mirror of
https://github.com/SapphireServer/Sapphire.git
synced 2025-04-26 14:37:44 +00:00
Merge remote-tracking branch 'SapphireServer/develop' into develop
This commit is contained in:
commit
8f1a7dd368
5 changed files with 46 additions and 52 deletions
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@ -15,7 +15,6 @@
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#include "RestConnector.h"
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#include "RestConnector.h"
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#include "LobbySession.h"
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#include "LobbySession.h"
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extern Sapphire::Logger g_log;
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extern Sapphire::ServerLobby g_serverLobby;
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extern Sapphire::ServerLobby g_serverLobby;
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extern Sapphire::Network::RestConnector g_restConnector;
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extern Sapphire::Network::RestConnector g_restConnector;
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@ -44,13 +43,13 @@ void Sapphire::Network::GameConnection::OnAccept( const std::string& host, uint1
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auto connection = make_GameConnection( m_hive, m_pAcceptor, m_pFw );
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auto connection = make_GameConnection( m_hive, m_pAcceptor, m_pFw );
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m_pAcceptor->Accept( connection );
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m_pAcceptor->Accept( connection );
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g_log.info( "Connect from " + m_socket.remote_endpoint().address().to_string() );
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Logger::info( "Connect from {0}", m_socket.remote_endpoint().address().to_string() );
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}
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}
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void Sapphire::Network::GameConnection::OnDisconnect()
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void Sapphire::Network::GameConnection::OnDisconnect()
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{
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{
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g_log.debug( "DISCONNECT" );
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Logger::debug( "DISCONNECT" );
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}
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}
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void Sapphire::Network::GameConnection::OnRecv( std::vector< uint8_t >& buffer )
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void Sapphire::Network::GameConnection::OnRecv( std::vector< uint8_t >& buffer )
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@ -60,15 +59,15 @@ void Sapphire::Network::GameConnection::OnRecv( std::vector< uint8_t >& buffer )
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if( headerResult == Incomplete )
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if( headerResult == Incomplete )
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{
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{
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g_log.info( "Dropping connection due to incomplete packet header." );
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Logger::info( "Dropping connection due to incomplete packet header." );
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g_log.info( "FIXME: Packet message bounary is not implemented." );
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Logger::info( "FIXME: Packet message bounary is not implemented." );
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Disconnect();
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Disconnect();
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return;
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return;
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}
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}
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if( headerResult == Malformed )
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if( headerResult == Malformed )
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{
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{
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g_log.info( "Dropping connection due to malformed packet header." );
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Logger::info( "Dropping connection due to malformed packet header." );
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Disconnect();
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Disconnect();
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return;
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return;
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}
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}
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@ -80,15 +79,15 @@ void Sapphire::Network::GameConnection::OnRecv( std::vector< uint8_t >& buffer )
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if( packetResult == Incomplete )
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if( packetResult == Incomplete )
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{
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{
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g_log.info( "Dropping connection due to incomplete packets." );
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Logger::info( "Dropping connection due to incomplete packets." );
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g_log.info( "FIXME: Packet message bounary is not implemented." );
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Logger::info( "FIXME: Packet message bounary is not implemented." );
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Disconnect();
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Disconnect();
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return;
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return;
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}
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}
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if( packetResult == Malformed )
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if( packetResult == Malformed )
