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Merge pull request #243 from takhlaq/pcb_reader

added option to dump instance level.exd entries to pcb_reader
This commit is contained in:
Mordred 2018-02-05 08:10:33 +01:00 committed by GitHub
commit 7a4e72969a
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 196 additions and 58 deletions

View file

@ -13,6 +13,9 @@
#include "vec3.h"
#include "sgb.h"
// garbage to skip model loading
extern bool ignoreModels;
// all credit to
// https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/
// this is simply their work ported to c++ since we dont c#
@ -70,23 +73,30 @@ struct LGB_ENTRY_HEADER
vec3 scale;
};
class LGB_MODEL_ENTRY
class LGB_ENTRY
{
public:
char* m_buf;
uint32_t m_offset;
LGB_ENTRY_HEADER header;
LGB_MODEL_ENTRY()
LGB_ENTRY()
{
m_buf = nullptr;
m_offset = 0;
memset( &header, 0, sizeof( header ) );
};
LGB_MODEL_ENTRY( char* buf, uint32_t offset )
LGB_ENTRY( char* buf, uint32_t offset )
{
m_buf = buf;
m_offset = offset;
header = *reinterpret_cast< LGB_ENTRY_HEADER* >( buf + offset );
};
virtual ~LGB_MODEL_ENTRY() {};
const LgbEntryType getType() const
{
return header.type;
};
virtual ~LGB_ENTRY() {};
};
@ -102,7 +112,7 @@ struct LGB_BGPARTS_HEADER : public LGB_ENTRY_HEADER
uint32_t unknown9;
};
class LGB_BGPARTS_ENTRY : public LGB_MODEL_ENTRY
class LGB_BGPARTS_ENTRY : public LGB_ENTRY
{
public:
LGB_BGPARTS_HEADER header;
@ -110,7 +120,7 @@ public:
std::string modelFileName;
std::string collisionFileName;
LGB_BGPARTS_ENTRY() {};
LGB_BGPARTS_ENTRY( char* buf, uint32_t offset )
LGB_BGPARTS_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast<LGB_BGPARTS_HEADER*>( buf + offset );
name = std::string( buf + offset + header.nameOffset );
@ -125,14 +135,14 @@ struct LGB_GIMMICK_HEADER : public LGB_ENTRY_HEADER
char unknownBytes[100];
};
class LGB_GIMMICK_ENTRY : public LGB_MODEL_ENTRY
class LGB_GIMMICK_ENTRY : public LGB_ENTRY
{
public:
LGB_GIMMICK_HEADER header;
std::string name;
std::string gimmickFileName;
LGB_GIMMICK_ENTRY( char* buf, uint32_t offset )
LGB_GIMMICK_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast<LGB_GIMMICK_HEADER*>( buf + offset );
name = std::string( buf + offset + header.nameOffset );
@ -147,13 +157,13 @@ struct LGB_ENPC_HEADER : public LGB_ENTRY_HEADER
uint8_t unknown1[0x24];
};
class LGB_ENPC_ENTRY : public LGB_MODEL_ENTRY
class LGB_ENPC_ENTRY : public LGB_ENTRY
{
public:
LGB_ENPC_HEADER header;
std::string name;
LGB_ENPC_ENTRY( char* buf, uint32_t offset )
LGB_ENPC_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_ENPC_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
@ -167,13 +177,13 @@ struct LGB_EOBJ_HEADER : public LGB_ENTRY_HEADER
uint8_t unknown1[0x10];
};
class LGB_EOBJ_ENTRY : public LGB_MODEL_ENTRY
class LGB_EOBJ_ENTRY : public LGB_ENTRY
{
public:
LGB_EOBJ_HEADER header;
std::string name;
LGB_EOBJ_ENTRY( char* buf, uint32_t offset )
LGB_EOBJ_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_EOBJ_HEADER* >( buf + offset );
//std::cout << "\t " << header.eobjId << " " << name << " unknown: " << header.unknown << "\n";
@ -181,6 +191,26 @@ public:
};
};
struct LGB_MAPRANGE_HEADER : public LGB_ENTRY_HEADER
{
uint32_t type;
uint32_t unknown2;
uint8_t unknown3[0x10];
};
struct LGB_MAPRANGE_ENTRY : public LGB_ENTRY
{
public:
LGB_MAPRANGE_HEADER header;
std::string name;
LGB_MAPRANGE_ENTRY( char* buf, uint32_t offset ) : LGB_ENTRY( buf, offset )
{
header = *reinterpret_cast< LGB_MAPRANGE_HEADER* >( buf + offset );
name = std::string( buf + offset + header.nameOffset );
