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more consistent enum naming
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2 changed files with 2 additions and 2 deletions
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@ -89,7 +89,7 @@ namespace Common {
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/*! Can be equipped in either main or offhand slot */
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MainOrOffHand = 14, // unused
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/*! Cannot equip gear to head */
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BodyAndHead = 15,
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BodyDisallowHead = 15,
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/*! Cannot equip gear to hands, legs and feet slots */
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BodyDisallowHandsLegsFeet = 16,
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/*! Cannot equip gear to feet slot */
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@ -38,7 +38,7 @@ uint16_t Core::Items::Util::getCharaEquipSlotCategoryToArmoryId( uint8_t slotId
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return Common::ArmoryHead;
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case Common::CharaBody:
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case Common::BodyAndHead:
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case Common::BodyDisallowHead:
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case Common::BodyDisallowHandsLegsFeet:
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case Common::BodyDisallowAll:
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case Common::BodyDisallowHands:
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