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{
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{
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g_log.info( "Dropping connection due to malformed packets." );
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Logger::info( "Dropping connection due to malformed packets." );
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Disconnect();
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Disconnect();
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return;
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return;
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}
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}
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@ -100,7 +99,7 @@ void Sapphire::Network::GameConnection::OnRecv( std::vector< uint8_t >& buffer )
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void Sapphire::Network::GameConnection::OnError( const asio::error_code& error )
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void Sapphire::Network::GameConnection::OnError( const asio::error_code& error )
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{
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{
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g_log.info( "GameConnection closed: " + error.message() );
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Logger::info( "GameConnection closed: {0}", error.message() );
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}
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}
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void
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void
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@ -119,9 +118,9 @@ Sapphire::Network::GameConnection::sendError( uint64_t sequence, uint32_t errorc
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void Sapphire::Network::GameConnection::getCharList( FFXIVARR_PACKET_RAW& packet, uint32_t tmpId )
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void Sapphire::Network::GameConnection::getCharList( FFXIVARR_PACKET_RAW& packet, uint32_t tmpId )
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{
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{
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uint64_t sequence = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x10 );
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uint64_t sequence = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x10 );
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g_log.info( "Sequence [" + std::to_string( sequence ) + "]" );
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Logger::info( "Sequence [{0}]", sequence );
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] ReqCharList" );
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Logger::info( "[{0}] ReqCharList", m_pSession->getAccountID() );
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Packets::LobbyPacketContainer pRP( m_encKey );
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Packets::LobbyPacketContainer pRP( m_encKey );
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auto serverListPacket = makeLobbyPacket< FFXIVIpcServerList >( tmpId );
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auto serverListPacket = makeLobbyPacket< FFXIVIpcServerList >( tmpId );
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@ -171,11 +170,13 @@ void Sapphire::Network::GameConnection::getCharList( FFXIVARR_PACKET_RAW& packet
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charListPacket->data().charaDetails[ j ] = details;
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charListPacket->data().charaDetails[ j ] = details;
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g_log.debug( "[" + std::to_string( charIndex ) + "] " + std::to_string( details.index ) + " - "
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Logger::debug( "[{0}] {1} - {2} - {3} - {4} - {5}",
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+ std::get< 0 >( charEntry ) + " - " +
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charIndex,
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std::to_string( std::get< 1 >( charEntry ) ) + " - " +
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details.index,
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std::to_string( std::get< 2 >( charEntry ) ) + " - " +
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std::get< 0 >( charEntry ),
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std::get< 3 >( charEntry ) );
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std::get< 1 >( charEntry ),
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std::get< 2 >( charEntry ),
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std::get< 3 >( charEntry ) );
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}
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}
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charIndex++;
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charIndex++;
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}
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}
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@ -201,9 +202,9 @@ void Sapphire::Network::GameConnection::getCharList( FFXIVARR_PACKET_RAW& packet
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void Sapphire::Network::GameConnection::enterWorld( FFXIVARR_PACKET_RAW& packet, uint32_t tmpId )
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void Sapphire::Network::GameConnection::enterWorld( FFXIVARR_PACKET_RAW& packet, uint32_t tmpId )
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{
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{
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uint64_t sequence = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x10 );
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uint64_t sequence = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x10 );
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g_log.info( "Sequence [" + std::to_string( sequence ) + "]" );
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Logger::info( "Sequence [{0}]", sequence );
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] ReqEnterWorld" );
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Logger::info( "[{0}] ReqEnterWorld", m_pSession->getAccountID() );
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uint64_t lookupId = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x18 );