};
};
struct LGB_GROUP_HEADER
{
uint32_t unknown;
@ -203,7 +233,7 @@ struct LGB_GROUP
LGB_FILE* parent;
LGB_GROUP_HEADER header;
std::string name;
std::vector< std::shared_ptr< LGB_MODEL_ENTRY > > entries;
std::vector< std::shared_ptr< LGB_ENTRY > > entries;
LGB_GROUP( char* buf, LGB_FILE* parentStruct, uint32_t offset )
{
@ -220,11 +250,12 @@ struct LGB_GROUP
try
{
const auto type = *reinterpret_cast<LgbEntryType*>( buf + entryOffset );
if( type == LgbEntryType::BgParts )
// garbage to skip model loading
if( !ignoreModels && type == LgbEntryType::BgParts )
{
entries.push_back( std::make_shared< LGB_BGPARTS_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::Gimmick )
else if( !ignoreModels && type == LgbEntryType::Gimmick )
{
entries.push_back( std::make_shared< LGB_GIMMICK_ENTRY >( buf, entryOffset ) );
}
@ -236,12 +267,17 @@ struct LGB_GROUP
{
entries.push_back( std::make_shared< LGB_EOBJ_ENTRY >( buf, entryOffset ) );
}
else if( type == LgbEntryType::MapRange )
{
entries.push_back( std::make_shared< LGB_MAPRANGE_ENTRY >( buf, entryOffset ) );
}
/*
else
{
//entries[i] = nullptr;
entries[i] = nullptr;
}
*/
}
catch( std::exception& e )
{
@ -268,8 +304,9 @@ struct LGB_FILE
{
LGB_FILE_HEADER header;
std::vector< LGB_GROUP > groups;
std::string name;
LGB_FILE( char* buf )
LGB_FILE( char* buf, const std::string& name )
{
header = *reinterpret_cast< LGB_FILE_HEADER* >( buf );
if( strncmp( &header.magic[0], "LGB1", 4 ) != 0 || strncmp( &header.magic2[0], "LGP1", 4 ) != 0 )

View file

@ -6,6 +6,8 @@
#include <fstream>
#include <regex>
#include <map>
#include <vector>
#include <set>
#include "pcb.h"
#include "lgb.h"
@ -21,8 +23,16 @@
#include <boost/algorithm/string.hpp>
#endif
std::string gamePath("C:\\Program Files (x86)\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack\\ffxiv");
// garbage to ignore models
bool ignoreModels = false;
std::string gamePath( "C:\\Program Files (x86)\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn\\game\\sqpack\\ffxiv" );
std::unordered_map< uint32_t, std::string > eobjNameMap;
std::unordered_map< uint16_t, std::string > zoneNameMap;
uint32_t zoneId;
std::set< std::string > zoneDumpList;
xiv::dat::GameData* data1 = nullptr;
xiv::exd::ExdData* eData = nullptr;
@ -103,8 +113,8 @@ int parseBlockEntry( char* data, std::vector<PCB_BLOCK_ENTRY>& entries, int gOff
void dumpLevelExdEntries( uint32_t zoneId, const std::string& name = std::string() )
{
auto& cat = eData->get_category( "Level" );
auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
static auto& cat = eData->get_category( "Level" );
static auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
std::string fileName( name + "_" + std::to_string( zoneId ) + "_Level" + ".csv" );
std::ofstream outfile( fileName, std::ios::trunc );
@ -113,8 +123,8 @@ void dumpLevelExdEntries( uint32_t zoneId, const std::string& name = std::string
{
outfile.close();
outfile.open( fileName, std::ios::app );
for( auto& row : exd.get_rows() )
static auto rows = exd.get_rows();
for( auto& row : rows )
{
auto id = row.first;
auto& fields = row.second;
@ -143,7 +153,8 @@ void dumpLevelExdEntries( uint32_t zoneId, const std::string& name = std::string
std::string zoneNameToPath( const std::string& name )
{
std::string path;
uint32_t id;
bool found = false;
#ifdef STANDALONE
auto inFile = std::ifstream( "territorytype.exh.csv" );
if( inFile.good() )
@ -153,22 +164,23 @@ std::string zoneNameToPath( const std::string& name )
while( std::getline( inFile, line ) )
{
