diff --git a/src/world/Actor/BNpc.cpp b/src/world/Actor/BNpc.cpp index f89fae28..18f44bd9 100644 --- a/src/world/Actor/BNpc.cpp +++ b/src/world/Actor/BNpc.cpp @@ -696,7 +696,6 @@ void Sapphire::Entity::BNpc::autoAttack( CharaPtr pTarget ) m_lastAttack = tick; auto& exdData = Common::Service< Data::ExdDataGenerated >::ref(); - assert( exdData ); auto actionData = exdData.get< Data::Action >( 7 ); assert( actionData ); auto action = World::Action::make_Action( getAsChara(), 7, 0, actionData ); diff --git a/src/world/Actor/Player.cpp b/src/world/Actor/Player.cpp index aeb5cfac..439ffaa9 100644 --- a/src/world/Actor/Player.cpp +++ b/src/world/Actor/Player.cpp @@ -1638,7 +1638,6 @@ void Sapphire::Entity::Player::autoAttack( CharaPtr pTarget ) { pTarget->onActionHostile( getAsChara() ); auto& exdData = Common::Service< Data::ExdDataGenerated >::ref(); - assert( exdData ); World::Action::ActionPtr action; if( getClass() == ClassJob::Machinist || getClass() == ClassJob::Bard || getClass() == ClassJob::Archer ) { @@ -2707,7 +2706,6 @@ void Sapphire::Entity::Player::gaugeSamSetSen( Sapphire::Common::SamSen type, bo void Sapphire::Entity::Player::gaugeSamSetSen( Sapphire::Common::SamSen value ) { - assert( value >= 0 && value <= 7 ); auto oldValue = gaugeSamGetSenRaw(); m_gauge.sam.sen = value; if( oldValue != value )