From 8cf15061d0e13d1e6514b2b448cb68397d310e76 Mon Sep 17 00:00:00 2001 From: Mordred Date: Sat, 24 Feb 2018 15:21:18 +0100 Subject: [PATCH] Fixed eventObject not using correct object id --- src/servers/sapphire_zone/Actor/EventObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/servers/sapphire_zone/Actor/EventObject.cpp b/src/servers/sapphire_zone/Actor/EventObject.cpp index ec901c45..9784e8e1 100644 --- a/src/servers/sapphire_zone/Actor/EventObject.cpp +++ b/src/servers/sapphire_zone/Actor/EventObject.cpp @@ -76,7 +76,7 @@ void Core::Entity::EventObject::spawn( Core::Entity::PlayerPtr pTarget ) eobjStatePacket.data().count = pTarget->getNextObjCount(); eobjStatePacket.data().objKind = getObjKind(); eobjStatePacket.data().state = getState(); - eobjStatePacket.data().objId = getId(); + eobjStatePacket.data().objId = getObjectId(); eobjStatePacket.data().hierachyId = getMapLinkId(); eobjStatePacket.data().position = getPos(); pTarget->queuePacket( eobjStatePacket );