std::smatch match;
if( std::regex_match( line, match, re ) )
if( std::regex_match( line, match, re )
{
if( name == match[2].str() )
auto tmpId = std::stoul( match[1].str() );
if( !found && name == match[2].str() )
{
id = match[1].str();
zoneId = tmpId;
path = match[3].str();
break;
found = true;
}
zoneNameMap[tmpId] = match[2].str();
}
}
inFile.close();
}
#else
xiv::dat::GameData dat( gamePath );
xiv::exd::ExdData eData( dat );
auto& cat = eData.get_category( "TerritoryType" );
auto& cat = eData->get_category( "TerritoryType" );
auto exd = static_cast< xiv::exd::Exd >( cat.get_data_ln( xiv::exd::Language::none ) );
for( auto& row : exd.get_rows() )
{
@ -177,16 +189,17 @@ std::string zoneNameToPath( const std::string& name )
if( teriName.empty() )
continue;
auto teriPath = *boost::get< std::string >( &fields.at( static_cast< size_t >( TerritoryTypeExdIndexes::Path ) ) );
id = row.first;
if( boost::iequals( name, teriName ) )
if( !found && boost::iequals( name, teriName ) )
{
path = teriPath;
break;
found = true;
zoneId = row.first;
}
zoneNameMap[row.first] = teriName;
}
#endif
if( !path.empty() )
if( found )
{
//path = path.substr( path.find_first_of( "/" ) + 1, path.size() - path.find_first_of( "/" ));
//path = std::string( "ffxiv/" ) + path;
@ -198,7 +211,7 @@ std::string zoneNameToPath( const std::string& name )
throw std::runtime_error( "Unable to find path for " + name +
".\n\tPlease double check spelling or open 0a0000.win32.index with FFXIV Explorer and extract territorytype.exh as CSV\n\tand copy territorytype.exh.csv into pcb_reader.exe directory if using standalone" );
}
dumpLevelExdEntries( id, name );
return path;
}
@ -215,15 +228,62 @@ void loadEobjNames()
}
}
void writeEobjEntry( std::ofstream& out, LGB_EOBJ_ENTRY* pEobj, const std::string& name )
void writeEobjEntry( std::ofstream& out, LGB_ENTRY* pObj )
{
static std::string mapRangeStr( "\"MapRange\", " );
static std::string eobjStr( "\"EObj\", " );
uint32_t id;
std::string name;
std::string typeStr;
if( pObj->getType() == LgbEntryType::EventObject )
{
auto pEobj = reinterpret_cast< LGB_EOBJ_ENTRY* >( pObj );
id = pEobj->header.eobjId;
name = eobjNameMap[id];
typeStr = eobjStr;
}
else if( pObj->getType() == LgbEntryType::MapRange )
{
auto pMapRange = reinterpret_cast< LGB_MAPRANGE_ENTRY* >( pObj );
id = pMapRange->header.unknown;
typeStr = mapRangeStr;
}
std::string outStr(
std::to_string( pEobj->header.eobjId ) + ", \"" + name + "\", " +
std::to_string( pEobj->header.translation.x ) + ", " + std::to_string( pEobj->header.translation.y ) + ", " + std::to_string( pEobj->header.translation.z ) + "\n"
std::to_string( id ) + ", " + typeStr + "\"" + name + "\", " +
std::to_string( pObj->header.translation.x ) + ", " + std::to_string( pObj->header.translation.y ) + ", " + std::to_string( pObj->header.translation.z ) + "\n"
);
out.write( outStr.c_str(), outStr.size() );
}
void loadAllInstanceContentEntries()
{
auto& catInstance = eData->get_category( "InstanceContent" );
auto exdInstance = static_cast< xiv::exd::Exd >( catInstance.get_data_ln( xiv::exd::Language::en ) );
if( zoneNameMap.size() == 0 )
{
zoneNameToPath( "f1d1" );
}
for( auto& row : exdInstance.get_rows() )
{
auto id = row.first;
auto& fields = row.second;
auto name = *boost::get< std::string >( &fields.at( 3 ) );
if( name.empty() )
continue;
auto teri = *boost::get< uint32_t >( &fields.at( 7 ) );
auto i = 0;
while( ( i = name.find( ' ' ) ) != std::string::npos )
name = name.replace( name.begin() + i, name.begin() + i + 1, { '_' } );
