1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-27 22:57:45 +00:00

scripts include ScriptObject.h sanely now

This commit is contained in:
Adam 2018-01-28 14:02:51 +11:00
parent 695fea7812
commit 8a462c5609
21 changed files with 21 additions and 21 deletions

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
class CmnDefCutSceneReplay : public EventScript class CmnDefCutSceneReplay : public EventScript
{ {

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
class CmnDefInnBed : public EventScript class CmnDefInnBed : public EventScript
{ {

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
#define ACTION_CREATE 2 #define ACTION_CREATE 2
#define ACTION_RENAME 3 #define ACTION_RENAME 3

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
class HouFurOrchestrion : public EventScript class HouFurOrchestrion : public EventScript
{ {

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
class ActionSprint3 : public ActionScript class ActionSprint3 : public ActionScript
{ {

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
#define ACTION_ATTUNE 0x13 #define ACTION_ATTUNE 0x13

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
#define ACTION_ATTUNE 0x13 #define ACTION_ATTUNE 0x13
#define ACTION_TELEPORT 0x4 #define ACTION_TELEPORT 0x4

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
class OpeningGridania : public EventScript class OpeningGridania : public EventScript
{ {

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
// Opening Script: OpeningLimsaLominsa // Opening Script: OpeningLimsaLominsa
// Quest Name: OpeningLimsaLominsa // Quest Name: OpeningLimsaLominsa

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
class OpeningUldah : public EventScript class OpeningUldah : public EventScript
{ {

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: ManFst001_00039 // Quest Script: ManFst001_00039
// Quest Name: Coming to Gridania // Quest Name: Coming to Gridania

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: ManFst002_00124 // Quest Script: ManFst002_00124
// Quest Name: Close to Home // Quest Name: Close to Home

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: ManFst003_00123 // Quest Script: ManFst003_00123
// Quest Name: Close to Home // Quest Name: Close to Home

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
class ManSea001 : public EventScript class ManSea001 : public EventScript
{ {

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: ManSea002_00108 // Quest Script: ManSea002_00108
// Quest Name: Close to Home // Quest Name: Close to Home

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: ManWil001_00594 // Quest Script: ManWil001_00594
// Quest Name: Coming to Ul'dah // Quest Name: Coming to Ul'dah

View file

@ -1,4 +1,4 @@
#include "../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: ManWil002_00568 // Quest Script: ManWil002_00568
// Quest Name: Close to Home // Quest Name: Close to Home

View file

@ -1,4 +1,4 @@
#include "../../../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: SubFst001_00024 // Quest Script: SubFst001_00024
// Quest Name: Coarse Correspondence // Quest Name: Coarse Correspondence

View file

@ -1,4 +1,4 @@
#include "../../../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: SubFst002_00025 // Quest Script: SubFst002_00025
// Quest Name: Quarrels with Squirrels // Quest Name: Quarrels with Squirrels

View file

@ -1,4 +1,4 @@
#include "../../../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: SubFst010_00001 // Quest Script: SubFst010_00001
// Quest Name: A Good Adventurer Is Hard to Find // Quest Name: A Good Adventurer Is Hard to Find

View file

@ -1,4 +1,4 @@
#include "../../../ScriptObject.h" #include <ScriptObject.h>
// Quest Script: SubFst013_00040 // Quest Script: SubFst013_00040
// Quest Name: For Friendship // Quest Name: For Friendship