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Correct server opcode (not verified yet)

This commit is contained in:
Perize 2018-01-30 21:20:22 +09:00
parent e986477bdb
commit 7b4da16e87

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@ -63,7 +63,7 @@ namespace Packets {
UpdateSearchInfo = 0x00C0, // updated 4.1
InitSearchInfo = 0x00C1, // updated 4.1
ServerNotice = 0x00C6, // updated 4.1
SetOnlineStatus = 0x00C7, // updated 4.1
SetOnlineStatus = 0x00F1, // updated 4.2
LogMessage = 0x00D0,
BlackList = 0x00D4, // updated 4.1
@ -83,7 +83,7 @@ namespace Packets {
InitUI = 0x016B, // updated 4.2
ActorOwner = 0x012D, // updated 4.1
PlayerStats = 0x016C, // updated 4.2
PlayerStateFlags = 0x013A, // updated 4.1
PlayerStateFlags = 0x016E, // updated 4.2
PlayerClassInfo = 0x016F, // updated 4.2
ModelEquip = 0x013C, // updated 4.1
@ -93,16 +93,16 @@ namespace Packets {
ActorControl144 = 0x0144, // updated 4.1
UpdateHpMpTp = 0x0145, // updated 4.1
ItemInfo = 0x014C, // updated 4.1
ContainerInfo = 0x014D, // updated 4.1
InventoryTransactionFinish = 0x014E, // updated 4.1
InventoryTransaction = 0x014F, // updated 4.1
CurrencyCrystalInfo = 0x0150, // updated 4.1
ItemInfo = 0x017A, // updated 4.2
ContainerInfo = 0x017B, // updated 4.2
InventoryTransactionFinish = 0x017C, // updated 4.2
InventoryTransaction = 0x017D, // updated 4.2
CurrencyCrystalInfo = 0x017E, // updated 4.1
InventoryActionAck = 0x1139,
UpdateInventorySlot = 0x0153, // updated 4.1
EventPlay = 0x0160, // updated 4.1
EventStart = 0x0169, // updated 4.1
EventStart = 0x0199, // updated 4.2
EventFinish = 0x016A, // updated 4.1
EventLinkshell = 0x1169,
@ -130,7 +130,7 @@ namespace Packets {
CFAvailableContents = 0x01CF,
PrepareZoning = 0x0248, // updated 4.1
PrepareZoning = 0x027C, // updated 4.2
// Unknown IPC types that still need to be sent
// TODO: figure all these out properly