From b7b8f0b5fdc623737696889e56ec8caa780f26c6 Mon Sep 17 00:00:00 2001 From: Pinapelz Date: Sun, 19 Feb 2023 18:17:29 -0800 Subject: [PATCH 1/3] Updating starting quests to use new quest parse format (Pugilist and Arcanist ver.) Lambda function wasn't getting run. Figured it would be more efficient to just upgrade it. --- src/scripts/quest/ManSea003.cpp | 179 +++++++++++++++-------------- src/scripts/quest/ManWil003.cpp | 194 +++++++++++++++----------------- 2 files changed, 183 insertions(+), 190 deletions(-) diff --git a/src/scripts/quest/ManSea003.cpp b/src/scripts/quest/ManSea003.cpp index fe2618ce..361d7016 100644 --- a/src/scripts/quest/ManSea003.cpp +++ b/src/scripts/quest/ManSea003.cpp @@ -64,7 +64,7 @@ public: { if( actorId == Actor0 ) { - Scene00000( player ); + Scene00000( quest, player ); } else if( actorId == Aetheryte0 ) { @@ -74,27 +74,27 @@ public: eventMgr().sendEventNotice( player, 0x050002, 0, 1, 0, 0 ); player.registerAetheryte( 2 ); player.setRewardFlag( Common::UnlockEntry::Return ); - Scene00002( player ); + Scene00002( quest, player ); }, nullptr, getId() ); } else if( actorId == Actor1 ) { - Scene00004( player ); + Scene00004( quest, player ); } else if( actorId == Actor2 ) { - Scene00006( player ); + Scene00006( quest, player ); } else if( actorId == Actor3 ) { - Scene00007( player ); + Scene00007( quest, player ); } } private: - void checkQuestCompletion( Entity::Player& player, uint32_t varIdx ) + void checkQuestCompletion( World::Quest& quest, Entity::Player& player, uint32_t varIdx ) { if( varIdx == 1 ) { @@ -121,110 +121,121 @@ private: if( QUEST_VAR_ATTUNE == 1 && QUEST_VAR_CLASS == 1 && QUEST_VAR_TRADE == 1 ) { - pQuest->setSeq( SeqFinish ); + quest.setSeq( SeqFinish ); } } - void Scene00000( Entity::Player& player ) + void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 0, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) - { - Scene00001( player ); - } - } ); + eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &ManSea003::Scene00000Return ) ); } - void Scene00001( Entity::Player& player ) + void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - - pQuest->setSeq( Seq1 ); - pQuest->setUI8CH( 1 ); - } ); + if( result.getResult( 0 ) == 1 )// accept quest + { + Scene00001( quest, player ); + } } - void Scene00002( Entity::Player& player ) + ////////////////////////////////////////////////////////////////////// + + void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 2, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - Scene00003( player ); - } ); + eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, bindSceneReturn( &ManSea003::Scene00001Return ) ); } - void Scene00003( Entity::Player& player ) + void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 3, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - pQuest->setUI8BL( 1 ); - checkQuestCompletion( player, 0 ); - } ); + quest.setSeq( Seq1 ); + quest.setUI8CH( 1 ); } - void Scene00004( Entity::Player& player ) + ////////////////////////////////////////////////////////////////////// + + + void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 4, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) - { - Scene00005( player ); - } - else - return; - } ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00002Return ) ); } - void Scene00005( Entity::Player& player ) + void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - pQuest->setUI8CH( 0 ); - pQuest->setUI8BH( 1 ); - checkQuestCompletion( player, 1 ); - } ); + Scene00003( quest, player ); } - void Scene00006( Entity::Player& player ) + ////////////////////////////////////////////////////////////////////// + + void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 6, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - pQuest->setUI8AL( 1 ); - checkQuestCompletion( player, 2 ); - } ); + eventMgr().playQuestScene( player, getId(), 3, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00003Return ) ); } - void Scene00007( Entity::Player& player ) + void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 7, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) - { - player.finishQuest( getId(), result.getResult( 1 ) ); - } - } ); + quest.setUI8BL( 1 ); + checkQuestCompletion( quest, player, 1 ); } + + ////////////////////////////////////////////////////////////////////// + + void Scene00004( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00004Return ) ); + } + + void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + if( result.getResult( 0 ) == 1 ) + { + Scene00005( quest, player ); + } + else + return; + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00005( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00005Return ) ); + } + + void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + quest.setUI8CH( 0 ); + quest.setUI8BH( 1 ); + checkQuestCompletion( quest, player, 1 ); + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00006( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00006Return ) ); + } + + void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + quest.setUI8AL( 1 ); + checkQuestCompletion( quest, player, 2 ); + } + + ////////////////////////////////////////////////////////////////////// + + void Scene00007( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 7, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00007Return ) ); + } + + void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + if( result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId(), result.getResult( 1 ) ); + } + } + }; EXPOSE_SCRIPT( ManSea003 ); \ No newline at end of file diff --git a/src/scripts/quest/ManWil003.cpp b/src/scripts/quest/ManWil003.cpp index 44787a93..d76694ab 100644 --- a/src/scripts/quest/ManWil003.cpp +++ b/src/scripts/quest/ManWil003.cpp @@ -61,27 +61,25 @@ public: { }; - ~ManWil003() - { - }; + ~ManWil003() = default; void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override { if( actorId == Actor0 ) { - Scene00000( player ); + Scene00000( quest, player ); } else if( actorId == Actor1 ) { - Scene00003( player ); + Scene00003( quest, player ); } else if( actorId == Actor2 ) { - Scene00004( player ); + Scene00004( quest, player ); } else if( actorId == Actor3 ) { - Scene00008( player ); + Scene00008( quest, player ); } else if( actorId == Aetheryte0 ) { @@ -91,7 +89,7 @@ public: eventMgr().sendEventNotice( player, 0x050002, 0, 1, 0, 0 ); player.registerAetheryte( 2 ); player.setRewardFlag( Common::UnlockEntry::Return ); - Scene00001( player ); + Scene00001( quest, player ); }, nullptr, getId() ); } @@ -99,7 +97,7 @@ public: private: - void checkQuestCompletion( Entity::Player& player, uint32_t varIdx ) + void checkQuestCompletion( World::Quest& quest, Entity::Player& player, uint32_t varIdx ) { if( varIdx == 1 ) { @@ -114,138 +112,122 @@ private: eventMgr().sendEventNotice( player, getId(), 0, 0, 0, 0 ); } - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - - auto QUEST_VAR_ATTUNE = pQuest->getUI8AL(); - auto QUEST_VAR_CLASS = pQuest->getUI8BH(); - auto QUEST_VAR_TRADE = pQuest->getUI8BL(); + auto QUEST_VAR_ATTUNE = quest.getUI8AL(); + auto QUEST_VAR_CLASS = quest.getUI8BH(); + auto QUEST_VAR_TRADE = quest.getUI8BL(); if( QUEST_VAR_ATTUNE == 1 && QUEST_VAR_CLASS == 1 && QUEST_VAR_TRADE == 1 ) { - pQuest->setSeq( SeqFinish ); + quest.setSeq( SeqFinish ); } } - void Scene00000( Entity::Player& player ) + void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 0, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) // accept quest - { - Scene00050( player ); - } - } ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00000Return ) ); } - void Scene00001( Entity::Player& player ) + void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 1, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - Scene00002( player ); - } ); + if( result.getResult( 0 ) == 1 )// accept quest + { + Scene00050( quest, player ); + } } - void Scene00002( Entity::Player& player ) + void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 2, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - pQuest->setUI8BL( 1 ); - checkQuestCompletion( player, 0 ); - } ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00001Return ) ); } - void Scene00003( Entity::Player& player ) + void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 3, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - pQuest->setUI8AL( 1 ); - checkQuestCompletion( player, 1 ); - } ); + Scene00002( quest, player ); } - void Scene00004( Entity::Player& player ) + void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 4, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) - { - Scene00005( player ); - } - else - return; - } ); + eventMgr().playQuestScene( player, getId(), 2, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManWil003::Scene00002Return ) ); } - void Scene00005( Entity::Player& player ) + void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - pQuest->setUI8CH( 0 ); - pQuest->setUI8BH( 1 ); - checkQuestCompletion( player, 2 ); - } ); + quest.setUI8BL( 1 ); + checkQuestCompletion( quest, player, 0 ); } - void Scene00006( Entity::Player& player ) + void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 6, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - } ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00003Return ) ); } - void Scene00007( Entity::Player& player ) + void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 7, HIDE_HOTBAR, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - } ); + quest.setUI8AL( 1 ); + checkQuestCompletion( quest, player, 1 ); } - void Scene00008( Entity::Player& player ) + void Scene00004( World::Quest& quest, Entity::Player& player ) { - eventMgr().playScene( player, getId(), 8, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - if( result.getResult( 0 ) == 1 ) - { - player.finishQuest( getId(), result.getResult( 1 ) ); - } - } ); + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00004Return ) ); } - void Scene00050( Entity::Player& player ) + void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) { - eventMgr().playScene( player, getId(), 50, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, - [ & ]( Entity::Player& player, const Event::SceneResult& result ) - { - auto pQuest = player.getQuest( getId() ); - if( !pQuest ) - return; - // on quest accept - pQuest->setSeq( Seq1 ); - pQuest->setUI8CH( 1 ); // receive key item + if( result.getResult( 0 ) == 1 ) + { + Scene00005( quest, player ); + } + } - // teleport to real ul'dah - warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, 130 ); - } ); + void Scene00005( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManWil003::Scene00005Return ) ); + } + + void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + quest.setUI8CH( 0 ); + quest.setUI8BH( 1 ); + checkQuestCompletion( quest, player, 2 ); + } + + void Scene00006( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR ); + } + + void Scene00007( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR ); + } + + void Scene00008( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 8, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManWil003::Scene00008Return ) ); + } + + void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + if( result.getResult( 0 ) == 1 ) + { + player.finishQuest( getId(), result.getResult( 1 ) ); + } + } + + void Scene00050( World::Quest& quest, Entity::Player& player ) + { + eventMgr().playQuestScene( player, getId(), 50, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, bindSceneReturn( &ManWil003::Scene00050Return ) ); + } + + void Scene00050Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) + { + // on quest