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uint64_t lookupId = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x18 );
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@ -225,8 +226,7 @@ void Sapphire::Network::GameConnection::enterWorld( FFXIVARR_PACKET_RAW& packet,
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if( logInCharId == -1 )
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if( logInCharId == -1 )
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return;
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return;
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] Logging in as " + logInCharName + "(" +
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Logger::info( "[{0}] Logging in as {1} ({2})", m_pSession->getAccountID(), logInCharName, logInCharId );
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std::to_string( logInCharId ) + ")" );
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Packets::LobbyPacketContainer pRP( m_encKey );
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Packets::LobbyPacketContainer pRP( m_encKey );
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@ -251,12 +251,12 @@ bool Sapphire::Network::GameConnection::sendServiceAccountList( FFXIVARR_PACKET_
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session->setAccountID( 0 );
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session->setAccountID( 0 );
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session->setSessionId( ( uint8_t* ) &packet.data[ 0 ] + 0x20 );
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session->setSessionId( ( uint8_t* ) &packet.data[ 0 ] + 0x20 );
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pSession = session;
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pSession = session;
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g_log.info( "Allowed connection with no session: " + std::string( ( char* ) &packet.data[ 0 ] + 0x20 ) );
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Logger::info( "Allowed connection with no session: {0}", std::string( ( char* ) &packet.data[ 0 ] + 0x20 ) );
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}
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}
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if( pSession != nullptr )
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if( pSession != nullptr )
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{
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{
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g_log.info( "Found session linked to accountId: " + std::to_string( pSession->getAccountID() ) );
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Logger::info( "Found session linked to accountId: {0}", pSession->getAccountID() );
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m_pSession = pSession;
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m_pSession = pSession;
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auto serviceIdInfoPacket = makeLobbyPacket< FFXIVIpcServiceIdInfo >( tmpId );
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auto serviceIdInfoPacket = makeLobbyPacket< FFXIVIpcServiceIdInfo >( tmpId );
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@ -272,7 +272,7 @@ bool Sapphire::Network::GameConnection::sendServiceAccountList( FFXIVARR_PACKET_
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}
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}
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else
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else
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{
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{
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g_log.info( "Could not retrieve session: " + std::string( ( char* ) &packet.data[ 0 ] + 0x20 ) );
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Logger::info( "Could not retrieve session: {0}", std::string( ( char* ) &packet.data[ 0 ] + 0x20 ) );
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sendError( 1, 5006, 13001, tmpId );
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sendError( 1, 5006, 13001, tmpId );
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return true;
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return true;
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@ -284,10 +284,10 @@ bool Sapphire::Network::GameConnection::createOrModifyChar( FFXIVARR_PACKET_RAW&
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{
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{
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uint64_t sequence = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x10 );
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uint64_t sequence = *reinterpret_cast< uint64_t* >( &packet.data[ 0 ] + 0x10 );
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uint8_t type = *reinterpret_cast< uint8_t* >( &packet.data[ 0 ] + 0x29 );
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uint8_t type = *reinterpret_cast< uint8_t* >( &packet.data[ 0 ] + 0x29 );
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g_log.info( "Sequence [" + std::to_string( sequence ) + "]" );
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Logger::info( "Sequence [{0}]", sequence );
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g_log.info( "Type [" + std::to_string( type ) + "]" );
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Logger::info( "Type [{0}]", type );
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] ReqCharCreate" );
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Logger::info( "[{0}] ReqCharCreate", m_pSession->getAccountID() );
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std::string name;
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std::string name;
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uint32_t newId = g_restConnector.getNextCharId();
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uint32_t newId = g_restConnector.getNextCharId();
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@ -297,7 +297,7 @@ bool Sapphire::Network::GameConnection::createOrModifyChar( FFXIVARR_PACKET_RAW&
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{
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{
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name = std::string( ( char* ) &packet.data[ 0 ] + 0x2C );
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name = std::string( ( char* ) &packet.data[ 0 ] + 0x2C );
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] Type 1: " + name );
