diff --git a/src/world/Network/Handlers/PacketCommandHandler.cpp b/src/world/Network/Handlers/PacketCommandHandler.cpp index 3e6ba8ac..d7d361d8 100644 --- a/src/world/Network/Handlers/PacketCommandHandler.cpp +++ b/src/world/Network/Handlers/PacketCommandHandler.cpp @@ -574,9 +574,6 @@ void Sapphire::Network::GameConnection::commandHandler( const Packets::FFXIVARR_ } case PacketCommand::POSE_EMOTE_CANCEL: // cancel pose { - player.setPose( static_cast< uint8_t >( param12 ) ); - auto pSetStatusPacket = makeActorControl( player.getId(), SetPose, param11, param12 ); - player.sendToInRangeSet( pSetStatusPacket, true ); break; } case PacketCommand::REVIVE: // return dead / accept raise