zoneDumpList.emplace( zoneNameMap[teri] );
}
}
void readFileToBuffer( const std::string& path, std::vector< char >& buf )
{
auto inFile = std::ifstream( path, std::ios::binary );
@ -245,22 +305,47 @@ void readFileToBuffer( const std::string& path, std::vector< char >& buf )
int main( int argc, char* argv[] )
{
auto startTime = std::chrono::system_clock::now();
auto entryStartTime = std::chrono::system_clock::now();
std::vector< std::string > argVec( argv + 1, argv + argc );
// todo: support expansions
std::string zoneName = "r1f1";
bool dumpInstances = ignoreModels = std::remove_if( argVec.begin(), argVec.end(), []( auto arg ){ return arg == "--instance-dump"; } ) != argVec.end();
if( argc > 1 )
{
zoneName = argv[1];
if( argc > 2 )
{
gamePath = argv[2];
std::string tmpPath( argv[2] );
if( !( tmpPath.empty() || tmpPath.find( '/' ) == std::string::npos ) )
gamePath = argv[2];
}
}
initExd( gamePath );
if( dumpInstances )
{
loadAllInstanceContentEntries();
}
else
{
zoneDumpList.emplace( zoneName );
}
LABEL_DUMP:
entryStartTime = std::chrono::system_clock::now();
zoneName = *zoneDumpList.begin();
try
{
const auto& zonePath = zoneNameToPath( zoneName );
if( zonePath.find( "ex1/" ) != std::string::npos || zonePath.find( "ex2" ) != std::string::npos )
{
std::cout << "[Error] Expansions are currently not supported " << zonePath << "\n";
goto LABEL_NEXT_ZONE_ENTRY;
}
std::string listPcbPath( zonePath + "/collision/list.pcb" );
std::string bgLgbPath( zonePath + "/level/bg.lgb" );
std::string planmapLgbPath( zonePath + "/level/planmap.lgb" );
@ -292,7 +377,8 @@ int main( int argc, char* argv[] )
uint32_t offset1 = 0x20;
loadEobjNames();
std::string eobjFileName( zoneName + "eobj.csv" );
dumpLevelExdEntries( zoneId, zoneName );
std::string eobjFileName( zoneName + "_eobj.csv" );
std::ofstream eobjOut( eobjFileName, std::ios::trunc );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
@ -300,6 +386,9 @@ int main( int argc, char* argv[] )
eobjOut.close();
eobjOut.open( eobjFileName, std::ios::app );
if( !eobjOut.good() )
throw std::string( "Unable to create " + zoneName + "_eobj.csv for eobj entries. Run as admin or check there isnt already a handle on the file." ).c_str();
for( ; ; )
{
@ -317,20 +406,20 @@ int main( int argc, char* argv[] )
}
}
LGB_FILE bgLgb( &section[0] );
LGB_FILE planmapLgb( &section2[0] );
LGB_FILE bgLgb( &section[0], "bg" );
LGB_FILE planmapLgb( &section2[0], "planmap" );
std::vector< LGB_FILE > lgbList { bgLgb, planmapLgb };
uint32_t max_index = 0;
// dont bother if we cant write to a file
auto fp_out = fopen( ( zoneName + ".obj" ).c_str(), "w" );
auto fp_out = ignoreModels ? ( FILE* )nullptr : fopen( ( zoneName + ".obj" ).c_str(), "w" );
if( fp_out )
{
fprintf( fp_out, "\n" );
fclose( fp_out );
}
else
else if( !ignoreModels )
{
std::string errorMessage( "Cannot create " + zoneName + ".obj\n" +
" Check no programs have a handle to file and run as admin.\n" );
@ -339,19 +428,20 @@ int main( int argc, char* argv[] )
return 0;
}
fp_out = fopen( ( zoneName + ".obj" ).c_str(), "ab+" );
if( fp_out )
if( ignoreModels || ( fp_out = fopen( ( zoneName + ".obj" ).c_str(), "ab+" ) ) )
{
std::map< std::string, PCB_FILE > pcbFiles;
std::map< std::string, SGB_FILE > sgbFiles;
std::map< std::string, uint32_t > objCount;
auto loadPcbFile = [&]( const std::string& fileName ) -> bool
{
if( ignoreModels )
return false;
try
{
if( fileName.find( '.' ) == std::string::npos )
return false;
else if( fileName.substr(fileName.find_last_of('.')) != ".pcb" )