accept + quest.setSeq( Seq1 ); + quest.setUI8CH( 1 ); // receive key item + + // teleport to real ul'dah + warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, 130 ); } }; From 0b0b563b49cd0cff35f864696088ea747c674615 Mon Sep 17 00:00:00 2001 From: Pinapelz Date: Sun, 19 Feb 2023 18:24:50 -0800 Subject: [PATCH 2/3] Add HIDE_HOTBAR to Limsa sidequest scenes --- .../quest/subquest/limsa/SubSea003.cpp | 8 +++---- .../quest/subquest/limsa/SubSea004.cpp | 14 +++++------ .../quest/subquest/limsa/SubSea005.cpp | 12 +++++----- .../quest/subquest/limsa/SubSea007.cpp | 12 +++++----- .../quest/subquest/limsa/SubSea008.cpp | 16 ++++++------- .../quest/subquest/limsa/SubSea011.cpp | 6 ++--- .../quest/subquest/limsa/SubSea013.cpp | 4 ++-- .../quest/subquest/limsa/SubSea014.cpp | 24 +++++++++---------- .../quest/subquest/limsa/SubSea015.cpp | 6 ++--- .../quest/subquest/limsa/SubSea016.cpp | 12 +++++----- 10 files changed, 57 insertions(+), 57 deletions(-) diff --git a/src/scripts/quest/subquest/limsa/SubSea003.cpp b/src/scripts/quest/subquest/limsa/SubSea003.cpp index 5b3f9633..1ce7fadb 100644 --- a/src/scripts/quest/subquest/limsa/SubSea003.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea003.cpp @@ -80,7 +80,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea003::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -96,7 +96,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea003::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -111,7 +111,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea003::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -124,7 +124,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea003::Scene00003Return ) ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea004.cpp b/src/scripts/quest/subquest/limsa/SubSea004.cpp index 6b55cea8..6b08ea21 100644 --- a/src/scripts/quest/subquest/limsa/SubSea004.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea004.cpp @@ -111,7 +111,7 @@ private: void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea004::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -126,7 +126,7 @@ private: void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea004::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -138,7 +138,7 @@ private: void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea004::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -152,7 +152,7 @@ private: void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea004::Scene00003Return ) ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -166,7 +166,7 @@ private: void Scene00004( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea004::Scene00004Return ) ); + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00004Return ) ); } void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -180,7 +180,7 @@ private: void Scene00005( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea004::Scene00005Return ) ); + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00005Return ) ); } void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -195,7 +195,7 @@ private: void Scene00006( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea004::Scene00006Return ) ); + eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00006Return ) ); } void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea005.cpp b/src/scripts/quest/subquest/limsa/SubSea005.cpp index b9b0959c..b1479420 100644 --- a/src/scripts/quest/subquest/limsa/SubSea005.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea005.cpp @@ -80,7 +80,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea005::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR , bindSceneReturn( &SubSea005::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -95,7 +95,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea005::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -108,7 +108,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea005::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -123,7 +123,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea005::Scene00003Return ) ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -136,7 +136,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript void Scene00004( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea005::Scene00004Return ) ); + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00004Return ) ); } void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -151,7 +151,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript void Scene00005( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea005::Scene00005Return ) ); + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00005Return ) ); } void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea007.cpp b/src/scripts/quest/subquest/limsa/SubSea007.cpp index 358fb302..26feaf98 100644 --- a/src/scripts/quest/subquest/limsa/SubSea007.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea007.cpp @@ -85,7 +85,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea007::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -100,7 +100,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea007::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -112,7 +112,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea007::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -126,7 +126,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea007::Scene00003Return ) ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -141,7 +141,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript void Scene00004( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea007::Scene00004Return ) ); + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00004Return ) ); } void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -154,7 +154,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript void Scene00005( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea007::Scene00005Return ) ); + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00005Return ) ); } void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea008.cpp b/src/scripts/quest/subquest/limsa/SubSea008.cpp index 1cff4fe2..6e7c013e 100644 --- a/src/scripts/quest/subquest/limsa/SubSea008.