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ignore soulstones in ilvl calculation
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@ -843,7 +843,7 @@ uint16_t Sapphire::Entity::Player::calculateEquippedGearItemLevel()
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{
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{
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auto currItem = it->second;
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auto currItem = it->second;
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if( currItem )
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if( currItem && currItem->getCategory() != Common::ItemUICategory::SoulCrystal )
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{
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{
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iLvlResult += currItem->getItemLevel();
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iLvlResult += currItem->getItemLevel();
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