else if( fileName.substr( fileName.find_last_of( '.' ) ) != ".pcb" )
throw std::runtime_error( "Not a PCB file." );
char* dataSection = nullptr;
@ -434,6 +524,8 @@ int main( int argc, char* argv[] )
const vec3* translation = nullptr,
const SGB_MODEL_ENTRY* pSgbEntry = nullptr)
{
if( ignoreModels )
return;
char name2[0x100];
memset( name2, 0, 0x100 );
sprintf( &name2[0], "%s_%u", &name[0], objCount[name]++ );
@ -516,14 +608,14 @@ int main( int argc, char* argv[] )
loadPcbFile( fileName );
pushVerts( pcbFiles[fileName], fileName );
}
std::cout << "[Info] " << "Writing obj file " << "\n";
std::cout << "[Info] " << bgLgb.groups.size() << " groups " << "\n";
std::cout << "[Info] " << ( ignoreModels ? "Dumping MapRange and EObj" : "Writing obj file " ) << "\n";
uint32_t totalGroups = 0;
uint32_t totalGroupEntries = 0;
for( const auto& lgb : lgbList )
{
for( const auto& group : bgLgb.groups )
for( const auto& group : lgb.groups )
{
//std::cout << "\t" << group.name << " Size " << group.header.entryCount << "\n";
totalGroups++;
@ -531,7 +623,6 @@ int main( int argc, char* argv[] )
{
auto pGimmick = dynamic_cast< LGB_GIMMICK_ENTRY* >( pEntry.get() );
auto pBgParts = dynamic_cast< LGB_BGPARTS_ENTRY* >( pEntry.get() );
auto pEventObj = dynamic_cast< LGB_EOBJ_ENTRY* >( pEntry.get() );
std::string fileName( "" );
fileName.resize( 256 );
@ -591,20 +682,19 @@ int main( int argc, char* argv[] )
}
}
if( pEventObj )
if( pEntry->getType() == LgbEntryType::EventObject || pEntry->getType() == LgbEntryType::MapRange )
{
fileName = pEventObj->name.empty() ? eobjNameMap[pEventObj->header.eobjId] : pEventObj->name;
writeEobjEntry( eobjOut, pEventObj, fileName );
writeEobjEntry( eobjOut, pEntry.get() );
//writeOutput( fileName, &pEventObj->header.scale, &pEventObj->header.rotation, &pEventObj->header.translation );
}
}
}
}
std::cout << "\n[Info] " << "Loaded " << pcbFiles.size() << " PCB Files \n";
std::cout << "[Info] " << "Loaded " << pcbFiles.size() << " PCB Files \n";
std::cout << "[Info] " << "Total Groups " << totalGroups << " Total entries " << totalGroupEntries << "\n";
}
std::cout << "[Success] " << "Finished exporting " << zoneName << " in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - startTime ).count() << " seconds\n";
std::cout << "[Success] " << "Exported " << zoneName << " in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - entryStartTime ).count() << " seconds\n";
}
catch( std::exception& e )
{
@ -613,6 +703,14 @@ int main( int argc, char* argv[] )
std::cout << std::endl;
std::cout << "[Info] " << "Usage: pcb_reader2 territory \"path/to/game/sqpack/ffxiv\" " << std::endl;
}
std::cout << "\n\n\n";
LABEL_NEXT_ZONE_ENTRY:
zoneDumpList.erase( zoneName );
if( !zoneDumpList.empty() )
goto LABEL_DUMP;
std::cout << "\n\n\n[Success] Finished all tasks in " <<
std::chrono::duration_cast< std::chrono::seconds >( std::chrono::system_clock::now() - startTime ).count() << " seconds\n";
if( eData )
delete eData;

View file

@ -11,6 +11,9 @@
#include "vec3.h"
// garbage to skip model loading
extern bool ignoreModels;
//
// ported from https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Sgb/SgbDataType.cs
@ -132,7 +135,7 @@ struct SGB_GROUP
if( entryOffset > fileSize )
throw std::runtime_error( "SGB_GROUP entry offset was larger than SGB file size!" );
auto type = *reinterpret_cast< uint32_t* >( buf + entryOffset );
if( type == SgbGroupEntryType::Model )
if( type == SgbGroupEntryType::Model && !ignoreModels )
{
entries.push_back( std::make_shared< SGB_MODEL_ENTRY >( buf, entryOffset ) );
}