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea008.cpp @@ -104,7 +104,7 @@ private: void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea008::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -119,7 +119,7 @@ private: void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea008::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -131,7 +131,7 @@ private: void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea008::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -145,7 +145,7 @@ private: void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea008::Scene00003Return ) ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -160,7 +160,7 @@ private: void Scene00004( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea008::Scene00004Return ) ); + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00004Return ) ); } void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -175,7 +175,7 @@ private: void Scene00005( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea008::Scene00005Return ) ); + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00005Return ) ); } void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -190,7 +190,7 @@ private: void Scene00006( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea008::Scene00006Return ) ); + eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00006Return ) ); } void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -204,7 +204,7 @@ private: void Scene00007( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 7, NONE, bindSceneReturn( &SubSea008::Scene00007Return ) ); + eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00007Return ) ); } void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea011.cpp b/src/scripts/quest/subquest/limsa/SubSea011.cpp index 47a55851..a5126ef6 100644 --- a/src/scripts/quest/subquest/limsa/SubSea011.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea011.cpp @@ -69,7 +69,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea011::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -84,7 +84,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea011::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -96,7 +96,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea011::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea013.cpp b/src/scripts/quest/subquest/limsa/SubSea013.cpp index 9fed6de8..4383f84a 100644 --- a/src/scripts/quest/subquest/limsa/SubSea013.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea013.cpp @@ -88,7 +88,7 @@ class SubSea013 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea013::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea013::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -105,7 +105,7 @@ class SubSea013 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea013::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea013::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea014.cpp b/src/scripts/quest/subquest/limsa/SubSea014.cpp index aa45b606..b9822c37 100644 --- a/src/scripts/quest/subquest/limsa/SubSea014.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea014.cpp @@ -101,7 +101,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea014::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -116,7 +116,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea014::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -128,7 +128,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea014::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -141,7 +141,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea014::Scene00003Return ) ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -154,7 +154,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00004( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea014::Scene00004Return ) ); + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00004Return ) ); } void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -167,7 +167,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00005( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea014::Scene00005Return ) ); + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00005Return ) ); } void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -180,7 +180,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00006( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea014::Scene00006Return ) ); + eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00006Return ) ); } void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -193,7 +193,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00007( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 7, NONE, bindSceneReturn( &SubSea014::Scene00007Return ) ); + eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00007Return ) ); } void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -206,7 +206,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00008( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 8, NONE, bindSceneReturn( &SubSea014::Scene00008Return ) ); + eventMgr().playQuestScene( player, getId(), 8, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00008Return ) ); } void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -219,7 +219,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00009( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 9, NONE, bindSceneReturn( &SubSea014::Scene00009Return ) ); + eventMgr().playQuestScene( player, getId(), 9, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00009Return ) ); } void