diff --git a/src/common/Network/CommonActorControl.h b/src/common/Network/CommonActorControl.h index c2bf4a2c..0a7b558f 100644 --- a/src/common/Network/CommonActorControl.h +++ b/src/common/Network/CommonActorControl.h @@ -174,6 +174,11 @@ enum ActorControlType : uint16_t AetherReductionDlg = 0x17D, + /*! + * param1 = state + * param2 = actorid + */ + QuestBattleEObjState = 0x199, Unk6 = 0x19C, EObjAnimation = 0x19D, diff --git a/src/world/Manager/DebugCommandMgr.cpp b/src/world/Manager/DebugCommandMgr.cpp index f65bf4f9..a9687604 100644 --- a/src/world/Manager/DebugCommandMgr.cpp +++ b/src/world/Manager/DebugCommandMgr.cpp @@ -1084,7 +1084,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: sscanf( params.c_str(), "%d %d", &index, &value ); - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return; @@ -1097,7 +1097,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: sscanf( params.c_str(), "%s %hhu", objName, &state ); - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return; @@ -1115,7 +1115,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: sscanf( params.c_str(), "%s %i %i", objName, &state1, &state2 ); - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return; @@ -1134,7 +1134,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: sscanf( params.c_str(), "%hhu", &seq ); - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return; @@ -1146,7 +1146,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: sscanf( params.c_str(), "%hhu", &branch ); - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return; @@ -1154,7 +1154,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: } else if( subCommand == "qte_start" ) { - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return; @@ -1163,7 +1163,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: } else if( subCommand == "event_start" ) { - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return; @@ -1172,7 +1172,7 @@ void Sapphire::World::Manager::DebugCommandMgr::questBattle( char* data, Entity: } else if( subCommand == "event_end" ) { - auto instance = std::dynamic_pointer_cast< InstanceContent >( player.getCurrentZone() ); + auto instance = std::dynamic_pointer_cast< QuestBattle >( player.getCurrentZone() ); if( !instance ) return;