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Logger::info( "[{0}] Type 1: {1}", m_pSession->getAccountID(), name );
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Packets::LobbyPacketContainer pRP( m_encKey );
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Packets::LobbyPacketContainer pRP( m_encKey );
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@ -325,7 +325,7 @@ bool Sapphire::Network::GameConnection::createOrModifyChar( FFXIVARR_PACKET_RAW&
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else if( type == 2 ) //Character creation finalize
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else if( type == 2 ) //Character creation finalize
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{
|
{
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std::string charDetails( ( char* ) &packet.data[ 0 ] + 0x4C );
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std::string charDetails( ( char* ) &packet.data[ 0 ] + 0x4C );
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] Type 2: " + charDetails );
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Logger::info( "[{0}] Type 2: {1}", m_pSession->getAccountID(), charDetails );
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|
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if( g_restConnector.createCharacter( ( char* ) m_pSession->getSessionId(), m_pSession->newCharName, charDetails ) !=
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if( g_restConnector.createCharacter( ( char* ) m_pSession->getSessionId(), m_pSession->newCharName, charDetails ) !=
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-1 )
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-1 )
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|
@ -354,7 +354,7 @@ bool Sapphire::Network::GameConnection::createOrModifyChar( FFXIVARR_PACKET_RAW&
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else if( type == 4 ) //Character delete
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else if( type == 4 ) //Character delete
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{
|
{
|
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name = std::string( ( char* ) &packet.data[ 0 ] + 0x2C );
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name = std::string( ( char* ) &packet.data[ 0 ] + 0x2C );
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g_log.info( "[" + std::to_string( m_pSession->getAccountID() ) + "] Type 4: " + name );
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Logger::info( "[{0}] Type 4: {1}", m_pSession->getAccountID(), name );
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|
|
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|
|
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if( g_restConnector.deleteCharacter( ( char* ) m_pSession->getSessionId(), name ) )
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if( g_restConnector.deleteCharacter( ( char* ) m_pSession->getSessionId(), name ) )
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|
@ -383,8 +383,7 @@ bool Sapphire::Network::GameConnection::createOrModifyChar( FFXIVARR_PACKET_RAW&
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}
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}
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else
|
else
|
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{
|
{
|
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g_log.error( "[" + std::to_string( m_pSession->getAccountID() ) + "] Unknown Character Creation Type: " +
|
Logger::error( "[{0}] Unknown Character Creation Type: {1}", m_pSession->getAccountID(), type );
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std::to_string( type ) );
|
|
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}
|
}
|
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return false;
|
return false;
|
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}
|
}
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|
@ -394,7 +393,7 @@ void Sapphire::Network::GameConnection::handleGamePacket( Packets::FFXIVARR_PACK
|
||||||
|
|
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uint32_t tmpId = packet.segHdr.target_actor;
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uint32_t tmpId = packet.segHdr.target_actor;
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|
|
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g_log.info( "OpCode [" + std::to_string( *reinterpret_cast< uint16_t* >( &packet.data[ 2 ] ) ) + "]" );
|
Logger::info( "OpCode [{0}]", *reinterpret_cast< uint16_t* >( &packet.data[ 2 ] ) );
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||||||
|
|
||||||
switch( *reinterpret_cast< uint16_t* >( &packet.data[ 2 ] ) )
|
switch( *reinterpret_cast< uint16_t* >( &packet.data[ 2 ] ) )
|
||||||
{
|
{
|
||||||
|
@ -438,7 +437,6 @@ void Sapphire::Network::GameConnection::sendPacket( Packets::LobbyPacketContaine
|
||||||
|
|
||||||
void Sapphire::Network::GameConnection::sendPackets( Packets::PacketContainer* pPacket )
|
void Sapphire::Network::GameConnection::sendPackets( Packets::PacketContainer* pPacket )
|
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{
|
{
|
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//g_log.Log(LoggingSeverity::info, pPacket->toString());
|
|
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std::vector< uint8_t > sendBuffer;
|
std::vector< uint8_t > sendBuffer;
|
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|
|
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pPacket->fillSendBuffer( sendBuffer );
|
pPacket->fillSendBuffer( sendBuffer );
|
||||||
|
@ -503,7 +501,7 @@ void Sapphire::Network::GameConnection::handlePackets( const Sapphire::Network::
|
||||||
|
|
||||||
case SEGMENTTYPE_IPC: // game packet
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case SEGMENTTYPE_IPC: // game packet
|
||||||
{
|
{
|
||||||
g_log.info( "GamePacket [" + std::to_string( inPacket.segHdr.type ) + "]" );
|
Logger::info( "GamePacket [{0}]", inPacket.segHdr.type );
|
||||||
handleGamePacket( inPacket );
|
handleGamePacket( inPacket );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,8 +8,6 @@
|
||||||
|
|
||||||
#include <nlohmann/json.hpp>
|
#include <nlohmann/json.hpp>
|
||||||
|
|
||||||
extern Sapphire::Logger g_log;
|
|
||||||
|
|
||||||
typedef std::vector< std::tuple< std::string, uint32_t, uint64_t, std::string > > CharList;
|
typedef std::vector< std::tuple< std::string, uint32_t, uint64_t, std::string > > CharList;
|
||||||
|
|
||||||
Sapphire::Network::RestConnector::RestConnector()