Scene00009Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -232,7 +232,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00010( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 10, NONE, bindSceneReturn( &SubSea014::Scene00010Return ) ); + eventMgr().playQuestScene( player, getId(), 10, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00010Return ) ); } void Scene00010Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -245,7 +245,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript void Scene00011( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 11, NONE, bindSceneReturn( &SubSea014::Scene00011Return ) ); + eventMgr().playQuestScene( player, getId(), 11, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00011Return ) ); } void Scene00011Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea015.cpp b/src/scripts/quest/subquest/limsa/SubSea015.cpp index 06f7d8fd..2d0c3468 100644 --- a/src/scripts/quest/subquest/limsa/SubSea015.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea015.cpp @@ -69,7 +69,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea015::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -84,7 +84,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea015::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -96,7 +96,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea015::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) diff --git a/src/scripts/quest/subquest/limsa/SubSea016.cpp b/src/scripts/quest/subquest/limsa/SubSea016.cpp index 7ead7ccf..bd263eea 100644 --- a/src/scripts/quest/subquest/limsa/SubSea016.cpp +++ b/src/scripts/quest/subquest/limsa/SubSea016.cpp @@ -82,7 +82,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript void Scene00000( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea016::Scene00000Return ) ); + eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00000Return ) ); } void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -97,7 +97,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript void Scene00001( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea016::Scene00001Return ) ); + eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00001Return ) ); } void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -110,7 +110,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript void Scene00002( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea016::Scene00002Return ) ); + eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00002Return ) ); } void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -125,7 +125,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript void Scene00003( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea016::Scene00003Return ) ); + eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00003Return ) ); } void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -138,7 +138,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript void Scene00004( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea016::Scene00004Return ) ); + eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00004Return ) ); } void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) @@ -150,7 +150,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript void Scene00005( World::Quest& quest, Entity::Player& player ) { - eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea016::Scene00005Return ) ); + eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00005Return ) ); } void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result ) From c63ee936e22f1edcf0137595c5942ce2e4e58177 Mon Sep 17 00:00:00 2001 From: Pinapelz Date: Sun, 19 Feb 2023 19:41:34 -0800 Subject: [PATCH 3/3] Fixed styling for consistency ManSea003 --- src/scripts/quest/ManSea003.cpp | 17 +---------------- 1 file changed, 1 insertion(+), 16 deletions(-) diff --git a/src/scripts/quest/ManSea003.cpp b/src/scripts/quest/ManSea003.cpp index 361d7016..b43f464b 100644 --- a/src/scripts/quest/ManSea003.cpp +++ b/src/scripts/quest/ManSea003.cpp @@ -138,8 +138,6 @@ private: } } - ////////////////////////////////////////////////////////////////////// - void Scene00001( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, bindSceneReturn( &ManSea003::Scene00001Return ) ); @@ -151,9 +149,6 @@ private: quest.setUI8CH( 1 ); } - ////////////////////////////////////////////////////////////////////// - - void Scene00002( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00002Return ) ); @@ -164,8 +159,6 @@ private: Scene00003( quest, player ); } - ////////////////////////////////////////////////////////////////////// - void Scene00003( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 3, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00003Return ) ); @@ -177,8 +170,6 @@ private: checkQuestCompletion( quest, player, 1 ); } - ////////////////////////////////////////////////////////////////////// - void Scene00004( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00004Return ) ); @@ -194,8 +185,6 @@ private: return; } - ////////////////////////////////////////////////////////////////////// - void Scene00005( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00005Return ) ); @@ -208,8 +197,6 @@ private: checkQuestCompletion( quest, player, 1 ); } - ////////////////////////////////////////////////////////////////////// - void Scene00006( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00006Return ) ); @@ -221,8 +208,6 @@ private: checkQuestCompletion( quest, player, 2 ); } - ////////////////////////////////////////////////////////////////////// - void Scene00007( World::Quest& quest, Entity::Player& player ) { eventMgr().playQuestScene( player, getId(), 7, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00007Return ) ); @@ -238,4 +223,4 @@ private: }; -EXPOSE_SCRIPT( ManSea003 ); \ No newline at end of file +EXPOSE_SCRIPT( ManSea003 );