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#include "PlayerStateFlagsPacket.h"
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#include "ScriptManager.h"
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#include "GameCommandHandler.h"
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#include "Player.h"
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#include "Player.h"
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#include "Inventory.h"
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#include "Globals.h"
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#include "Forwards.h"
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#include "Forwards.h"
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#include "EventHelper.h"
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#include "EventHelper.h"
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#include "Action.h"
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extern Core::Scripting::ScriptManager g_scriptMgr;
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#include "ActionTeleport.h"
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#include "ActionCast.h"
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extern Core::GameCommandHandler g_gameCommandMgr;
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using namespace Core::Common;
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using namespace Core::Common;
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using namespace Core::Network::Packets;
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using namespace Core::Network::Packets;
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