|
Sapphire::Network::RestConnector::RestConnector()
|
||||||
|
@ -35,7 +33,7 @@ HttpResponse Sapphire::Network::RestConnector::requestApi( std::string endpoint,
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.error( endpoint + " failed, REST is not reachable: " + std::string( e.what() ) );
|
Logger::error( "{0} failed, Api is not reachable: {1}", endpoint, e.what() );
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
return r;
|
return r;
|
||||||
|
@ -61,7 +59,7 @@ Sapphire::LobbySessionPtr Sapphire::Network::RestConnector::getSession( char* sI
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.debug( "Could not parse REST response: " + std::string( e.what() ) );
|
Logger::debug( "Could not parse Api response: {0}", e.what() );
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -103,7 +101,7 @@ bool Sapphire::Network::RestConnector::checkNameTaken( std::string name )
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.debug( "Could not parse REST response: " + std::string( e.what() ) );
|
Logger::debug( "Could not parse Api response: {0}", e.what() );
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -137,7 +135,7 @@ uint32_t Sapphire::Network::RestConnector::getNextCharId()
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.debug( "Could not parse REST response: " + std::string( e.what() ) );
|
Logger::debug( "Could not parse Api response: {0}", e.what() );
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -176,7 +174,7 @@ uint64_t Sapphire::Network::RestConnector::getNextContentId()
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.debug( "Could not parse REST response: " + std::string( e.what() ) );
|
Logger::debug( "Could not parse Api response: {0}", e.what() );
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -206,7 +204,7 @@ CharList Sapphire::Network::RestConnector::getCharList( char* sId )
|
||||||
return list;
|
return list;
|
||||||
|
|
||||||
std::string content = std::string( std::istreambuf_iterator< char >( r->content ), {} );
|
std::string content = std::string( std::istreambuf_iterator< char >( r->content ), {} );
|
||||||
g_log.debug( content );
|
Logger::debug( content );
|
||||||
if( r->status_code.find( "200" ) != std::string::npos )
|
if( r->status_code.find( "200" ) != std::string::npos )
|
||||||
{
|
{
|
||||||
auto json = nlohmann::json();
|
auto json = nlohmann::json();
|
||||||
|
@ -217,18 +215,18 @@ CharList Sapphire::Network::RestConnector::getCharList( char* sId )
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.debug( "Could not parse REST response: " + std::string( e.what() ) );
|
Logger::debug( "Could not parse Api response: {0}", e.what() );
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( json["result"].get< std::string >().find( "invalid" ) == std::string::npos )
|
if( json["result"].get< std::string >().find( "invalid" ) == std::string::npos )
|
||||||
{
|
{
|
||||||
|
|
||||||
g_log.debug( json["result"] );
|
Logger::debug( json["result"] );
|
||||||
|
|
||||||
for( auto& child : json["charArray"] )
|
for( auto& child : json["charArray"] )
|
||||||
{
|
{
|
||||||
g_log.info( child["contentId"] );
|
Logger::info( child["contentId"] );
|
||||||
//std::string, uint32_t, uint64_t, std::string
|
//std::string, uint32_t, uint64_t, std::string
|
||||||
list.push_back( { child["name"],
|
list.push_back( { child["name"],
|
||||||
std::stoi( std::string( child["charId"] ) ),
|
std::stoi( std::string( child["charId"] ) ),
|
||||||
|
@ -271,7 +269,7 @@ bool Sapphire::Network::RestConnector::deleteCharacter( char* sId, std::string n
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.debug( "Could not parse REST response: " + std::string( e.what() ) );
|
Logger::debug( "Could not parse Api response: {0}", e.what() );
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -297,7 +295,7 @@ int Sapphire::Network::RestConnector::createCharacter( char* sId, std::string na
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
std::string content = std::string( std::istreambuf_iterator< char >( r->content ), {} );
|
std::string content = std::string( std::istreambuf_iterator< char >( r->content ), {} );
|
||||||
g_log.debug( content );
|
Logger::debug( content );
|
||||||
if( r->status_code.find( "200" ) != std::string::npos )
|
if( r->status_code.find( "200" ) != std::string::npos )
|
||||||
{
|
{
|
||||||
auto json = nlohmann::json();
|
auto json = nlohmann::json();
|
||||||
|
@ -308,7 +306,7 @@ int Sapphire::Network::RestConnector::createCharacter( char* sId, std::string na
|
||||||
}
|
}
|
||||||
catch( std::exception& e )
|
catch( std::exception& e )
|
||||||
{
|
{
|
||||||
g_log.debug( "Could not parse REST response: " + std::string( e.what() ) );
|
Logger::debug( "Could not parse Api response: {0}", e.what() );
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -276,7 +276,6 @@ void Sapphire::Network::GameConnection::handlePacket( Sapphire::Network::Packets
|
||||||
|
|
||||||
void Sapphire::Network::GameConnection::sendPackets( Packets::PacketContainer* pPacket )
|
void Sapphire::Network::GameConnection::sendPackets( Packets::PacketContainer* pPacket )
|
||||||
{
|
{
|
||||||
//g_log.Log(LoggingSeverity::info, pPacket->toString());
|
|
||||||
std::vector< uint8_t > sendBuffer;
|
std::vector< uint8_t > sendBuffer;
|
||||||
|
|
||||||
pPacket->fillSendBuffer( sendBuffer );
|
pPacket->fillSendBuffer( sendBuffer );
|
||||||
|
|
|
@ -82,7 +82,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( FrameworkPtr pFw,
|
||||||
Logger::debug( "[{0}] Incoming action: {1:04X}\nparam1: {2:016X}\nparam2: {3:08X}\nparam3: {4:016x}",
|
Logger::debug( "[{0}] Incoming action: {1:04X}\nparam1: {2:016X}\nparam2: {3:08X}\nparam3: {4:016x}",
|
||||||
m_pSession->getId(), commandId, param1, param2, param3 );
|
m_pSession->getId(), commandId, param1, param2, param3 );
|
||||||
|
|
||||||
//g_log.Log(LoggingSeverity::debug, "[" + std::to_string(m_pSession->getId()) + "] " + pInPacket->toString());
|
//Logger::Log(LoggingSeverity::debug, "[" + std::to_string(m_pSession->getId()) + "] " + pInPacket->toString());
|
||||||
|
|
||||||
switch( commandId )
|
switch( commandId )
|
||||||
{
|
{
|
||||||
|
|
|
@ -155,7 +155,6 @@ void Sapphire::Scripting::ScriptMgr::onPlayerFirstEnterWorld( Entity::Player& pl
|
||||||
// catch( const std::exception &e )
|
// catch( const std::exception &e )
|
||||||
// {
|
// {
|
||||||
// std::string what = e.what();
|
// std::string what = e.what();
|
||||||
// g_log.Log( LoggingSeverity::error, what );
|
|
||||||
// }
|
// }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue